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Synopsis:
Lia has been rescued from Moonrise Towers by the player and is now in Last Light. This dialogue covers multiple states: Rolan is missing, Rolan is dead, Rolan and Lia had a fight (player must pass a persuade to calm the fight, pass and fail states here), and a general state for when cal, lia and rolan are all alive and well and Lia is grateful to the player.
How to trigger:
Recon : loadlevel SCL_Main_A
DebugBook : Act2 --> Tiefling Path
DebugBook : Region --> Act2 --> Haven --> After Checkpoint
Others : Walk to the bar
Recon : oe rolanleaveshaven (and wait a bit - optional for dead path)
Recon : oe prisonersreturn (and wait a bit)
Recon : SetGlobalOsirisFlag GLO_Prodigy_State_Dead (optional for dead path)
Others : Talk to Lia
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Resuce Cal and/or Lia from Moonrise towers (this dialogue includes solo versions for if Cal died in Moonrise), then speak to Lia in Last Light. If Rolan is present, the reunion dialogue will play first.
0. : Half this place cleared out when the sky lit up. I'm staying put until I know what's what - I suggest you do the same.devnoteHAV_Mood_State_NightsongFreed, HAV_ProdigyLament_State_ReunionDoneHAV_ProdigySister_NightsongFreed_HasMetEnd
7. : I'm not the best at showing it, but I love Cal and Rolan to death. They're family - thank you for bringing us back together.devnoteHAV_SavingPrisoners_HasMet_Lia = False, HAV_ProdigyLament_State_ReunionDoneHAV_SavingPrisoners_HasMet_LiaEnd
11. : Anyone gives you shit, come to me - I'll sort them out.devnoteHAV_SavingPrisoners_HasMet_Lia, HAV_SavingPrisoners_State_BrotherReturned = False, HAV_ProdigyLament_State_ReunionDoneEnd
14. : Don't. I'm grateful you saved me, but I'm a hair's breadth from pummelling everyone in this place. You can thank Rolan for that.devnoteHAV_SavingPrisoners_HasMet_Lia = False, HAV_ProdigyLament_Event_AngrySiblingHAV_SavingPrisoners_HasMet_LiaEnd
15. : Do not try to stop me. I'm leaving and that's that.devnoteHAV_ProdigyLament_Sister_RolanDead_HasMet, GLO_Prodigy_State_PermaDefeatedEnd
16. : Now that I'm here, that I'm safe, it's finally sinking in.devnoteHAV_ProdigyLament_Sister_RolanDead_HasMet = False, GLO_Prodigy_State_ToldSiblingsProdigyDeadHAV_ProdigyLament_Sister_RolanDead_HasMet
2. : Rolan is dead.devnote
12. Player: I'm sorry.
31. : It's my fault - we never should have stayed in the grove with these people. They were doomed from the start.devnoteHAV_SavingPrisoners_State_BrotherReturned
13. [Jump]
Jump to Node 19 (1)
1. [Alias]
HAV_SavingPrisoners_State_BrotherReturned = False
- Alias to Node 30
10. [Jump]
Jump to Node 20 (1)
35. Player: A little gratitude would be nice.
8. : For what? If we hadn't stayed in the grove, if we hadn't listened to you, Rolan might be alive.devnoteHAV_SavingPrisoners_State_BrotherReturned
4. [Jump]
Jump to Node 19 (1)
17. : For what? I have nothing left.devnoteHAV_SavingPrisoners_State_BrotherReturned = False
6. [Jump]
Jump to Node 30 (1)
29. Player: He died as he lived - stupidly. ['Lae'zel 1', 'Astarion 1', 'Shadowheart 1', 'Gale 1', 'Karlach -1', 'Wyll -1', 'Halsin 1', 'Minthara 1']
5. : You might have saved us, but that doesn't mean I won't beat you to a bloody pulp.devnoteHAV_SavingPrisoners_State_BrotherReturned
9. : We never should have come here. Helping these people was a mistake.devnote
19. : We're done here.devnoteEnd
36. : You and everyone in this dump can rot for all I damn care. And you will.devnote
23. : Just pray we never meet again - you slimy sack of shit.devnoteEnd
33. Player: I did what I could to save him.
21. : Wasn't enough though, was it?devnoteHAV_SavingPrisoners_State_BrotherReturned
28. [Jump]
Jump to Node 19 (1)
3. : Doesn't matter, does it? They're gone.devnote
30. : Everyone I've ever loved is dead. I did this - I failed them.devnote
20. : You won't see me again.devnoteEnd
18. : Maybe the light is good news, maybe not - who knows with this place?devnoteHAV_ProdigySister_NightsongFreed_HasMet, HAV_Mood_State_NightsongFreed, HAV_ProdigyLament_State_ReunionDoneEnd
22. : Leave - I won't repeat myself. devnoteHAV_SavingPrisoners_HasMet_Lia, HAV_ProdigyLament_Event_AngrySiblingEnd
24. : Rolan and I were blessed with hot tempers, and without Cal... well, I'm glad you talked sense into us. Thank you.devnoteHAV_SavingPrisoners_HasMet_Lia = False, HAV_SavingPrisoners_State_BrotherReturned = False, HAV_ProdigyLament_State_ReunionDoneHAV_SavingPrisoners_HasMet_LiaEnd
25. : Where is Rolan? Godsdammit.devnoteHAV_SavingPrisoners_State_ReturnCompleted = False, GLO_Prodigy_State_PermaDefeated = FalseEnd
26. : Cal dead, Rolan in the wind. This couldn't have gone more wrong.devnoteHAV_SavingPrisoners_State_RolanMissing_HasMet_Lia = False, HAV_SavingPrisoners_State_BrotherReturned = False, HAV_TieflingSurvivors_State_ProdigyLeftHavenHAV_SavingPrisoners_State_RolanMissing_HasMet_LiaEnd
27. : Of course Rolan went looking for us! If you see him, send his arse back here - and fast.devnoteHAV_SavingPrisoners_State_RolanMissing_HasMet_Lia = False, HAV_SavingPrisoners_State_BrotherReturned, HAV_TieflingSurvivors_State_ProdigyLeftHavenHAV_SavingPrisoners_State_RolanMissing_HasMet_Lia, HAV_ProdigyLament_Knows_RolanMissingEnd
32. : I know. He's dead.devnoteHAV_ProdigyLament_Sister_RolanDead_HasMet = False, GLO_Prodigy_State_PermaDefeatedHAV_ProdigyLament_Sister_RolanDead_HasMet
34. : Where is Rolan? If he's not dead, I'll kill him myself - by the gods.devnoteHAV_SavingPrisoners_State_RolanMissing_HasMet_Lia, HAV_TieflingSurvivors_State_ProdigyLeftHavenEnd
37. [Alias]
HAV_SavingPrisoners_HasMet_Lia, HAV_ProdigyLament_State_ReunionDoneEnd