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Synopsis:
A mercenary with the Flaming Fist, stuck in Haven with the refugees and one too pleased about it.
0. : A hundred years locked away inside a curse - can you imagine?devnoteHAV_SavingPrisoners_FlamingFist_004_HasMet_Protected, HAV_Mood_State_Protected, SCL_AncientFist_ItemReturned = FalseEnd
1. : Halsin will come, won't he? Seems like he's the key to all of this.HAV_SavingPrisoners_FlamingFist_004_HasMet_KilledAllGuardians, HAV_LiftingTheCurse_State_HalsinLiftingCurse = False, SCL_AncientFist_ItemReturnedEnd
2. : I'll say a prayer to Tymora - for your good luck. A copper to the Lady returns tenfold in gold - and maybe something that'll help you and Halsin, too.HAV_SavingPrisoners_FlamingFist_004_HasMet_HealedMart = False, SCL_AncientFist_ItemReturned, HAV_LiftingTheCurse_State_HalsinGoToLakeHAV_SavingPrisoners_FlamingFist_004_HasMet_HealedMartEnd
3. [Alias]
End
4. : We kept Art safe - that's what matters. Couldn't have done it without you.devnoteHAV_SavingPrisoners_FlamingFist_004_HasMet_Alert = False, HAV_Mood_State_AlertHAV_SavingPrisoners_FlamingFist_004_HasMet_AlertEnd
5. : I knew Art had suffered, but I didn't realise the extent of it. And there's a child lost in the shadows still. I hope you can help him.HAV_SavingPrisoners_FlamingFist_004_HasMet_KilledAllGuardians = False, HAV_LiftingTheCurse_State_HalsinLiftingCurse = False, SCL_AncientFist_ItemReturnedHAV_SavingPrisoners_FlamingFist_004_HasMet_KilledAllGuardiansEnd
6. : You can help him, can't you? He deserves a life, after all he's been through.devnoteHAV_SavingPrisoners_FlamingFist_004_HasMet_Protected = False, HAV_Mood_State_Protected, SCL_AncientFist_ItemReturned = FalseHAV_SavingPrisoners_FlamingFist_004_HasMet_ProtectedEnd
7. : He's looking well, isn't he? You've done so much for him. Thank you.HAV_SavingPrisoners_FlamingFist_004_HasMet_HealedMart, SCL_AncientFist_ItemReturned, HAV_LiftingTheCurse_State_HalsinGoToLakeEnd
8. : I hope Halsin can help.HAV_SavingPrisoners_FlamingFist_004_HasMet_HalsinArrived, HAV_LiftingTheCurse_State_HalsinLiftingCurse, HAV_LiftingTheCurse_State_HalsinGoToLake = False, REALLY_HALSIN = FalseEnd
9. : He looks a little better, doesn't he? Art, that is.devnoteHAV_SavingPrisoners_FlamingFist_004_HasMet_Alert, HAV_Mood_State_AlertEnd
10. : This is him - Halsin, right? The one Art's been asking for.HAV_SavingPrisoners_FlamingFist_004_HasMet_HalsinArrived = False, HAV_LiftingTheCurse_State_HalsinLiftingCurse, HAV_LiftingTheCurse_State_HalsinGoToLake = False, REALLY_HALSIN = FalseHAV_SavingPrisoners_FlamingFist_004_HasMet_HalsinArrivedEnd