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Synopsis:
Huge cinematic showing start of the Shadow Siege. Jaheira assesses the situation with the players, urgently, as darkness takes over the inn. Then a legion of shadows tear the guards apart as everyone else flees, and the party emerges to fight.
How to trigger:
Isobel is kidnapped, killed, or otherwise forcibly removed from Last Light, dispelling the protection around the inn.
6. [Alias]
HAV_EnteringHaven_State_GainedAccess, HAV_Siege_State_BlockPlayerFromTeleport = False, HAV_General_State_IsHostileToPlayers, HAV_TakingIsobel_State_SpyIsDefeated, HAV_TakingIsobel_State_AbductionCombatOver = False, HAV_TakingIsobel_Event_SpawnGhouls, c6b28a2d-4095-40fc-bed0-de222e6af105
- Alias to Node 17
77. [Alias]
HAV_Siege_Intro_DoSetup
- Alias to Node 78
- Link to Node 99
17. [TagCinematic]
HAV_EnteringHaven_State_GainedAccess, HAV_Siege_State_BlockPlayerFromTeleport = False, HAV_General_State_IsHostileToPlayers = False, HAV_TakingIsobel_State_SpyIsDefeated, HAV_TakingIsobel_State_AbductionCombatOver = False, HAV_TakingIsobel_Event_SpawnGhouls, c6b28a2d-4095-40fc-bed0-de222e6af105
78. [TagCinematic]
HAV_Siege_Intro_DoSetup
98. [TagCinematic]
devnote
22. : [TagGreeting]
HAV_Siege_State_BlockPlayerFromTeleport = False, MOO_Assault_State_Started
114. [Alias]
HAV_Siege_Intro_DoSetup
- Alias to Node 78
36. : [TagAnswer]
HAV_EnteringHaven_State_GainedAccess, c6b28a2d-4095-40fc-bed0-de222e6af105
100. [Jump]
Jump to Node 90 (1)
39. [Jump]
Jump to Node 5 (1)
24. [TagCinematic]
devnoteHAV_EnteringHaven_State_GainedAccess, HAV_Siege_State_BlockPlayerFromTeleport = False, HAV_General_State_IsHostileToPlayers = False, HAV_TakingIsobel_State_SpyIsDefeated = False, HAV_TakingIsobel_State_AbductionCombatOver = False, HAV_TakingIsobel_Event_SpawnGhouls, c6b28a2d-4095-40fc-bed0-de222e6af105
41. [TagCinematic]
devnoteHAV_Siege_Intro_DoSetup
45. [TagCinematic]
devnote
25. Player: [TagAnswer]
ORI_Inclusion_Karlach
85. : What were you thinking?! What are we doing here?devnoteHAV_Siege_State_CanBlameForIsobelMurder
68. Player: [TagAnswer]
ORI_Inclusion_End_Karlach
49. Player: [TagAnswer]
ORI_Inclusion_Wyll
62. : Shit. This was your doing. All of it.devnoteHAV_Siege_State_CanBlameForIsobelMurder
42. Player: [TagAnswer]
ORI_Inclusion_End_Wyll
52. Player: [TagAnswer]
ORI_Inclusion_Gale
46. : Behold, the consequences of your actions.HAV_Siege_State_CanBlameForIsobelMurder
34. Player: [TagAnswer]
ORI_Inclusion_End_Gale
115. : Isobel. No! What in the Nine Hells happened?!devnote
72. Player: She was my sacrifice. It was a delight.REALLY_DARK_URGE
56. : You wretch! To think you had my trust. If this be my last act, let it be in service of strangling the life out of you.devnote
4. [Jump]
Jump to Node 79 (1)
105. Player: Marcus was a True Soul. He said he was taking Isobel to Ketheric Thorm.HAV_TakingIsobel_State_DefendedIsobel = False, HAV_TakingIsobel_Knows_SpyExplainedHisMission
- Link to Node 43
- Link to Node 51
1. Player: Marcus was a True Soul. He said he was taking Isobel to Ketheric Thorm, but he died in the attempt. One of his ghouls grabbed her instead.HAV_TakingIsobel_State_DefendedIsobel = False, HAV_TakingIsobel_State_SpyIsDefeated, HAV_TakingIsobel_Knows_SpyExplainedHisMission, HAV_Jaheira_Knows_WasWarned = False
43. : And you had no idea? After Marcus vouched for you at the gate, he didn't confide in you?HAV_EnteringHaven_State_FlamingSpyVouch
65. Player: He did, but I decided to handle him myself.
86. : You don't get to decide. Not here. Not while I'm responsible for the lives of the people at this inn.devnote
0. Player: He didn't - I had no idea.Roll (Charisma, Deception) vs 14 (0)
106. [RollResult] True
16. : I suppose I have no choice but to believe you.
103. : Isobel is gone. Soon the shadows will wash us all away.
7. : Listen closely, for there's very little time. Even if Last Light falls, you must destroy the cult of the Absolute.devnoteGLO_HAV_IsobelGaveMission = False, HAV_Jaheira_State_MissionGiven = False
84. : Their leader is a man called Ketheric Thorm. He resides in Moonrise Towers, and we've found him to be impervious to the blade, and to magic to boot.
11. : Even so, you must find him and you must kill him.
8. : As impossible as that task sounds, there must be a way to break the spell that makes him invincible. There are secrets in this ancient waste, hidden from...devnote
21. : But hark! Something stirs...devnote
5. : [TagCinematic]
devnoteSFX
112. [TagCinematic]
devnote
91. : So it begins. So it will end. HAV_General_State_IsHostileToPlayers
38. [Alias]
- Alias to Node 54
19. : Until then: to battle!End
70. : It's happening. They'll all be taken by the shadows. Only by the grace of Isobel's spell will we be spared the same fate.HAV_IsobelGaveOintment
- Link to Node 54
- Link to Node 110
10. : It's happening. They'll all be taken by the shadows.
54. : For a little while longer, you and I are destined to fight side by side, but if the shades don't take you, I have the next claim on your head.HAV_Siege_Intro_JaheiraAggroToPlayer
110. : We cannot hesitate. Not even for those we knew - those we cared for. They're no longer who they were.HAV_Siege_Intro_JaheiraAggroToPlayer = False
60. : Steel your hearts and steady your hands. To battle!End
113. : [TagAnswer]
End
57. : Listen closely, for there's very little time. Even if Last Light falls, your mission does not change: you must find Ketheric Thorm and you must kill him.devnote
20. [RollResult] False
59. : Liar. Filthy liar.devnote
92. : I gave you my trust too easily, but with the same ease I swear I'll strike you down.devnote
79. : Harpers! We must cleanse...devnoteHAV_Siege_Intro_JaheiraAggroToPlayer
55. Player: There's no time for this. We have a shadow curse to deal with.Roll (Charisma, Persuasion) vs 18 (0)
93. [RollResult] True
29. : You're right. There's no stopping it now.devnote
15. [Jump]
Jump to Node 103 (1)
107. [RollResult] False
37. : In this moment, you are the greater threat.devnote
89. [Jump]
Jump to Node 92 (1)
33. Player: He did. I thought it'd be fun to see what he had planned for you.
66. : Blackguard! You're viler than the worm that's consuming you.devnote
51. : Gods spare us. Ketheric was planning our demise all along.HAV_EnteringHaven_State_FlamingSpyVouch = False
87. [Jump]
Jump to Node 103 (2)
95. Player: I helped Marcus kidnap Isobel. And now I'm going to watch the shadows consume you.HAV_TakingIsobel_State_SidedWithSpy
111. Player: I was curious to see what you would do without her.
50. Player: The Absolute's forces happened. Now we know what we're up against.
3. : I see little more than a cowardly deception at play.
94. [Jump]
Jump to Node 103 (1)
2. [Jump]
Jump to Node 115 (1)
47. [Alias]
HAV_EnteringHaven_State_GainedAccess, HAV_Siege_State_BlockPlayerFromTeleport = False, HAV_General_State_IsHostileToPlayers = False, c6b28a2d-4095-40fc-bed0-de222e6af105
- Alias to Node 78
73. [Alias]
HAV_Siege_Intro_DoSetup
- Alias to Node 98
108. Player: [TagAnswer]
ORI_Inclusion_Karlach
64. : What were you thinking?! What are we doing here?devnoteHAV_Siege_State_CanBlameForIsobelMurder
58. Player: [TagAnswer]
ORI_Inclusion_End_Karlach
61. Player: [TagAnswer]
ORI_Inclusion_Wyll
26. : Shit. This was your doing. All of it.HAV_Siege_State_CanBlameForIsobelMurder
32. Player: [TagAnswer]
ORI_Inclusion_End_Wyll
80. : Isobel! No! What in the Nine Hells happened?
96. Player: It looks like some kind of terrible accident.Roll (Charisma, Deception) vs 16 (0)
- Link to Node 12
- Link to Node 82
67. Player: It looks like one of our enemies got hold of her.Roll (Charisma, Persuasion) vs 18 (0)
- Link to Node 82
12. [RollResult] True
13. : I don't see how she... Unless some cultist sneaked in, but gods, we'll be overrun!devnote
28. Player: There's no time for this, Jaheira; without Isobel, the shadows will overrun this place.Roll (Charisma, Persuasion) vs 18 (0)
82. [RollResult] False
18. : Liar! It was you who killed her.devnote
104. [Jump]
Jump to Node 92 (1)
35. [RollResult] True
53. [Jump]
Jump to Node 29 (1)
31. Player: Isobel and I got into a little spat.