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Synopsis:
After the battle against the shadows is over, we speak with Jaheira again. Either she hates us because she knows we killed Isobel, or she's contemplative in the aftermath of the battle, and we can have her join our camp.
How to trigger:
- oe hav_siege_outro
- Player get teleported into the Inn
- Wait for a moment until Player is teleported to the battle and
the battle ends
- Scene will happen after that
9. [TagCinematic]
devnote
7. : It's all over. They're all gone. My brave ones, my friends, my Harpers.
50. : I led them here - to this.devnote
38. Player: I had to kill her... something compelled me from within.ORI_DarkUrge_State_KilledIsobel, REALLY_DARK_URGE76360adc-4d04-946a-e7a3-5509f17b5913_RevealedDarkUrge
20. Player: To this glorious soil of carnage! Isobel I ripped, and now look at what I reaped!ORI_DarkUrge_State_KilledIsobel, REALLY_DARK_URGE76360adc-4d04-946a-e7a3-5509f17b5913_RevealedDarkUrge
23. [Alias]
- Alias to Node 29
49. [Jump]
Jump to Node 39 (1)
43. Player: I'm truly sorry for your loss.
27. : But you live. A single green leaf holding fast on a tree ravaged by winter.
25. Player: More leaves than one. You're still alive as well.
13. : Yes. I adorn the crown of the Oak Father still, and as long as I do, there's an ever so slim chance I could make it back to Baldur's Gate.
47. : If I can warn the dukes an army of Absolutists is on the march, perhaps the city still stands a fighting chance.
- Link to Node 53
- Link to Node 46
12. Player: So where do we go from here?
14. : Frankly I don't see another option than to make a desperate dash back to Baldur's Gate.
52. Player: We can weep and moan our hearts out later. Right now, we need to get out of here.
41. : There's no way forward, only the almost hopeless retreat back to Baldur's Gate.
6. Player: Get a grip. This isn't over yet.
8. : After such carnage you'd persist? Sometimes there's folly in such courage.
4. Player: Then by all means I'm a fool. But I'm not giving up.
5. : Perhaps it's right that you're not. You're twice blessed after all: by Isobel and by your artefact. But as for myself, I don't see another option than to make a desperate dash back to Baldur's Gate.
22. : Chances are slim I'd survive the journey back, but if I can warn the dukes an army of Absolutists is on the march, perhaps the city still stands a fighting chance.
53. Player: The fight is here, with Ketheric. Join my camp and when the time comes we'll face him together.
24. : That proud determination of yours should shame me, but it heartens me instead. Pull aside the curtain of years and I can see myself echoing your resolve.
28. : Very well, I'll join you, and when Ketheric falls, I'll be there - for us, for them, and for the ones we love back home.devnoteORI_Jaheira_Event_GoToCampEnd
46. Player: In that case, good luck and godsspeed.HAV_Siege_State_RefusedJaheira
44. : Thank you, truly. May you succeed where I have failed. You are the stuff of legends now. Pray that I live to tell your tale.
54. : Farewell.End
10. [Jump]
Jump to Node 12 (1)
36. [Jump]
Jump to Node 52 (1)
42. Player: You were doomed to fail from the start. This was bound to happen.
3. : As long as there was light... But no longer.
40. Player: I am the damn light. Nothing can extinguish me.
32. : I'm tempted to take your word for it. You're twice blessed after all: by Isobel and by your artefact. But as for myself, I don't see another option than to make a desperate dash back to Baldur's Gate.
31. [Jump]
Jump to Node 12 (1)
19. [Jump]
Jump to Node 52 (1)
0. Player: You'll be happy to hear my mission was a success. I came to kidnap Isobel, and so I did.MOO_Executioner_Event_AskedToKidnapIsobel
29. : You... It was you after all? All along... How could I have missed such madness?
30. : These many dead are yours. You will lie and rot among them.
37. [Jump]
Jump to Node 33 (2)
15. [TagCinematic]
devnoteHAV_Siege_Intro_JaheiraAggroToPlayer
39. : It is abominable that you still live - you who has cost us so much. The murderer of light.devnote
45. : These dead need not be buried. Beneath this canopy of darkness, all is one yard of restless graves.
33. : You will lie and rot among them.devnote
18. Player: I am fangs and teeth. I am bloodlust made flesh. You wouldn't understand.REALLY_DARK_URGE
48. : Oh, but I do. I travelled with one such as you once. I didn't see it at first, but I do now: the galaxy of malice in your eyes.
35. : Your blood is beyond hope of redemption. May it water these accursed grounds and grow the sickly roses that will mark your grave.FactionHostileToPlayerGroupAfterDialogEnd
17. Player: No, Jaheira. You mistake your own fate for mine.
34. : You bluff, I call. Let's see who has the upper hand.FactionHostileToPlayerGroupAfterDialogEnd
26. Player: You're weak; exhausted. Walk away while you still can.Roll (Charisma, Intimidation) vs 14 (0)
2. [RollResult] True
51. : I should end you, but my strength fails me. Perhaps I can outrun the shadows - even as I pray they will creep into the very marrow of your bones.
21. : Whether the worm in your skull overwhelms you or not, your end will be a vile one.HAV_Siege_State_RefusedJaheira, HAV_Siege_Intro_JaheiraAggroToPlayer = FalseEnd
11. [RollResult] False
1. : No. To let you live would be beyond cowardice. You sowed these many dead - now I will do the reaping.76360adc-4d04-946a-e7a3-5509f17b5913_RevealedDarkUrge = FalseFactionHostileToPlayerGroupAfterDialogEnd
16. : No. To let you live would be beyond cowardice. You sowed these many dead indeed, but now I will do the reaping.76360adc-4d04-946a-e7a3-5509f17b5913_RevealedDarkUrgeFactionHostileToPlayerGroupAfterDialogEnd