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Synopsis:
Jaheira and Isobel (and the player) reunite after the fight with Marcus. Jaheira is relieved Isobel hasn't been captured. Isobel debriefs with player and sends them off on their main mission for Act 2. Both of them will be in heightened mood, having just survived a fierce battle- not totally out of breath, but still recovering from the immediate battle.
How to trigger:
Trigger Marcus' kidnapping scene in Act 2 by talking to Isobel without having first killed Marcus. Killcombat, then wait for Jaheira to find Isobel.
152. : Isobel! Are you all right?devnote
43. : I'm fine.devnote
34. : Marcus has been with us since the start - they've been tracking us this whole time.devnote
82. : And that was no random attack - you were the target, Isobel. They know how important you are.devnoteHAV_Jaheira_Knows_WasWarned = False
102. : But they don't know about you.devnote
27. [Jump]
Jump to Node 127 (1)
4. [Alias]
HAV_IsobelGaveOintment, HAV_Jaheira_State_MissionGiven = False
- Alias to Node 127
161. Player: Who is Ketheric?
24. Player: Why me?
167. : Your future is our future. Stop Ketheric, and you may find the cure to that parasite in your head.
108. Player: I haven't agreed to do anything.
68. : Our fates are entwined - more than you may realise. Ketheric's cult put that parasite in your head. There's no obscenity too vile for him.
76. : General Ketheric Thorm. Remember that name. He's the leader of the Absolutists.
99. : He was a Sharran, once - took to building an army of Dark Justiciars beneath this very village. Alongside the local druids, we made it our business to see him deposed - dead and buried.
165. : But he's returned. Not only does General Ketheric Thorm live again, it seems he is no longer mortal. He has become, in fact, invincible.GLO_SCL_Ketheric_State_PlayerKnowsKethericHistory
60. Player: [TagAnswer]
ORI_Inclusion_ShadowHeart
86. : *Ketheric Thorm worshipped Lady Shar...? That would make him your natural ally, surely. Though perhaps it would be unwise to voice such a thought to present company...*REALLY_SHADOWHEART, SHADOWHEART_ENEMYOFSHARPATH = False
9. Player: [TagAnswer]
ORI_Inclusion_End_ShadowHeart
158. : We met him on the road here - commanding the army of the Absolute. I put an arrow through his eye myself, only to watch him pluck it out like a splinter.
124. : A man does not return from the dead and becomes impervious to arrows out of nowhere. There is magic at work - strong, arcane, and most likely necromantic.
0. : He healed right in front of me, and chased us into the shadows. We took shelter here, and were considering a full retreat - until you came along.
116. : I don't know why he's waiting, why he's not marching his army west as we speak, but as long as he remains, there's still a chance.
87. : You are that chance. Protected by your artefact, you can infiltrate Moonrise Towers, posing as a True Soul.
112. : Discover the source of his invulnerability. Make him mortal, so we can make him bleed. Good luck.devnoteHAV_Jaheira_State_MissionGiven
117. [Visual State]
49. : We're in more danger than I knew. If something happens to me, everyone in this inn is dead. Like that.devnote
17. Player: Why target you?HAV_TakingIsobel_Knows_SpyExplainedHisMission = False
107. : Pull the right brick, and the whole tower goes tumbling down.devnote
51. : Selûne gave me the power to protect this place, but I can't keep it up forever. Such magic, it's... draining. Soon I'll be dry.devnote
85. : Without me, Harpers, Flaming Fist, everyone intent on stopping Ketheric is dead.devnote
48. : But now that we have you, perhaps we have a chance.devnote
92. [Jump]
Jump to Node 36 (2)
41. Player: Marcus told me Ketheric wanted you captured - not killed. Why?HAV_TakingIsobel_Knows_SpyExplainedHisMission
89. : Why does a man like him do anything? Power - spite - some kind of twisted, personal morality.devnote
8. : I can understand why he'd want me dead. Without me keeping the curse at bay, everyone in this inn - everyone intent on killing him - is dead too.devnote
26. : As for why he'd want to take me alive... I don't know. And I don't want to find out.devnote
162. : Now that we have you, I hope I won't have to.devnote
61. Player: I won't let that happen.
79. : Let's hope your cunning is as strong as your optimism.
36. : You're the key to all of this.
65. [Jump]
Jump to Node 10 (1)
18. Player: I'm getting tired of hearing that.
118. : You'll have time for irrelevance when you're dead. For now, we need you.
110. [Jump]
Jump to Node 169 (1)
58. Player: I never get tired of hearing that.
139. : Good. Because your work here is only beginning.
84. Player: Then you'd better find a way to stop a second attack.
137. : I have. You.
145. : A Sharran? Perhaps someone I should seek out...devnoteShadowHeart_InParty_Knows_SharWorshipper, SHADOWHEART_ENEMYOFSHARPATH = False
144. : Isobel - this is -HAV_IsobelGaveOintment = False
73. [Alias]
GLO_HAV_TakingIsobel_HasMet_BriefInRoom = False, REALLY_SHADOWHEARTShadowHeart_InParty_Knows_SharWorshipper
- Alias to Node 119
96. : I'll look after them, Jaheira. You should check on the others.devnote
163. : Remember what we discussed. Ketheric will strike again. We need you to strike first.devnoteHAV_Jaheira_State_MissionGivenHAV_Isobel_State_ReceivedMoonriseQuest
101. : If you are who I think you are, you have a long road ahead of you. Good luck. And thank you.devnoteHAV_Jaheira_State_MissionGiven = FalseHAV_Isobel_State_ReceivedMoonriseQuest
56. [Visual State]
35. : I'm Isobel. And you're... meant to save us all, I believe?devnoteHAV_Isobel_Knows_DiscussedPlayerPurpose = False
131. : *Isobel. The same name as Ketheric Thorm's daughter - the one whose sarcophagus you found empty in the family mausoleum.*GLO_Isobel_KnowsKethericFather
113. Player: Isobel. Isobel Thorm?GLO_Isobel_AskedHerAboutKethericDaughter = False, GLO_Isobel_KnowsKethericFatherGLO_Isobel_AskedHerAboutKethericDaughter
54. Player: [PassiveRoll]
Roll (Wisdom, Perception) vs 14 (0)
168. [RollResult] True
106. : *Her breath catches; you notice a barely-perceptible shudder run through her body.*
69. : An unfortunate coincidence. I hope never to meet the wicked man who haemorrhaged shadows over this peaceful village. But you - you're different.
143. [Jump]
Jump to Node 6 (1)
150. [RollResult] False
19. [Jump]
Jump to Node 69 (1)
93. Player: How did you hear that?
78. : Small inn. And it's not every day someone like you comes waltzing out of the dark.
40. Player: Am I?
6. : You can walk among the cult unnoticed. You can get close to Ketheric. Sounds to me like you're the answer to our biggest problem.HAV_Jaheira_State_MissionGiven
140. : You can walk among the cult unnoticed - which means you can get close to their leader, Ketheric Thorm, in Moonrise Towers.devnoteHAV_Jaheira_State_MissionGiven = False
31. Player: I'm getting tired of hearing that.
57. [Alias]
- Alias to Node 118
- Link to Node 155
83. Player: I never get tired of hearing that.
2. [Alias]
- Alias to Node 139
155. : I have something for you - something that'll help you make it to the Towers.devnote
104. : Consider it a backup in case you lose that lantern.devnoteACT2_SHADOW_CURSE_IMMUNE
45. [TagCinematic]
devnoteHAV_IsobelGaveOintment, HAV_TakingIsobel_Event_GiveOintment
123. : It suits you. And better than that, it'll make you immune to the lesser effects of the shadow curse, which will get you closer to the Towers.devnote
77. : It won't be enough to protect you against areas of utter darkness, though - where the curse is strongest. This lantern should, though.devnoteSCL_Drider_State_HarpersReturnWithLantern, SCL_Drider_State_HasDriderMoonlanternHAV_TakingIsobel_State_IsobelGaveMoonlantern, SCL_Drider_Event_GiveMoonlantern
22. Player: A Moonlantern? Those are powered by trapped pixies, you know.HAV_TakingIsobel_State_IsobelGaveMoonlantern, GLO_Pixie_State_SeenPixie
159. : We'll be sure to free them - after Ketheric is dead.
3. Player: Thank you - now I must make my way to the Towers.
81. : Wait - before you head off into the shadows, there's... something else.devnote
160. : I don't like to go on in front of the others, but... it's about Ketheric Thorm.devnote
67. : He used to preside over this village - a good man, a respected man - who turned to darkness quite suddenly, I've been told.
90. Player: [PassiveRoll]
Roll (Wisdom, Insight) vs 14 (0)
15. [RollResult] True
5. : *There's an acute sadness in her voice. It seems she's even more invested in this story than she'd like to admit.*
44. : He began worshipping Shar and raised an army of Dark Justiciars right underneath the locals' noses. A coalition of Harpers and druids put him down - killed him and buried him in the Thorm family mausoleum.
21. : But now... he's returned. And he's