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Synopsis:
Mirkon is the boy who survived the Harpies trying to lull him into the water in the grove. He is a timid boy who does his best to be brave, and dreams of being an adventurer one day. This is his dialogue in Haven, which covers the main states of the kidnapping, losing Isobel, reporting that his fellow tieflings died, when the player returns them and so on.
0. : Once Ketheric is gone, we can get out of here. I can't wait.<br>devnoteHAV_Mirkon_NightsongFreed_HasMet, HAV_Mood_State_NightsongFreedEnd
1. : I'm so glad Mol is back. She's the best.devnoteHAV_SavingPrisoners_HasMet_MirkonPostRescue, MOO_NecroLab_State_KidsRescued_DEPRECATEDEnd
2. : Ide keeps asking Mol if she's all right. Heh. She acts tough, but she was super worried about Mol.devnoteHAV_SavingPrisoners_HasMet_MirkonPostRescue = False, MOO_NecroLab_State_KidsRescued_DEPRECATEDHAV_SavingPrisoners_HasMet_MirkonPostRescueEnd
3. : I miss them. I miss the others.devnoteHAV_SavingPrisoners_State_AllTieflingsReportedDeadEnd
4. : The light means that Ketheric will be gone soon, right? It is! I can tell by your face!devnoteHAV_Mirkon_NightsongFreed_HasMet = False, HAV_Mood_State_NightsongFreedHAV_Mirkon_NightsongFreed_HasMetEnd
5. : I just want to go home.devnoteHAV_TieflingSurvivors_Hasmet_Mirkon_Alert, HAV_Mood_State_AlertEnd
6. : This place is awesome. There's so much stuff!devnoteHAV_TieflingSurvivors_HasMet_Mirkon = FalseHAV_TieflingSurvivors_HasMet_MirkonEnd
7. : Mol is super tough. If anyone can handle Moonrise, she can... I think.devnoteHAV_TieflingSurvivors_Mirkon_KidsNotRescued, MOO_NecroLab_State_KidsRescued_DEPRECATED = False, HAV_SavingPrisoners_State_TieflingsReturnedEnd
8. [Alias]
HAV_TieflingSurvivors_State_PromisedToSaveMolEnd
9. [Alias]
HAV_TieflingSurvivors_State_DidNotPromiseToSaveMolEnd
10. : Maybe I'll find a sword. Or an axe!devnoteHAV_TieflingSurvivors_HasMet_MirkonEnd
11. : I keep asking Jaheira about my friends, but she says she doesn't know where they are.devnoteMOO_NecroLab_State_KidsRescued_DEPRECATED = False, HAV_SavingPrisoners_State_TieflingsReturnedHAV_TieflingSurvivors_Mirkon_KidsNotRescuedEnd
12. : Ide keeps asking to go treasure hunting, but I don't want to. Not anymore.devnoteHAV_TieflingSurvivors_Hasmet_Mirkon_Alert = False, HAV_Mood_State_AlertHAV_TieflingSurvivors_Hasmet_Mirkon_AlertEnd