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    Synopsis:

    Barcus runs up to Wulbren in Haven after Wulbren is released from MOO. This is the culmination of everything he's been working for for the whole game and is so excited to see his friend - and find out what the deal wis with the runepowder plot. Barcus is swiftly rebuked by Wulbren and left disappointed but trying to save face.

    How to trigger:

    - Free gnomes from MOO
    - Tell Barcus Wulbren is back
    - Follow and talk to either one of them.



  • 12.
    Barcus Wroot
    : Wulbren!HAV_WrootRequest_Event_TalkedToWulbrenInHaven, HAV_WrootRequest_State_ReunionDone
    • 67.
      Wulbren Bongle
      : Ah. I'd heard you might be about. How the devil did you get stuck here, Barcus?
      • 1.
        Barcus Wroot
        : I'm not stuck. I came to find you, of course.devnote
        • 61.
          Wulbren Bongle
          : Why would you do a foolish thing like that? Really, Barcus.devnote
          • 30.
            Barcus Wroot
            : Unfortunately for me, you're my friend. Rescuing you from mortal peril is my right.
            • 34.
              Wulbren Bongle
              : But you didn't rescue me, did you? I rescued myself, with the aid of this - helper.devnote
              • 72.
                Barcus Wroot
                : Ah - it's you! I should've guessed. Thank you very much for your help finding Wulbren!HAV_SavingPrisoners_UnfortunateGnome_HasMet = False
                • 76.
                  Wulbren Bongle
                  : You don't belong here, Barcus. Soon as the way is clear, pack up and head to Baldur's Gate.HAV_Mood_State_NightsongFreed = False
                  • Link to Node 24
                • 31.
                  Wulbren Bongle
                  : You don't belong here, Barcus. Soon as the Harpers give word that Moonrise has been handled, you ought to get out of here.HAV_Mood_State_NightsongFreed
                  • 24.
                    Barcus Wroot
                    : But - Wulbren - the runepowder. We need to discuss what you're going to - devnote
                    • 7.
                      Wulbren Bongle
                      : I said go home!devnote
                      • 57. Player: You don't know what Barcus has gone through to find you.
                        • 14.
                          Barcus Wroot
                          : Please - that isn't necessary.devnote
                          • 41.
                            Wulbren Bongle
                            : Indeed. Neither of you has any clue what's a stake - and why should you? It's Ironhand Gnome business.devnoteGLO_IronhandGnomes_Knows_IronhandGnomes
                            • 39.
                              Wulbren Bongle
                              : If you'll excuse me, I have a great deal to do.devnote
                              • Link to Node 44
                      • 62. Player: He's got a point, Barcus.
                        • 42.
                          Barcus Wroot
                          : Indeed. He does.devnote
                          • 35.
                            Wulbren Bongle
                            : Then it's settled. Good day to you both.<br>devnote
                            • 44. [Visual State]
                              • 75.
                                Barcus Wroot
                                : Well! There we have it. Wulbren is safe and sound, thanks to you. I owe you a great deal.devnote
                                • 81.
                                  Barcus Wroot
                                  : The Brilliant Retort, for starters. Here you are. I hope you'll like it.devnoteHAV_SavingPrisoners_Knows_BrilliantRetort = False, HAV_WrootRequest_Event_GaveGift = FalseHAV_WrootRequest_Event_GaveGift, HAV_WrootRequest_Event_FriendTalkOver
                                  • 54.
                                    Barcus Wroot
                                    : It's a new type of smokepowder. Powerful stuff. Made it myself.HAV_SavingPrisoners_Knows_BrilliantRetort = False
                                    • Link to Node 18
                                  • 43.
                                    Barcus Wroot
                                    : I give you: The Brilliant Retort!
                                    • 18.
                                      Barcus Wroot
                                      : Now! I believe our business is well and truly concluded.
                                      • 0. Player: You risked your life for Wulbren several times over - don't you think he should be a bit more grateful?HAV_WrootRequest_Event_FriendTalkOver = False
                                        • 11.
                                          Barcus Wroot
                                          : There's no need for gratitude between Wulbren and myself. His interests are my interests, and vice versa.
                                          • 13. [Jump] Jump to Node 59 (2)
                                      • 20. Player: You don't owe me, Barcus. If anything, Wulbren does.HAV_WrootRequest_Event_FriendTalkOver
                                        • 59.
                                          Barcus Wroot
                                          : One and the same.
                                          • 33. Player: I doubt Wulbren agrees.
                                            • 68.
                                              Barcus Wroot
                                              : You don't know him, though. This is just his way.
                                              • 79. [Jump] Jump to Node 55 (2)
                                          • 21. Player: You really care about him, don't you.
                                            • 50.
                                              Barcus Wroot
                                              : Well! Once you're used to someone, you're... used to them.devnote
                                              • 49. [Jump] Jump to Node 68 (2)
                                          • 63. Player: Your relationship seems rather one-sided.
                                            • 26.
                                              Barcus Wroot
                                              : Nonsense! When you've known each other as long as we have, there aren't sides.
                                              • 55.
                                                Barcus Wroot
                                                : Wulbren can be a little sharp, but so can I - you should know that better than anyone.devnote
                                                • 64. [Jump] Jump to Node 70 (1)
                                                • 74. Player: Leave.
                                                  End
                                          • 9. [Jump] Jump to Node 82 (1)
                                      • 73. Player: Wulbren seems like a real arsehole.
                                        • 6.
                                          Barcus Wroot
                                          : Don't judge him too harshly. He's been through a lot. When he's had some rest, he'll be back to his usual self.
                                          • 56. [Jump] Jump to Node 21 (1)
                                          • 15. [Jump] Jump to Node 63 (1)
                                          • 2. [Jump] Jump to Node 82 (1)
                                      • 70. Player: What will you do now, Barcus?
                                        • 23.
                                          Barcus Wroot
                                          : Well! Perhaps Wulbren is right. Perhaps I ought to return to Baldur's Gate.devnote
                                          • 8. Player: Good idea.
                                            • 19.
                                              Barcus Wroot
                                              : I'm glad you agree. Well! I'll just - erm - stand over there. In case Wulbren needs anything.
                                              End
                                          • 47. Player: That'll have to wait - it's lethal out there.
                                            • 36.
                                              Barcus Wroot
                                              : That's all right. I'm a patient fellow. I'm sure you'll clear a path for everyone soon enough.devnote
                                              • 17. Player: Why don't you join my camp once we're ready to leave these lands?HAV_WrootRequest_Event_BarcusCameFromCamp = False
                                                • 45.
                                                  Barcus Wroot
                                                  : Hm. Perhaps I will. Yes - yes that's a nice idea.
                                                  • 37.
                                                    Barcus Wroot
                                                    : Thank you.
                                                    End
                                              • 82. Player: Leave.
                                                End
                                          • 46. [Jump] Jump to Node 17 (1)
                                          • 48. [Jump] Jump to Node 82 (1)
                                      • 69. Player: I'm heading to the Towers to face Ketheric Thorm. We may not meet again.SHA_NightsongPrison_State_NightsongFateDecided
                                        • 40.
                                          Barcus Wroot
                                          : Oh. That's a little sad, isn't it?
                                          • 32. Player: I'll tell you what: If I make it out alive, why don't you meet me at my camp afterward?HAV_WrootRequest_Event_BarcusCameFromCamp = False
                                            • 28. [Jump] Jump to Node 45 (1)
                                          • 5. Player: With a little luck, I'll still see you at camp later.HAV_WrootRequest_Event_BarcusCameFromCamp
                                            • 53.
                                              Barcus Wroot
                                              : I certainly hope so, or Withers will be most despondent. Look after yourself.
                                              End
                                          • 38. Player: It is. Farewell, Barcus. And good luck.
                                            • 10.
                                              Barcus Wroot
                                              : The very same to you. Though with your record, I very much doubt you'll need it.
                                              End
                                          • 4. Player: Not really. You're a bit of a wet blanket.
                                            • 58.
                                              Barcus Wroot
                                              : Handy to have in the event of a fire, though. I'd say 'all the best' but we don't know each other that well, do we? All the most middling. Ta.
                                              End
                                • 65.
                                  Barcus Wroot
                                  : The Brilliant Retort, for starters. Here you are, as promised.devnoteHAV_WrootRequest_Event_GaveGift = FalseHAV_WrootRequest_Event_GaveGift, HAV_WrootRequest_Event_FriendTalkOver
                                  • 78. [Jump] Jump to Node 81 (2)
                                • 60.
                                  Barcus Wroot
                                  : Thank you.HAV_WrootRequest_Event_FriendTalkOver
                                  • 16. [Jump] Jump to Node 18 (2)
                      • 3. Player: Prick.HAV_WrootRequest_Reunion_CalledWulbrenPrick['Wyll 1', 'Karlach 1', 'Astarion 1', 'Halsin -1']
                        • 29.
                          Wulbren Bongle
                          : Say that again.devnote
                          • 27.
                            Barcus Wroot
                            : Let's not be uncivilised. Wulbren, perhaps we can talk more later, when you've had a moment to settle in.devnote
                            • 66.
                              Wulbren Bongle
                              : Sure. Now: I've business to attend to. Good day to you both.devnote
                              • Link to Node 44
                      • 71. Player: You can fight this out on your own time. Barcus, I believe you have something for me.HAV_SavingPrisoners_Knows_BrilliantRetort, HAV_WrootRequest_Event_GaveGift = False, HAV_WrootRequest_State_HasGift
                        • 52.
                          Barcus Wroot
                          : Of course - but a moment, if you please. Wulbren, I believe we really must discuss -devnote
                          • 80.
                            Wulbren Bongle
                            : Enough, Barcus. Pay your friend whatever it is you owe him and leave me out of it.devnote
                            • 51. [Alias]
                              • Alias to Node 44
                              • 25.
                                Barcus Wroot
                                : There we have it! Wulbren is safe and well, thanks to you. And as you so correctly pointed out, I owe you.devnote
                                • 22. [Jump] Jump to Node 75 (2)