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    Synopsis:

    The unfortunate gnome is playing with his powders, his mood downcast and face smeared with soot. He's learnt that the gnomes are at Moonrise. He'll ask us again to help them if we haven't agreed already. He has nodes to cover alternate states in HAV, but not as many as e.g. harpers. He is mostly concerned with Wulbren, and other matters are of little import to him.
    This dialogue will be expanded when we have clear messaging around what happened to the gnomes in HAV and how Barcus should react to them.

    How to trigger:

    Loadlevel SCL_Main_A
    Open debug book > Act 2 Setup > Tiefling Path
    In debug book > Go to region > Haven > After Checkpoint > Just go
    goto -59, 134
    Talk to Barcus



  • 3.
    Barcus Wroot
    : There's something in the air. I don't like it.devnoteHAV_WrootRequest_UnfortunateGnome_AllPrisonersDeadHasMet, MOO_Jailbreak_State_AllPrisonersDied
    • 10. [Jump] Jump to Node 96 (1)
    • 140. [Jump] Jump to Node 206 (1)
    • 152. Player: Could be the evil curse surrounding us.
      • 94.
        Barcus Wroot
        : I don't know. I can't help but feel that something's... especially wrong. I mustn't let my imagination run away with me, though.
        End
    • 24. Player: Leave.
      End
  • 17.
    Barcus Wroot
    : Yes?devnoteHAV_WrootRequest_Event_FriendTalkOver
    • 87. [Jump] Jump to Node 35 (2)
  • 26.
    Barcus Wroot
    : Where in the world did everyone go? Quite the fuss, but I'm not sure why. You'll - you'll follow up, keep things in hand, won't you? Of course you will.HAV_SavingPrisoners_HasMet_UnfortunateGnome, HAV_SavingPrisoners_UnfortunateGnome_NightsongFreedHasMet = False, HAV_Mood_State_NightsongFreed, DEPRECATEDHAV_SavingPrisoners_HasMet_UnfortunateGnome, HAV_SavingPrisoners_UnfortunateGnome_NightsongFreedHasMet
    End
  • 31.
    Barcus Wroot
    : Go on, then. No one but hang-abouts and n'er-do-muches here. And myself, of course.HAV_SavingPrisoners_UnfortunateGnome_NightsongFreedHasMet, HAV_Mood_State_NightsongFreed, DEPRECATED
    End
  • 35.
    Barcus Wroot
    : What now?devnoteHAV_SavingPrisoners_HasMet_UnfortunateGnome
    • 200. [Jump] Jump to Node 21 (1)
    • 221. Player: Is the Brilliant Retort ready?HAV_SavingPrisoners_Knows_BrilliantRetort, HAV_WrootRequest_Event_GaveGift = False, GLO_UnfortunateGnome_State_PlayerOfferedHelp
      • 74.
        Barcus Wroot
        : No. And pestering the craftsman won't speed things up!
    • 79. Player: I'd like to trade.
      • 103.
        Barcus Wroot
        : I'm sure you would!devnote
        • 129.
          Barcus Wroot
          : [Trade]
          • 186.
            Barcus Wroot
            : Now, if you're done rifling through my things...
            End
    • 147. Player: Leave.
      End
  • 54.
    Barcus Wroot
    : I say, are you quite all right? You look a little peaky.HAV_WrootRequest_UnfortunateGnome_AllPrisonersDeadHasMet = False, MOO_Jailbreak_State_AllPrisonersDiedHAV_WrootRequest_UnfortunateGnome_AllPrisonersDeadHasMet
    • 96. Player: I went to Moonrise Towers. All the captives there have perished.HAV_SavingPrisoners_State_ReturnCompleted
      • 136.
        Barcus Wroot
        : Perished... but that means... but Wulbren. How could it be...?HAV_WrootRequest_Event_BarcusFaints
        • 104. [Jump] Jump to Node 130 (1)
    • 206. Player: I'm sorry, Barcus - Wulbren is dead.HAV_SavingPrisoners_State_ReturnCompleted
      • 6.
        Barcus Wroot
        : But... Wulbren? Dead?devnoteHAV_WrootRequest_Event_BarcusFaints
    • 27. Player: I don't know what you mean.
      • 88.
        Barcus Wroot
        : Whatever you say.devnote
        End
    • 162. [Jump] Jump to Node 24 (1)
  • 69.
    Barcus Wroot
    : Oh. Yes. Hello.devnoteHAV_WrootRequest_Event_BarcusFaintsHAV_WrootRequest_Event_WulbrenGoneReported
    • 149.
      Barcus Wroot
      : Wulbren's gone. Wulbren's... dead. But. You know that.devnote
      • 150.
        Barcus Wroot
        : How can it be? I failed him so utterly.
        • 93. Player: Wulbren got himself into this mess. It isn't your fault.
          • 208.
            Barcus Wroot
            : He should never have joined those bloody Ironhand Gnomes. I told him, and I told him, and I told him. And now? Now he's dead.
            • 75.
              Barcus Wroot
              : There's nothing I can do. It's over.
              • 166.
                Barcus Wroot
                : That bloody cult has taken too much. They need to be stopped.
                • 18.
                  Barcus Wroot
                  : The Brilliant Retort is ready. It's yours.HAV_SavingPrisoners_Knows_BrilliantRetort, HAV_WrootRequest_Event_GaveGift = FalseHAV_WrootRequest_Event_GaveGift
                  • 91.
                    Barcus Wroot
                    : Take it. And give the Absolute hell.devnoteHAV_WrootRequest_State_Sad
                    End
                • 67.
                  Barcus Wroot
                  : While you were infiltrating the Towers, I was working on something I thought might help in the fight against those cultists.HAV_WrootRequest_Event_GaveGift = FalseHAV_WrootRequest_Event_GaveGift
                  • 141.
                    Barcus Wroot
                    : It's new type of smokepowder. Plenty of firepower in it, but with an extra surprise. Sure to take those cultists down a short road, if you catch my meaning.
                    • 66.
                      Barcus Wroot
                      : I call it the Brilliant Retort. Seems a bit glib now - but it would've made Wulbren smile, I think.
                      • Link to Node 91
                • 25.
                  Barcus Wroot
                  : It's up to you. You're the only one capable of it. Crush them.devnote
                  End
        • 13. Player: What will you do now?
          • 42.
            Barcus Wroot
            : I'll... well. I'll... I'm not sure.devnote
            • 180.
              Barcus Wroot
              : It's too late for Wulbren. For me. But not for others. Nor for you.
              • Link to Node 166
        • 172. Player: So, so utterly.
          • 123.
            Barcus Wroot
            : A terrible thing, isn't it? A terrible thing, to try your best and get nowhere at all.
            • 43.
              Barcus Wroot
              : Or worse - to try your best and end up hurting the one you love the most.
              • 114.
                Barcus Wroot
                : What a brutal horror this life can be.HAV_WrootRequest_State_Angered
                End
  • 85.
    Barcus Wroot
    : Ah - you found your way. Good.devnoteHAV_WrootRequest_Event_BarcusCameFromCampHAV_SavingPrisoners_HasMet_UnfortunateGnome
    • 153. Player: What are you doing here?devnote
      • 71.
        Barcus Wroot
        : I thought I'd scout ahead. Check for any nasty surprises. Of which I found a great deal.devnote
        • 127. [Visual State]
          • 145. Player: And what did you find?
            • 199.
              Barcus Wroot
              : Shades. Death. Harpers. Flaming Fist. And this, of course. And the makings of an alchemist's workbench. Ingredients, too.devnote
              • 8.
                Barcus Wroot
                : There's a recipe I'm trying to replicate. Something that might help you.devnote
                • 15.
                  Barcus Wroot
                  : That is - if you're still going to help Wulbren and the others.
                  • 68. Player: Of course I am.
                    • 159.
                      Barcus Wroot
                      : In that case, you'll be very pleased to learn what I have in store for you.devnote
                      • Link to Node 14
                  • 176. Player: Depends. What did you say you were making?
                    • 97. [Jump] Jump to Node 14 (1)
                  • 204. Player: I help a lot of people - remind me who you mean?GLO_UnfortunateGnome_State_PlayerOfferedHelp = False
                    • 171.
                      Barcus Wroot
                      : The deep gnomes at the Towers, of course! And Wulbren among them, if he's to be found.devnote
                      • 61.
                        Barcus Wroot
                        : Aren't you some kind of wandering hero? Isn't this what you do?devnote
                        • 105. Player: I suppose I've earned the reputation. I'll help find your friends.GLO_UnfortunateGnome_State_PlayerOfferedHelp
                          • 106.
                            Barcus Wroot
                            : If anyone can, I'm certain it's you. But you won't do it alone. I'm working on a recipe to help you on your way.
                            • 14.
                              Barcus Wroot
                              : A new type of smokepowder. All the bang and boom of the original, but with an extra surprise. I call it the Brilliant Retort.HAV_SavingPrisoners_Knows_BrilliantRetort
                              • 216.
                                Barcus Wroot
                                : You'll need it if you're going to survive this cursed place.
                                • 209.
                                  Barcus Wroot
                                  : You'll need it if you're going to get into Moonrise Towers and help the deep gnomes taken prisoner there.
                                  • 19.
                                    Barcus Wroot
                                    : You'll need it if you're going to save Wulbren.devnote
                                    • 100. Player: I thought that was your mission.
                                      • 211.
                                        Barcus Wroot
                                        : Let's call a thing a thing: a deep gnome won't get far into the Absolute's orgy of evil. We already learned that in the Underdark with those sadistic duergar, didn't we? It's doubly true in this place.devnote
                                        • 112.
                                          Barcus Wroot
                                          : You, on the other hand, have proven resourceful in such infiltrations.
                                          • Link to Node 160
                                    • 226. Player: How did deep gnomes get trapped in the Towers?
                                      • 102.
                                        Barcus Wroot
                                        : They didn't get trapped, they were kidnapped! Taken against their will by those cultists. If I ever get my hands on one of them... well. With you on the job, perhaps I won't have to find out.
                                        • 160.
                                          Barcus Wroot
                                          : I'll do my part according to my talents, and you, I hope, will do yours.
                                          • 213.
                                            Barcus Wroot
                                            : The Brilliant Retort will aid you. Thus, I will make it.HAV_SavingPrisoners_Knows_BrilliantRetort
                                            • 135. Player: Anything I can do to help?
                                              • 230.
                                                Barcus Wroot
                                                : Unless you've got access to a 300-year-old Tempusian apothecarial almanac, no.
                                                • 20.
                                                  Barcus Wroot
                                                  : But - that's for me to worry about.
                                                  • 131.
                                                    Barcus Wroot
                                                    : You - you do whatever it is you do.devnote
                                                    • 151.
                                                      Barcus Wroot
                                                      : Some of us are counting on you.devnote
                                                      End
                                            • 164. Player: I'll keep an eye out for your friends, but no promises.GLO_UnfortunateGnome_State_PlayerOfferedHelp = False
                                              • 161.
                                                Barcus Wroot
                                                : I seek not promises, my friend, but deeds worthy of your prodigious talents.devnote
                                                • 228.
                                                  Barcus Wroot
                                                  : Now! You - off to your... heroism, as it were.
                                                  • Link to Node 151
                                            • 77. Player: I like the name. What's it do?
                                              • 119.
                                                Barcus Wroot
                                                : Let's not ruin the surprise, hmm?
                                                • 187. [Jump] Jump to Node 131 (1)
                                            • 189. Player: When will it be ready?
                                              • 52.
                                                Barcus Wroot
                                                : When I'm finished making it.devnote
                                            • 178. Player: Sounds good. But I haven't forgotten you also promised me a reward once I've saved your friend.
                                              • 36.
                                                Barcus Wroot
                                                : Nor have I. Everything in its due course, hmm? First, the Brilliant Retort. Then, Wulbren. Then, your reward.
                                            • 55. Player: Leave.
                                              End
                                    • 167. Player: I have more important things to do.
                                      • 225.
                                        Barcus Wroot
                                        : Whatever it is, I'm sure the rescue of a few innocent citizens will round it out nicely.
                                        • Link to Node 160
                                    • 196. Player: Wulbren who?cebe520f-cc62-3297-f9f1-1700a2b84c8a_AskedWulbren = False
                                      • 219.
                                        Barcus Wroot
                                        : A friend. I'd do anything to find him. Including trusting his fate to the likes of you.devnote
                        • 33. Player: Who's Wulbren?cebe520f-cc62-3297-f9f1-1700a2b84c8a_AskedWulbren = Falsecebe520f-cc62-3297-f9f1-1700a2b84c8a_AskedWulbren
                          • 59.
                            Barcus Wroot
                            : An old friend. The kind one doesn't simply leave to his own reckless fate - even when it leads to the heart of a murderous cult.devnote
                        • 109. Player: You're on your own.
                          • 158. [Jump] Jump to Node 211 (1)
                  • 82. Player: We'll see.
                    • 1. [Jump] Jump to Node 61 (1)
          • 194. Player: What's that you're making?
            • 132. [Jump] Jump to Node 14 (1)
    • 175. Player: I did - though with a few hiccups along the way.
      • 12.
        Barcus Wroot
        : Nasty place, isn't it. My torch only just held out long enough for me to find my way here.devnote
        • 142. [Jump] Jump to Node 174 (1)
    • 133. Player: I told you I'd help rescue Wulbren and the others - this is my first stop.GLO_UnfortunateGnome_State_PlayerOfferedHelp
      • 46.
        Barcus Wroot
        : I haven't forgotten. And as it happens, I was making something to help you on your way.devnote
        • 38. [Visual State]
          • Link to Node 15
    • 220. Player: Hadn't expected to find this place. I'm trying to get into the Towers.
      • 47.
        Barcus Wroot
        : If anyone can, I'm sure it's you.devnote
        • 174. [Visual State]
          • 215. Player: What's that you're making?
            • 170. [Jump] Jump to Node 14 (1)
          • 58. Player: What are you doing here, anyway?
            • 203.
              Barcus Wroot
              : I decided to scout ahead and get the lay of the land.
              • 177.
                Barcus Wroot
                : It didn't seem right to let you do all the work. And as it happens, I've cobbled together something of an alchemist's workbench here in this inn.
                • 51. [Jump] Jump to Node 8 (1)
  • 95.
    Barcus Wroot
    : Your work here isn't done. So perhaps you should get on with it.HAV_WrootRequest_State_Angered
    End
  • 120.
    Barcus Wroot
    : Is it true? About Wulbren?devnoteHAV_SavingPrisoners_State_ReturnCompleted, HAV_SavingPrisoners_State_WulbrenReturned = False
    • 65. Player: I'm afraid he didn't make it.
      • 128.
        Barcus Wroot
        : That's what the others said. And yet... and yet... how could it be?devnote
        • 130.
          Barcus Wroot
          : How could it...?devnoteHAV_WrootRequest_Event_BarcusFaints
          End
    • 154. Player: Talk to your friends about it. It's none of my business.
      • 182.
        Barcus Wroot
        : Friends. And Wulbren. He... he...
        • 11.
          Barcus Wroot
          : ...dead?devnoteHAV_WrootRequest_Event_BarcusFaints
          End
    • 217. Player: The cult has probably taken him for parts by now. Oh well.
      • 146.
        Barcus Wroot
        : Oh... well...devnoteHAV_WrootRequest_Event_BarcusFaints
        End
  • 125.
    Barcus Wroot
    : Hmm?devnoteHAV_WrootRequest_State_Sad
    • Link to Node 87
  • 134.
    Barcus Wroot
    : Ah. You.HAV_SavingPrisoners_HasMet_UnfortunateGnome
    • 81. Player: Hello, Barcus. How are things?
      • Link to Node 118
    • 98. Player: Do I know you?
      • 4.
        Barcus Wroot
        : Fortunately for me, you do. There was a rather compromising incident at a windmill, and another with some duergar.
        • 165.
          Barcus Wroot
          : I can't tell if you're my good luck charm, or an omen of my every misfortunate.
          • 41. Player: Ah, of course. How are things, Barcus?
            • 118.
              Barcus Wroot
              : How are things? How are things?
              • 179.
                Barcus Wroot
                : Well. I've been through worse.
                • 138.
                  Barcus Wroot
                  : I'll soon be off to Moonrise Towers to look for my friend Wulbren. I understand you might be headed in that direction as well.
                  • 144. Player: I have reason to believe the seat of the Absolute is in Moonrise.
                    • 40.
                      Barcus Wroot
                      : Oh, joy. More cultists.
                      • 83.
                        Barcus Wroot
                        : I'm sure I'll have no problem locating Wulbren and skipping out of there hand in hand!devnote
                        • 90. [Jump] Jump to Node 57 (2)
                  • 63. Player: You understand correctly. But it would be suicide for you to go near the place.
                    • 72.
                      Barcus Wroot
                      : Don't threaten me with a good time. My search for Wulbren has been one quagmire after another, as you know.
                      • 163.
                        Barcus Wroot
                        : Still. A friend is a friend. And Wulbren won't last long in a place as dreadful as the Towers.
                        • Link to Node 90
                  • 44. Player: Wulbren?
                    • 53.
                      Barcus Wroot
                      : An old friend. The kind one doesn't simply leave to his own reckless fate - even when it leads to the heart of a murderous cult!devnote
                      • 57.
                        Barcus Wroot
                        : If he's there, I plan to find him.
                        • Link to Node 183
                        • 70. Player: Even if you get past the shadow curse, you'll never make it past that many cultists.
                          • 56.
                            Barcus Wroot
                            : I'm sure I'll come up with... something.devnote
                            • 183. Player: I'm going to Moonrise Towers, too. Why don't you let me look for him.
                              • 168.
                                Barcus Wroot
                                : Pah! Wulbren's a... parochial sort. The mere sight of you would knock him out cold., PLANARdevnote
                              • 168.
                                Barcus Wroot
                                : I'm certain Wulbren's never met a half-orc. He'd probably think you're a hallucination., HALFORCdevnote
                              • 168.
                                Barcus Wroot
                                : A duergar saviour? Pah! Wulbren wouldn't understand the concept., DUERGARDWARFdevnote
                              • 168.
                                Barcus Wroot
                                : Pah! The mere sight of a dragonborn would scare him senseless., DRAGONBORNdevnote
                              • 168.
                                Barcus Wroot
                                : You wouldn't even know what he looks like. devnote
                                • 155.
                                  Barcus Wroot
                                  : Then again, my track record is... well. Discouraging.devnote
                                  • 64. Player: Then it's settled. You stay here. I'll search the Towers.
                                    • 89.
                                      Barcus Wroot
                                      : That's very decent of you. Very decent of you indeed.devnote
                                      • 32.
                                        Barcus Wroot
                                        : But! I won't stand idle. I've spotted an alchemist's scales and had already been cooking up a little something that might help against those cultists.devnote
                                        • 23.
                                          Barcus Wroot
                                          : I'll get to work on the Brilliant Retort. You get to work at the Towers. Deal?HAV_SavingPrisoners_Knows_BrilliantRetort
                                          • 49. Player: What's 'the Brilliant Retort'?
                                            • 48.
                                              Barcus Wroot
                                              : A new type of smokepowder. All the bang and boom of the original, but with an extra surprise. Guaranteed to end any and all arguments or protestations.cebe520f-cc62-3297-f9f1-1700a2b84c8a_ToldBrilliantRetort
                                          • 99. Player: Deal.GLO_UnfortunateGnome_State_PlayerOfferedHelp
                                            • 39.
                                              Barcus Wroot
                                              : Very good, very good. Very good indeed!
                                              • 227. [Alias]
                                                • Alias to Node 228
                                                • 113. [Alias]
                                                  End
                                                  • Alias to Node 151
                                          • 80. Player: Give me the schematics for the Brilliant Retort and we have a deal.cebe520f-cc62-3297-f9f1-1700a2b84c8a_ToldBrilliantRetort, WIZARD
                                            • 229.
                                              Barcus Wroot
                                              : Don't be ridiculous - if I give you the schematics, how in all of Toril am I supposed to make the damn thing?
                                              • Link to Node 227
                                          • 212. Player: I don't work for free. Throw in the plans for what you're working on and I'll consider. WIZARD = False, ROGUE
                                            • Link to Node 229
                                          • 173. Player: Eh.
                                            • 181.
                                              Barcus Wroot
                                              : Please. I'll make it extra explosive. Just for you.
                                          • 22. Player: I don't think so.
                                            • 223.
                                              Barcus Wroot
                                              : Disappointment. The raisin cookie of the soul.
                                              • 0.
                                                Barcus Wroot
                                                : Very well! I wish you a safe journey. Perhaps I'll see you on the road to the Towers.
                                                • 143.
                                                  Barcus Wroot
                                                  : But with a little luck, perhaps I won't.
                                                  End
                                  • 201. Player: Seems you can handle things yourself.
                                    • Link to Node 210
                                  • 117. Player: I'll leave you to consider it.
                                    • 210.
                                      Barcus Wroot
                                      : Wait! Wait. I may be proud, but I'm no fool. If Wulbren is to be found, you stand the best chance of finding him.
                                      • 218.
                                        Barcus Wroot
                                        : If you'll agree to look for him, I'll make myself useful here. I've spotted an alchemist's scales and had already been dreaming up a little something to help fight off those loathsome cultists.
                                        • Link to Node 23
                            • 7. [Jump] Jump to Node 201 (1)
                        • 9. Player: Do as you wish, but I won't rescue you a third time.
                          • 190.
                            Barcus Wroot
                            : I'll bear that in mind.devnote
                            • 29.
                              Barcus Wroot
                              : Then again... if you're going to the Towers... it stands to reason you might encounter Wulbren while you're there.
                              • 45.
                                Barcus Wroot
                                : Perhaps we ought to allocate our resources intelligently. According to our talents, as it were.
                                • 121. [Jump] Jump to Node 64 (1)
                                • 124. Player: Go on.
                                  • 2.
                                    Barcus Wroot
                                    : Wulbren needs a hero. Someone like you. And you need a way to protect yourself against the forces of evil, hm?
                                    • 37. [Jump] Jump to Node 23 (1)
                                • 110. [Jump] Jump to Node 201 (1)
                  • 214. Player: How did you make your way through the shadows?
                    • 92.
                      Barcus Wroot
                      : It helps to know when to close your eyes and run. I bumped into this inn before any nasty shadows got their tendrils on me.
                      • 224.
                        Barcus Wroot
                        : Now, I've only to find my way into the Towers...
                        • 60. [Jump] Jump to Node 57 (2)
          • 107. Player: Seems you've found yourself in another scrape.
            • 184.
              Barcus Wroot
              : Out of one, really. It took a bit of nimble footwork to make it through the darkness un-cursed.
              • 192.
                Barcus Wroot
                : Luckily, I found this place. As have you.devnote
                • 16. Player: Indeed. I found this place on my way to Moonrise Towers.
                  • 5.
                    Barcus Wroot
                    : Welcome to the club!
                    • 116.
                      Barcus Wroot
                      : There are deep gnomes being held in Moonrise Towers. One of them is my friend Wulbren.GLO_IronhandGnomes_Knows_WulbrenInMoonrise, GLO_IronhandGnomes_Knows_BarcusWulbren
                      • Link to Node 57
                • 198. Player: What's next on your agenda?
                  • Link to Node 116
                • 86. Player: I hope you got a warmer welcome than I.
                  • 62.
                    Barcus Wroot
                    : That seems likely. Everyone loves providing refuge for a poor, defenceless deep gnome.devnote
                    • 193.
                      Barcus Wroot
                      : Especially the Absolute.
                      • 191. [Jump] Jump to Node 116 (1)
                • 197. [Jump] Jump to Node 214 (1)
          • 84. Player: Are you following me?
            • 30.
              Barcus Wroot
              : I was about to ask you the same. I'm going to Moonrise Towers in search of my friend Wulbren.GLO_IronhandGnomes_Knows_WulbrenInMoonrise, GLO_IronhandGnomes_Knows_BarcusWulbren
              • 195.
                Barcus Wroot
                : And you're doing... general heroism, I believe it is?
                • 169. [Jump] Jump to Node 16 (1)
                • 157. [Jump] Jump to Node 198 (1)
                • 34. [Jump] Jump to Node 214 (1)
          • 108. [Jump] Jump to Node 214 (1)
    • 139. [Jump] Jump to Node 107 (1)
    • 101. [Jump] Jump to Node 84 (1)
    • 122. Player: What happened to the other gnomes you were with?
      • 185.
        Barcus Wroot
        : Don't know. Don't care.
  • 205.
    Barcus Wroot
    : Ah. There you are.HAV_SavingPrisoners_State_ReturnCompleted
    • 126.
      Barcus Wroot
      : Everyone seems to be quite a-flutter. Do you know why?
      • 21. Player: Are you joking? Barcus, Wulbren is right in the other room.HAV_WrootRequest_Wulbren_PreReunionHasMet, HAV_WrootRequest_Event_FriendTalkOver = False
        • 137.
          Barcus Wroot
          : He - wha - you're - excuse me.devnoteHAV_WrootRequest_Event_BarcusGoesToWulbren
          End
      • 78. Player: Haven't you heard? I freed the people being held in Moonrise Towers.
        • 111.
          Barcus Wroot
          : You - you did? But that means... Wulbren!devnoteHAV_WrootRequest_Event_BarcusGoesToWulbren
          End
      • 73. Player: I did what you asked. Ready for my reward.GLO_UnfortunateGnome_State_PlayerOfferedHelp
        • 188.
          Barcus Wroot
          : You mean - but that means - Wulbren.
          • 76.
            Barcus Wroot
            : Here - take this - quickly.devnoteHAV_WrootRequest_Event_GaveGift = FalseHAV_WrootRequest_Event_GaveGift
            • 50.
              Barcus Wroot
              : A new type of smokepowder. I call it the Brilliant Retort. It's yours! Now - I need to go find Wulbren!HAV_SavingPrisoners_Knows_BrilliantRetort = FalseHAV_WrootRequest_Event_BarcusGoesToWulbren
              End
            • 202.
              Barcus Wroot
              : I give you: The Brilliant Retort! Now - I need to go find Wulbren!<br>HAV_WrootRequest_Event_BarcusGoesToWulbren
              End
          • 28.
            Barcus Wroot
            : Huh? It... seems to have disappeared.
            • 148.
              Barcus Wroot
              : Dear me. That's quite a loss. But! Oh well! Wulbren's back!HAV_WrootRequest_Event_BarcusGoesToWulbren
              End
      • 115. Player: Leave.
        End
  • 207.
    Barcus Wroot
    : Not now - Wulbren's back!devnoteHAV_WrootRequest_Event_BarcusGoesToWulbren
    End
  • 222.
    Barcus Wroot
    : A-ha. I was hoping you'd find this place. Thought you might've fallen in a hole. I'm pleased to see you, but I think there's something happening at the Towers. You like heroism, don't you? Might be of interest.HAV_SavingPrisoners_HasMet_UnfortunateGnome = False, HAV_SavingPrisoners_UnfortunateGnome_NightsongFreedHasMet = False, HAV_Mood_State_NightsongFreed, DEPRECATEDHAV_SavingPrisoners_HasMet_UnfortunateGnome, HAV_SavingPrisoners_UnfortunateGnome_NightsongFreedHasMet
    End