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    Synopsis:

    The guard mindmelds with player, senses their tadpole, and gladly lets them into the towers, telling them to report to Disciple Z'rell (Zuh-rELL).


  • 12.
    Zealot Krizt
    : Nightwarden Minthara - you were not expected here. REALLY_MINTHARA
    • 38.
      Narrator
      : *Her thoughts probe your own, finding - freedom. Heresy.*
      • 8. [Jump] Jump to Node 24 (1)
  • 20.
    Zealot Krizt
    : You - halt! devnote
    • 37.
      Narrator
      : *Her thoughts invade your own, hunting for recognition. Your parasite offers it, readily.*MINDMELD
      • 10.
        Zealot Krizt
        : My apologies. Welcome back, True Soul - what news? HAV_GeneralHaven_State_HavenDestroyed = False, REALLY_DARK_URGE
        • 40. [Jump] Jump to Node 42 (2)
      • 46.
        Zealot Krizt
        : How delightful. It's you. Disciple Z'rell was looking forward to meeting the one who aided Balthazar. She was very pleased indeed to see him return with the Nightsong.devnoteSHA_NightsongPrison_Event_NightsongSentToMoonrise
        • Link to Node 18
      • 21.
        Zealot Krizt
        : How delightful. The scouts reported your victory against the Harpers, but Disciple Z'rell was looking forward to hearing about it from you in person. devnoteHAV_GeneralHaven_State_HavenDestroyed
        • 18.
          Zealot Krizt
          : She's in the audience chamber. Go on in.
          • 1. [Jump] Jump to Node 54 (1)
      • 42.
        Zealot Krizt
        : True Soul. A pleasure. What news from the field?
        • 14. Player: 'Welcome back'? I've never been here before. REALLY_DARK_URGE
          • 28.
            Zealot Krizt
            : My mistake - your mind tasted familiar. Where are you reporting from?
            • 0. Player: Grymforge - I ran into some trouble, but I handled it.UND_TheDrowNere_HasMet
              • 33.
                Zealot Krizt
                : Glad to hear it. Z'rell will be too. The scrying eyes only see so much.devnote
                • 26.
                  Zealot Krizt
                  : She's in the audience chamber, True Soul. Go right ahead.
                  • 54.
                    Zealot Krizt
                    : [TagAnswer] ORI_Inclusion_Random
                    • 13.
                      Lae'zel
                      : Our path leads to Z'rell. Let us not keep her waiting.devnoteORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
                      • Link to Node 48
                    • 2.
                      Shadowheart
                      : Let's hope this Z'rell likes what we have to say.devnoteORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
                      • 48.
                        Zealot Krizt
                        : [TagAnswer] ORI_Inclusion_End_Random
                        • 41. Player: In Her name.
                          • 4.
                            Zealot Krizt
                            : Praise the Absolute.devnoteMOO_EntranceCheckpoint_AllowedIn
                            End
                        • 53. Player: Leave.MOO_EntranceCheckpoint_AllowedIn
                          End
                    • 52.
                      Karlach
                      : That's what I call an invitation. Let's find Z'rell and get this caravan moving.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
                      • Link to Node 48
                    • 44.
                      Astarion
                      : Well then, let's not keep her waiting.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                      • Link to Node 48
                    • 15.
                      Wyll
                      : Z'rell - fancy name. Let's put our best foot forward. Or is it best feet?devnoteORI_Inclusion_PickedAtRandom, REALLY_WYLL
                      • Link to Node 48
                    • 32.
                      Gale
                      : If it's an audience she desires, an audience let us provide.ORI_Inclusion_PickedAtRandom, REALLY_GALE
                      • Link to Node 48
            • 6. Player: That's for your superiors to know.
              • 43.
                Zealot Krizt
                : Oh they will.
                • Link to Node 49
            • 47. Player: Nowhere of importance. What news inside?
              • 34.
                Zealot Krizt
                : General Ketheric's advisor went off on a field trip - Z'rell's in charge 'til he gets back.devnoteMOO_Necromancer_State_AtMoonrise = False
                • Link to Node 49
              • 7.
                Zealot Krizt
                : See for yourself. devnote
                • 49.
                  Zealot Krizt
                  : Z'rell's in the audience chamber, True Soul. Go right ahead. devnote
                  • Link to Node 54
            • 45. Player: I infiltrated a group of Harpers at an Inn, out in the shadows.HAV_EnteringHaven_State_GainedAccess
              • 35.
                Zealot Krizt
                : Impressive. I'm sure Z'rell will want to hear all about it. devnote
                • 31. [Jump] Jump to Node 26 (1)
            • 25. Player: Surprise - I'm here to take your head.
              • 24.
                Zealot Krizt
                : I knew it. Traitor!devnoteFactionHostileToPlayerGroupAfterDialog
                End
        • 22. Player: Minthara sent me.DEN_AttackOnDen_State_RaiderVictory
          • 36.
            Zealot Krizt
            : Did she now? You'll find her inside, though you'll want to speak to Z'rell first. devnote
            • 19. [Jump] Jump to Node 26 (1)
        • 55. Player: I have a message from Nere. Who should I report to?UND_TheDrowNere_Event_ToldGeneral
          • 17. [Jump] Jump to Node 49 (1)
        • 3. Player: Trouble in the Underdark - but I handled it.UND_TheDrowNere_HasMet
          • 16. [Jump] Jump to Node 33 (1)
        • 11. Player: Little to report. What news inside?
          • 39. [Jump] Jump to Node 47 (2)
        • 23. Player: More importantly, why is one of our rank on guard duty?
          • 27.
            Zealot Krizt
            : To greet those of our like, and weed out those who walk where they do not belong.
            • 51. [Jump] Jump to Node 49 (1)
        • 9. Player: I've infiltrated an encampment of Harpers protected by a cleric of Selûne.HAV_EnteringHaven_State_GainedAccess, HAV_IsobelGaveOintment
          • 56. [Jump] Jump to Node 35 (1)
        • 5. [Jump] Jump to Node 6 (1)
        • 50. Player: Great news: your imminent death. FactionHostileToPlayerGroupAfterDialog
          End
  • 29.
    Zealot Krizt
    : Where do you think you're going?
    End
  • 30.
    Narrator
    : *Her mind attempts to connect with yours and finds - nothing. You have no tadpole, and no welcome in this place.* ILLITHID = FalseFactionHostileToPlayerGroupAfterDialog
    End