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Synopsis:
A guard questions intruding players on the upper floor of Moonrise Tower
How to trigger:
X -154; Y 39; Z 183. Triggers automatically on approach.
30. : Halt. I know neither your stride nor your bearing.
27. : Stand down, on the General's orders. This one may seek the audience of her choosing.,
FEMALEdevnote
27. : Stand down, on the General's orders. This one may seek the audience of his choosing.,
MALEdevnote
27. : Stand down, on the General's orders. This one may seek the audience of their choosing.devnote
9. : Very well - if the General wishes.End
38. : Disciples may enter. All others are to be culled, by the General's decree.
3. : *The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.*GLO_Tadpoled_UsedToday1
28. [Jump]
Jump to Node 32 (1)
24. [Jump]
Jump to Node 6 (1)
16. [Jump]
Jump to Node 25 (1)
35. [Jump]
Jump to Node 7 (1)
29. : *A strange symbol glows, marked on their flesh, and something within you stirs in response.*devnoteGLO_TadpoleIntro_NPC = FalseGLO_TadpoleIntro_NPC
32. Player: Disciple Z'rell sent me with urgent news for the General.Roll (Charisma, Deception) vs 10 (0)
1. [RollResult] True
0. : Z'rell? Very well - do as you will. And know that I'm watching.End
12. [Jump]
Jump to Node 23 (1)
6. Player: I work for the General. Perhaps he should hear of your insolence.Roll (Charisma, Intimidation) vs 10 (0)
17. [RollResult] True
26. : I - no need, madam. Travel the Towers as you see fit.,
FEMALEEnd
26. : I - no need, sir. Travel the Towers as you see fit.,
MALEEnd
26. : I - no need. Travel the Towers as you see fit.End
23. [RollResult] False
4. : I know my orders. For the Absolute.devnoteFactionHostileToIndivPlayerAfterDialogEnd
25. Player: Commune with your parasite, plant a thought: 'This one is a disciple.'GLO_Tadpoled_UsedToday1 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday1Roll (Wisdom, ) vs 10 (0)
19. [RollResult] True
2. : Pardon - you are a Disciple, indeed. The Towers are yours to explore.
34. : *A shiver runs across your mind... You feel sated.*GLO_TadpoledCount1 = False, TRUESOUL = FalseGLO_TadpoledCount1
8. : *Something stirs deep within you, hungry and alert... it's taking something you'll never get back.*GLO_TadpoledCount2 = False, TRUESOUL = FalseGLO_TadpoledCount2
5. : *Your mind lurches, reeling suddenly as if... bitten.*GLO_TadpoledCount3 = False, TRUESOUL = FalseGLO_TadpoledCount3
40. : [TagAnswer]
End
33. : *A shadow swims across your vision, and a familiar voice tells you to be calm. You are loved.*GLO_TadpoledCount4 = False, TRUESOUL = FalseGLO_TadpoledCount4
37. : *Your blood runs quicker, feeding the gnawing absence at the centre of your mind.*GLO_TadpoledCount5 = False, TRUESOUL = FalseGLO_TadpoledCount5
14. : *The presence deep in your mind is awake, unblinking. This is it. A single word pervades your consciousness: 'Soon'.*GLO_TadpoledCount6 = False, TRUESOUL = FalseGLO_TadpoledCount6
18. : *Your mind is full, bursting with ecstasy and terror. Finally, it is coming. You are becoming.*TRUESOUL = FalseTRUESOUL
39. [Jump]
Jump to Node 34 (2)
15. [RollResult] False
11. : What madness is this? A traitor to the Absolute.FactionHostileToIndivPlayerAfterDialogEnd
10. Player: Commune with your parasite, plant a thought: 'This one is a disciple.'GLO_Tadpoled_UsedToday1 = False, TRUESOULGLO_Tadpoled_UsedToday1
22. [Jump]
Jump to Node 2 (1)
13. Player: Draw on the power within to enforce your will.GLO_Tadpoled_UsedToday1, GLO_Tadpoled_UsedToday2 = False, TRUESOULGLO_Tadpoled_UsedToday2
36. : *You focus on the source of the power, but it is quiet and still. It needs to rest.*
21. Player: Draw on the power within to enforce your will.GLO_Tadpoled_UsedToday1, GLO_Tadpoled_UsedToday2 = False, TRUESOUL = False, ILLITHIDGLO_Tadpoled_UsedToday2
7. Player: Attack.FactionHostileToIndivPlayerAfterDialogEnd
31. : *As the symbol glows, power courses through you. Authority.*GLO_TadpoleIntro_NPC
20. [Jump]
Jump to Node 29 (2)