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Synopsis:
Marcus is in Moonrise after either kidnapping isobel OR being thwarted by the player.
How to trigger:
Speak to isobel in Haven, which will trigger Marcus attempting to kidnap her. He will then flee to Moonrise (if player doesn't kill him).
0. : My unexpected ally! The General was very pleased with Isobel's return. Don't worry, I told him all about you.devnoteMOO_FlamingSpy_HasMetEnd
1. : Glad I stuck my neck out for you in Haven. The General was very pleased with Isobel's return. Don't worry, I told him all about you.devnoteHAV_TakingIsobel_State_SpyConfrontationStarted = False, HAV_TakingIsobel_Knows_SpyExplainedHisMission = False, HAV_EnteringHaven_State_FlamingSpyVouchMOO_FlamingSpy_HasMetEnd
2. : My old friend, thanks for your help with Isobel. The General was most pleased. Don't worry, I gave you some credit.devnoteHAV_TakingIsobel_State_SpyConfrontationStarted, HAV_TakingIsobel_State_SidedWithSpyMOO_FlamingSpy_HasMetEnd
3. : I look forward to working with you again, the Absolute permitting.devnoteMOO_FlamingSpy_HasMet, HAV_TakingIsobel_State_SpyConfrontationStarted = False, HAV_TakingIsobel_Knows_SpyExplainedHisMission = False, HAV_EnteringHaven_State_FlamingSpyVouchEnd
4. [Alias]
HAV_TakingIsobel_State_SpyConfrontationStarted = False, HAV_TakingIsobel_Knows_SpyExplainedHisMissionMOO_FlamingSpy_HasMetEnd
5. [Alias]
MOO_FlamingSpy_HasMet, HAV_TakingIsobel_State_SpyConfrontationStarted = False, HAV_TakingIsobel_Knows_SpyExplainedHisMissionEnd
6. [Alias]
MOO_FlamingSpy_HasMetEnd
7. [Alias]
MOO_FlamingSpy_HasMet, HAV_TakingIsobel_State_SpyConfrontationStarted, HAV_TakingIsobel_State_SidedWithSpyEnd