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Synopsis:
Dialog featuring a goblin and half-orc. Triggers the start of the caravan escort with the Drider appearing.
The Drider is male, half-drow elf and half spider (bottom half). He carries a magical lantern to ward off the shadows
How to trigger:
- go to Region: SCL -> Mountain Pass
- set Act 2 Absolute Path
- goto 92.91, 51.44, -50.63
- talk to Kansif, perform the Lyre
- talk to Drider
37. : And you? What are you?devnoteSCL_Drider_HasMet = FalseSCL_Drider_HasMet
122. : Apart from a torturer of lyres.SCL_Drider_State_PlayedHarpBadly
49. : More faithful of the Absolute. He needs a guide to the Tower, same as us.,
MALEGEN_SoloPlayerSCL_Drider_HasMet_CaravanHalfOrcCaster
49. : More faithful of the Absolute. She needs a guide to the Tower, same as us.,
FEMALEGEN_SoloPlayerSCL_Drider_HasMet_CaravanHalfOrcCaster
49. : More faithful of the Absolute. They need a guide to the Tower, same as us.GEN_SoloPlayerSCL_Drider_HasMet_CaravanHalfOrcCaster
124. : *Your minds connect and you hear a whispered voice. The Absolute? Or just the echoes of his fractured mind, reverberating in the dark?*devnote
121. [Visual State]
130. : A True Soul. You have more worshippers every day, majesty.
82. : Yes. Yes, he'll do nicely.,
MALEdevnoteGEN_SoloPlayer
82. : Yes. Yes, she'll do nicely.,
FEMALEdevnoteGEN_SoloPlayer
82. : Yes. Yes, they'll do nicely.devnoteGEN_SoloPlayer
15. Player: [TagAnswer]
ORI_Inclusion_Laezel
117. : Every step into the darkness leads us away from the crèche. Cleansing awaits - do not lose sight of our prize.ORI_Laezel_Knows_FoundCreche = False, ORI_Laezel_State_CanProceedToAct3 = False
8. : Every step into the darkness leads us away from the crèche. Do not lose sight of our prize.ORI_Laezel_State_BetrayedByVlaakith = False, ORI_Laezel_Knows_FoundCreche, ORI_Laezel_State_CanProceedToAct3 = False
10. Player: [TagAnswer]
ORI_Inclusion_End_Laezel
152. [Visual State]
60. Player: It's time to leave. Take me to Moonrise.
137. [Jump]
Jump to Node 126 (1)
134. Player: So you're the guide? How do you survive out there?
79. : We have our queen's favour. She speaks to us. Protects us. Graces us with Her blessing.
164. [Jump]
Jump to Node 90 (1)
154. Player: Why do I need you to get to Moonrise? What's out there?SCL_Hyena_State_Defeated = False, SCL_EntryPoint_Event_TossHyena = False, 7fd98b6e-11d5-28e0-bc67-bb0925834fa3, 8a4a686d-6c47-411f-a0b3-d79ff33e2922, ec46b5c3-2306-a90d-a05b-84e9abaebfda
45. [Jump]
Jump to Node 158 (1)
145. Player: I'll get to Moonrise myself. I'd be mad by now if I was afraid of the night.,
REALLY_DARK_URGESCL_Hyena_State_Defeated, 7fd98b6e-11d5-28e0-bc67-bb0925834fa3
145. Player: I'll get to Moonrise myself. A few shadows don't scare me.SCL_Hyena_State_Defeated, 7fd98b6e-11d5-28e0-bc67-bb0925834fa3
24. [Jump]
Jump to Node 147 (1)
32. Player: I'm not following this damned creature - it's an insult to my Queen!REALLY_LOLTHDROWELF
31. : Their queen?! They still follow the spider bitch?
115. Player: Forgive me, obviously I'm loyal to the Absolute.
156. [Jump]
Jump to Node 43 (1)
67. Player: Watch your tongue, abomination.
88. [Jump]
Jump to Node 35 (2)
110. Player: I follow Lolth almighty, and how dare you reject our Dark Mother.,
CLERIC_LOLTH,
PALADIN_LOLTH
64. : They're not Your faithful, Majesty.devnote
99. [Jump]
Jump to Node 39 (1)
129. Player: Attack the blasphemous creature.
136. Player: My, what a delightful abomination you are.REALLY_DARK_URGE47fa253e-3d4a-030a-8a33-3ea72aebd0bf_DarkUrgeComplimentedDrider
77. Player: I'm not following that abomination anywhere.REALLY_DROWELF, REALLY_LOLTHDROWELF = False, REALLY_DARK_URGE = False
133. : Try not to piss him off, mate...devnote
87. : To insult me is to insult Her Majesty. It is to mock the Absolute!
167. Player: It's a compliment! You're a beautiful beast. Calm down.47fa253e-3d4a-030a-8a33-3ea72aebd0bf_DarkUrgeComplimentedDrider, REALLY_DARK_URGE
144. [Jump]
Jump to Node 35 (2)
120. Player: Forgive me, I would never insult the Absolute.
55. : Do not! It is only Her mercy that keeps us safe in the darkness.
59. [Jump]
Jump to Node 90 (1)
69. Player: Worshipping the Absolute doesn't stop me finding you disgusting to look at.47fa253e-3d4a-030a-8a33-3ea72aebd0bf_DarkUrgeComplimentedDrider, REALLY_DARK_URGE
- Link to Node 74
- Link to Node 104
35. Player: Worshipping the Absolute doesn't mean I have to accept freaks like you.47fa253e-3d4a-030a-8a33-3ea72aebd0bf_DarkUrgeComplimentedDrider = False, REALLY_DARK_URGE = False
74. : Easy now, we're all on the same side, right?7fd98b6e-11d5-28e0-bc67-bb0925834fa3
155. : My queen has ordered me to guide Her followers through the dark. However imperfect they may be.
26. Player: Fine. Let's go.
126. : Very well. Gather the flock.
92. [Jump]
Jump to Node 19 (1)
5. Player: My apologies. I'm loyal to the Absolute, always.
43. : Good. It is only Her mercy that keeps us safe in the darkness.
90. : And Her magic lamp.
62. : They are jealous of Your gift, Majesty. But You gave it to us. And we always keep it close.
38. Player: Why? What's hiding in the dark?SCL_Hyena_State_Defeated = False, SCL_EntryPoint_Event_TossHyena = False, 7fd98b6e-11d5-28e0-bc67-bb0925834fa3, 8a4a686d-6c47-411f-a0b3-d79ff33e2922, ec46b5c3-2306-a90d-a05b-84e9abaebfda
61. [Jump]
Jump to Node 158 (1)
66. Player: I'll be perfectly fine out there alone. I'm a seasoned killer.,
REALLY_DARK_URGE7fd98b6e-11d5-28e0-bc67-bb0925834fa3
66. Player: I don't need you to keep me safe out there.7fd98b6e-11d5-28e0-bc67-bb0925834fa3
148. [Jump]
Jump to Node 147 (1)
105. Player: Can I examine your lantern? Surely the Absolute wouldn't mind?
13. : No! Our queen gave it to us.
30. : If they wish to walk through the darkness alone, they are welcome to.
1. Player: Why are you smiling like that? What's out there?SCL_Hyena_State_Defeated = False, SCL_EntryPoint_Event_TossHyena = False, 7fd98b6e-11d5-28e0-bc67-bb0925834fa3, 8a4a686d-6c47-411f-a0b3-d79ff33e2922, ec46b5c3-2306-a90d-a05b-84e9abaebfda
158. : Oh ho, the drow really told you nothin', eh?
111. : Here, this'll tickle yeh.devnote
86. : No more 'demonstrations'. Time is short, we need to go.ec46b5c3-2306-a90d-a05b-84e9abaebfda = False
89. [Jump]
Jump to Node 50 (1)
127. [TagCinematic]
devnoteSCL_EntryPoint_Event_SawTentacles, SCL_EntryPoint_Event_TossHyena
22. : No! What are they doing?!
33. : Don't worry, we didn't need that 'un anyway.
103. : No no NO! We do not toy with the dark. WE DO NOT FEED THE SHADOWS!devnote
95. Player: Admire the grace of the Drider's serrated legs.8a4a686d-6c47-411f-a0b3-d79ff33e2922, REALLY_DARK_URGE47fa253e-3d4a-030a-8a33-3ea72aebd0bf_DarkUrgeAdmiredDriderAttack
131. [Jump]
Jump to Node 27 (1)
70. Player: Stop ogling the butcher: save the goblin.7fd98b6e-11d5-28e0-bc67-bb0925834fa3, REALLY_DARK_URGERoll (Strength, ) vs 14 (0)
52. [RollResult] True
12. [Jump]
Jump to Node 165 (1)
96. [RollResult] False
7. [Jump]
Jump to Node 160 (1)
46. Player: Stand down, drider - now!Roll (Charisma, Intimidation) vs 14 (0)
106. [RollResult] True
138. : Fools. Idiots!devnote['Karlach 1', 'Astarion -1']
57. : We do not toy with the dark. None of us! Do they understand?devnote
80. : We understand. Now, we need to go.devnote
143. : Bloody right we do...devnoteSCL_Drider_CheckpointGoblin_State_Defeated = False, 7fd98b6e-11d5-28e0-bc67-bb0925834fa3
50. : Yes. Yes, we shall go. Your light leads the way, my Queen. Are all ready?
40. Player: Yes, lead on.
19. : Bless us again, Majesty. Shine Your light, protect us.devnote
6. : Come. Follow and stay close. Do not leave the light. Do not feed the shadows.
0. : You heard him. Move out!devnote8a4a686d-6c47-411f-a0b3-d79ff33e2922
149. : [TagAnswer]
SCL_Drider_Event_PlayersStartFollowingDrider, SCL_Drider_State_WaitAtCaravanStart = FalseEnd
97. Player: That was amazing... Let's travel together.