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    Synopsis:

    Harper Caster after the fight with the Drider. You probably started the fight and switched sides to harpers. If so, you need to let them have the moonlantern or fight to keep it.


  • 0.
    Harper Elindale
    : Not the cleanest of victories. But a victory, just the same.SCL_Drider_HarperCaster_000_AtAmbush_HasMet = False, SCL_Drider_Event_AcquiredMoonlanternWithoutFight = FalseSCL_Drider_HarperCaster_000_AtAmbush_HasMet
    • 1.
      Harper Elindale
      : Hold your nose and check that corpse. The lantern should still be on it.
      End
  • 3. [Alias] SCL_Drider_HarperCaster_000_AtAmbush_HasMet, SCL_Drider_Event_AcquiredMoonlanternWithoutFight
    End
    • Alias to Node 5
  • 4.
    Harper Elindale
    : A victory won with words is a victory all the same.SCL_Drider_HarperCaster_000_AtAmbush_HasMet = False, SCL_Drider_Event_AcquiredMoonlanternWithoutFightSCL_Drider_HarperCaster_000_AtAmbush_HasMet
    • 2. [Jump] Jump to Node 1 (1)
  • 5.
    Harper Elindale
    : Check that drider. The lantern's still there, I reckon.SCL_Drider_HarperCaster_000_AtAmbush_HasMet, SCL_Drider_Event_AcquiredMoonlanternWithoutFight = False
    End