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Synopsis:
Harper Ranger after the fight with the Drider. You may or may not have started the fight on his side. After the ambush has ended, a prisoner threatens you, telling you to hand over the lantern.
0. : Take the lantern. I doubt that corpse will be fighting back.SCL_Drider_HarperRanger_000_AtAmbush_HasMet, SCL_Drider_Event_AcquiredMoonlanternWithoutFight = FalseEnd
2. : Splendid - not one arrow fired.SCL_Drider_HarperRanger_000_AtAmbush_HasMet = False, SCL_Drider_Event_AcquiredMoonlanternWithoutFightSCL_Drider_HarperRanger_000_AtAmbush_HasMet
3. [Jump]
Jump to Node 1 (1)
4. : Splendid show - newsworthy, even! Where's Volo Geddarm when you need him?SCL_Drider_HarperRanger_000_AtAmbush_HasMet = False, SCL_Drider_Event_AcquiredMoonlanternWithoutFight = FalseSCL_Drider_HarperRanger_000_AtAmbush_HasMet
1. : Go on, check the drider. The lantern's yours for the taking.End
5. [Alias]
SCL_Drider_HarperRanger_000_AtAmbush_HasMet, SCL_Drider_Event_AcquiredMoonlanternWithoutFightEnd