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    Synopsis:

    The players have agreed to help the Harpers ambush a caravan of Absolute cultists and prisoners. You've just arrived at the ambush site - the mood is tense, words are spoken in harsh whispers. When the Caravan arrives there's a monsterous drider at its head, muttering to itself, talking to an imaginary queen/majesty that represents the voice of his God, The Absolute. The player can try to trick the drider into handing over its magic lantern (the Moonlantern - a glowing lantern hanging from the end of a staff), although that could leave the drider exposed to the worst effects of the curse. Will likely end in combat, either because you signaled the Harpers to spring their ambush or because the drider got suspicious and attacked.


  • 60.
    Kar'niss
    : [TagGreeting]
    • 68. [Visual State]
      • 71.
        Kar'niss
        : Someone in the dark, mistress.
        • 70.
          Kar'niss
          : Step into the light! Let us see you.
          • 99. [TagCinematic] devnote
            • 62. [Visual State]
              • 90.
                Narrator
                : *Your minds connect and you hear a voice whispering to you. The Absolute? Or just the echoes of his fractured mind, reverberating in the darkness?*devnote
                • 65. [Visual State]
                  • 12.
                    Kar'niss
                    : One of your True Souls, my Queen! How have they survived?devnote
                    • 80. Player: The Absolute protected me.
                      • 43.
                        Kar'niss
                        : You blessed them too, my Queen? Where is their lantern?
                        • 50. Player: The Absolute guided me here. She said a mere drider was not worthy - that I must take your lantern.REALLY_DROWELFRoll (Charisma, Deception) vs 10 (1)
                          • 27. [Jump] Jump to Node 88 (2)
                        • 96. Player: Our wondrous Queen dropped me a message - she said you need to give me that lantern. It's very important.BARDRoll (Charisma, Deception) vs 10 (1)
                          • Link to Node 27
                        • 74. Player: You're holding my lantern. The Absolute said you had to give it to me.ROGUERoll (Charisma, Deception) vs 10 (1)
                          • Link to Node 27
                        • 88. Player: The Absolute guided me to you. She said I was to take yours.REALLY_DROWELF = False, BARD = False, ROGUE = FalseRoll (Charisma, Deception) vs 10 (0)
                          • 100. [RollResult] True
                            • 91. [Jump] Jump to Node 20 (1)
                          • 42. [RollResult] False
                            • 51.
                              Kar'niss
                              : But majesty, you gave this lantern to me. You said it was mine!SCL_Drider_Event_CaravanGoesHostile
                              • 47.
                                Kar'niss
                                : No, we will keep your gift and drive this false one back into the dark!
                                End
                        • 108. Player: I would use the drow Nere's lantern, but it broke., REALLY_DROWELF, REALLY_DROWHALFELFGLO_Player_Knows_NereToldAboutMoonlantern
                        • 108. Player: I would use True Soul Nere's lantern, but it broke.GLO_Player_Knows_NereToldAboutMoonlantern
                          • 105.
                            Kar'niss
                            : Nere? A fickle, unworthy servant to our Queen.devnote
                            • Link to Node 87
                        • 39. Player: Lantern? Is that what protects you out here?GLO_Player_Knows_MoonlanternExists = False
                          • 83.
                            Kar'niss
                            : Our goddess protects us. We carry her sacred light to drive back the shadows.devnote
                            • 87.
                              Kar'niss
                              : Yes, majesty, your light can shield another of your faithful. They will join us on the road.
                              • 32. Player: No - that lantern is mine, by order of the Absolute. Give it - now.BARBARIANRoll (Charisma, Intimidation) vs 14 (1)
                                • 3. [RollResult] True
                                  • 20.
                                    Kar'niss
                                    : Majesty? Is - is this true? Did I not serve you well?
                                    • 24.
                                      Kar'niss
                                      : Very well. If it is your will, they can have it.devnoteSCL_Drider_Event_DriderDropsLantern
                                      • 109. [Visual State]
                                        • 104. [Jump] Jump to Node 5 (1)
                                        • 2. Player: So how does this work, exactly?
                                          • 13.
                                            Kar'niss
                                            : They don't know? Our Queen told them nothing?devnote
                                            • 0.
                                              Kar'niss
                                              : She has blessed the lantern's light. It is the Absolute who protects us from the shadows.devnote
                                              • 5. Player: Good. You may go now.
                                                • 103. [Jump] Jump to Node 10 (1)
                                              • 57. Player: The shadows do not hunt me as they do others. What are they, exactly?, SHAR
                                              • 57. Player: Protects us from what? What are the shadows, exactly?
                                                • 33.
                                                  Kar'niss
                                                  : Simply shadows. Cursed, hungry shadows, trying to grab the living. And they are getting stronger.
                                                  • 97.
                                                    Kar'niss
                                                    : But do not worry, there is still power in the lantern. Our queen will protect you, as she protected me.
                                                    • 14. Player: Indeed, it's time for you to go.
                                                      • 10.
                                                        Kar'niss
                                                        : This is not her Majesty's will.
                                                        • 34. Player: I am both a True Soul and a cleric. I've blessed you with the power of the Absolute - you'll be safe.CLERICRoll (Charisma, Deception) vs 14 (1)
                                                          • 110. [Jump] Jump to Node 92 (2)
                                                        • 95. Player: Securus! There - you now carry the blessing of the Absolute. You'll be safe.WIZARDRoll (Charisma, Deception) vs 14 (1)
                                                          • Link to Node 110
                                                        • 102. Player: Vale, idiotae! There - you now carry the blessing of the Absolute. You'll be safe.BARDRoll (Charisma, Deception) vs 14 (1)
                                                          • Link to Node 110
                                                        • 77. Player: (Wave hands.) There - you now carry the blessing of the Absolute. You'll be safe.SORCERERRoll (Charisma, Deception) vs 14 (1)
                                                          • Link to Node 110
                                                        • 92. Player: The Absolute has blessed you. You will be safe.CLERIC = False, SORCERER = False, WIZARD = False, BARD = FalseRoll (Charisma, Deception) vs 14 (0)
                                                          • Link to Node 79
                                                          • Link to Node 28
                                                        • 19. Player: The Absolute wants you to go. Now!BARBARIAN = False, PALADIN_VENGEANCE = False, DROWELF = FalseRoll (Charisma, Intimidation) vs 14 (0)
                                                          • 79. [RollResult] True
                                                            • 22.
                                                              Kar'niss
                                                              : If - if it is her majesty's will...SCL_Drider_Event_DriderLeavesTowardsTower, SCL_Drider_Event_AvoidedCombat, SCL_Drider_Event_AcquiredMoonlanternWithoutFight
                                                              • 85.
                                                                Kansif
                                                                : You can't be serious. You know what's out there-8a4a686d-6c47-411f-a0b3-d79ff33e2922
                                                                • 63.
                                                                  Kar'niss
                                                                  : IF IT IS HER MAJESTY'S WILL, THEN WE SHALL WALK!
                                                                  • Link to Node 106
                                                              • 106.
                                                                Kar'niss
                                                                : She will protect us. She - she must.devnote
                                                                • 29. [TagCinematic] devnote
                                                                  • 58.
                                                                    Kar'niss
                                                                    : Majesty! Please...devnote
                                                                    • 30. [Visual State]
                                                                      • 66.
                                                                        Narrator
                                                                        : *As the sounds fade, there is nothing left but cold, still silence.*
                                                                        End
                                                          • 28. [RollResult] False
                                                            • 1.
                                                              Kar'niss
                                                              : They think us fools, Majesty. They think we cannot see through their lies.SCL_Drider_Event_CaravanGoesHostile
                                                              • 17.
                                                                Kar'niss
                                                                : We will punish them for this blasphemy. We will make them scream!
                                                                End
                                                        • 37. Player: If we in the Underdark, I would split you open, drider. Leave before I change my mind.DROWELFRoll (Charisma, Intimidation) vs 14 (1)
                                                          • 4. [Jump] Jump to Node 19 (2)
                                                        • 53. Player: Question me again, and I will make drag you into the darkness - screaming.PALADIN_VENGEANCERoll (Charisma, Intimidation) vs 14 (1)
                                                          • Link to Node 4
                                                        • 76. Player: GO. NOW.BARBARIANRoll (Charisma, Intimidation) vs 14 (1)
                                                          • Link to Node 4
                                                        • 23. Player: Attack the drider.
                                                          • 41.
                                                            Kar'niss
                                                            : Traitor - heretic!SCL_Drider_Event_CaravanGoesHostile
                                                            End
                                                    • 16. [Jump] Jump to Node 23 (1)
                                              • 89. [Jump] Jump to Node 23 (1)
                                        • 67. [Jump] Jump to Node 23 (1)
                                • 72. [RollResult] False
                                  • 54.
                                    Kar'niss
                                    : But majesty, you gave this lantern to me. You said it was mine!SCL_Drider_Event_CaravanGoesHostile
                                    • 15.
                                      Kar'niss
                                      : No, we will keep your gift and drive this false one back into the dark!
                                      End
                              • 40. Player: That lantern is mine - by order of the Absolute. Drop it, or I'll shatter your spine as the wind breaks a twig.MONKRoll (Charisma, Intimidation) vs 14 (1)
                                • Link to Node 3
                                • Link to Node 72
                              • 98. Player: That lantern is mine - by order of the Absolute. Drop it, or I'll boil your brain inside your skull., SORCERER, WIZARDRoll (Charisma, Intimidation) vs 14 (1)
                                • Link to Node 3
                                • Link to Node 72
                              • 45. Player: The Absolute has asked me to carry the lantern. Hand it over.BARBARIAN = False, SORCERER = False, WIZARD = False, MONK = FalseRoll (Charisma, Intimidation) vs 14 (0)
                                • Link to Node 3
                                • Link to Node 72
                              • 73. Player: Thank you - let's go.SCL_Drider_Event_PlayersStartFollowingDrider, SCL_Drider_Event_AvoidedCombat, SCL_Drider_State_SidedWithCaravan, SCL_Drider_State_SidedWithHarpers = False
                                • 52.
                                  Kar'niss
                                  : They will follow close. Do not leave the light!devnote
                                  End
                              • 64. Player: Or I could kill you and take that light.
                                • 35. [Alias] SCL_Drider_Event_CaravanGoesHostile
                                  End
                                  • Alias to Node 41
                        • 107. Player: Attack the drider.
                          • 36. [Jump] Jump to Node 41 (1)
                    • 38. Player: Never mind me, how have you survived the curse?
                      • 61. [Jump] Jump to Node 83 (1)
                    • 94. [Jump] Jump to Node 107 (1)
                    • 81. Player: ROAR., BERSERKERBARBARIAN
                    • 81. Player: ROAR.BARBARIAN
                      • 101.
                        Kar'niss
                        : To have a rage so fierce the dark quivers - you must have blessed them, my Queen! But if so... where is their lantern?
                        • 49. [Jump] Jump to Node 43 (2)
                    • 86. Player: Lady Shar protects me - I do not belong to your Queen., REALLY_SHADOWHEART, SHADOWHEART_ENEMYOFSHARPATHCLERIC
                    • 86. Player: My god does not fear the shadows - I do not belong to your Queen., CLERIC_EVILCLERIC
                    • 86. Player: My god's favour protected me - I do not belong to your Queen. , CLERIC_NEUTRALCLERIC
                    • 86. Player: I am not one of hers - divine light guides my footfall. , CLERIC_GOODCLERIC
                      • 56.
                        Kar'niss
                        : There is but one god - and she is Absolute.
                        • 93. [Jump] Jump to Node 107 (2)
                    • 82. Player: Takes more than shadows to put someone like me down. FIGHTER
                      • 6.
                        Kar'niss
                        : A mere mortal warrior could have never persevered alone... Ah! Of course!
                        • 48. [Jump] Jump to Node 43 (1)
                    • 9. Player: I have tested my mind and body beyond to its absolute limits - I do not fear the darkness.MONK
                    • 25. Player: With the aid of my mind and my magic, for I am a master of both.WIZARD
                      • 84.
                        Kar'niss
                        : Magic alone could never have persevered... Ah! Of course! devnote
                        • Link to Node 48
                    • 26. Player: I swore an oath - a powerful one. It will take more than darkness to end me.PALADIN
                      • 59.
                        Kar'niss
                        : Ah, you swore an oath to my Queen! But if so... where is their lantern?
                        • Link to Node 75
                    • 55. Player: You know what they say - a ballad a day, keeps the darkness away!BARD
                      • 8.
                        Kar'niss
                        : To make the darkness quiver with mere song - you must have blessed them, my Queen. But if so... where is their lantern?
                        • 75. [Jump] Jump to Node 43 (2)
                    • 69. Player: No higher forces protect me - I survived by my own tenacity.OATHBREAKER
                      • 21. [Jump] Jump to Node 6 (1)
                    • 7. Player: I am a guardian of nature - and in return nature protects me.DRUID
                      • 31.
                        Kar'niss
                        : But the druids have no power here, not since... Ah, of course!
                        • 44. [Jump] Jump to Node 43 (1)
                    • 18. Player: Navigating dangerous terrain is second nature to me.RANGER
                      • 78. [Jump] Jump to Node 6 (1)
                    • 46. Player: I burn with pure arcana - how on earth do you survive?SORCERER
                      • 11. [Jump] Jump to Node 83 (1)