Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
The player finds the location where Zevlor kidnapped the tiefling refugees. A successful Investigation check reveals information about what happened at the scene
How to trigger:
Approach the dead tieflings at -7; 32; 55
0. Player: Bad enough to die, but to die in a place like this?,
REALLY_ASTARIONdevnoteEnd
0. Player: The darkness is brutal. I'm not surprised they perished.<br>,
REALLY_LAEZELdevnoteEnd
0. Player: Poor souls. They can rest now.<br>,
REALLY_GALEdevnoteEnd
0. Player: Poor wretches. A sorry end. <br>,
REALLY_SHADOWHEARTdevnoteEnd
0. Player: Gods. How many lives have these shadows taken?<br>,
REALLY_WYLLdevnoteEnd
0. Player: Rest in peace, my friends. I hope a better life awaits you.,
REALLY_KARLACHdevnoteEnd
0. Player: Petty brigands still prey on the weak, even here.,
REALLY_JAHEIRAdevnoteEnd
0. Player: Poor souls. They met a cruel end.,
REALLY_HALSINdevnoteEnd
0. Player: A bad way to go.<br>devnoteEnd
1. Player: Signs of a struggle. For all the good it did them.,
REALLY_ASTARIONdevnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd
1. Player: Signs of struggle. They did not meet a pleasant end.<br>,
REALLY_LAEZELdevnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd
1. Player: Seems like they put up a struggle - in vain.<br>,
REALLY_GALEdevnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd
1. Player: Looks like they lost a fight.<br>,
REALLY_SHADOWHEARTdevnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd
1. Player: Whatever killed them, look like they put up a fight.,
REALLY_WYLLdevnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd
1. Player: There was a struggle here. These people didn't want to go - wherever they were taken.,
REALLY_KARLACHdevnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd
1. Player: They put up a fight - and died for it.,
REALLY_JAHEIRAdevnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd
1. Player: They met a cruel end - but it looks as though they put up a fight.,
REALLY_HALSINdevnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd
1. Player: Looks like there was a struggle here.devnoteSCL_PlunderedCaravan_State_PassedKidnapInvestigationEnd