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    Synopsis:

    Lost goods and piles of valuables - sacks, chests, boxes, backpacks left behind by people dashing out to save their lives.

    How to trigger:

    SCL_Main_A
    104; 58; -23
    Talt to S_SCL_RuinedBattleground_LostGoods - Pile of Sacks



  • 0.
    Narrator
    : *A pile of belongings, forsaken to the curse so that their owners could escape with their lives.*
    End