Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
You talk to a shadar-kai from the shadowfell. He tasks you with collecting memories from the dead.
How to trigger:
Go to 106.70, 52.50, 104.66 and the dialog will auto-start.
81. : Where lies your guilt?devnoteSCL_ServantOfTheRAven_Servant_HasMet
65. : The... Waning Moon...devnote
39. Player: What's going on here?
29. : You walk in the darkness, unafraid? How curious.
49. Player: Playing with the dead, are we? How charming.REALLY_DARK_URGE
44. : Indeed. One whose secrets are not for your ears. Be on your way.
71. Player: Were you just talking to a corpse? GLO_SpeakWithDead_State_PartySpokeWithDead = False, WIZARD = False
66. Player: I've met few who can also commune with the dead. GLO_SpeakWithDead_State_PartySpokeWithDead, WIZARD = False
13. : And I have met few who stand so tall and fearless in the face of the unknown. Be on your way, brave soul.devnote
38. : *CAW.*SFX_Only
43. : A fair point - perhaps this one could assist us.
3. : The murdered lie silent. The raven asks - will you be their voice?
78. Player: [PassiveRoll]
BARDRoll (Intelligence, History) vs 10 (1)
41. [RollResult] True
74. : *The raven, the piercings, the general malaise: this is a shadar-kai. Tales and songs featuring servants of the Raven Queen tend to be tragedies.*e7083a50-b95e-0d18-df87-c1c021e34f9c_bardhistorysuccess
57. Player: Depends. Who murdered this woman?
45. : She is not the victim. Nay, she is the perpetrator.devnote
69. Player: Speak plainly - what are you talking about?
31. : Forgive me - it has been some time since I spoke to another.
6. Player: Why does the raven want to know?
61. : He thinks you strong enough for the task at hand.
73. Player: I will always seek justice for the wronged.,
CLERIC_GOOD,
PALADIN,
OATHBREAKER
42. : Then you and I were fated to meet.
51. Player: Death often comes for a reason. I've killed before, does that make me a murderer?MONK
22. : Depends. Did those you kill trust you? Care for you?devnote
84. : This woman tended a bar where she took her patrons, her friends, into her confidence - promised their secrets were safe with her.devnote
30. : Yet she turned their words into knives - and stabbed them in the back.
1. : They died because of her - and to this day her victims lie unavenged.
17. Player: She's dead - how much more can she pay?,
CLERIC_GOOD,
CLERIC_NEUTRAL
62. : Death is not the end - merely another beginning.
26. Player: Her soul has departed for the Fugue Plane, to be judged or lost forever. What more could she pay?,
CLERIC_GOOD,
CLERIC_NEUTRAL
79. : The Fugue Plane is no obstacle to one such as I.devnote
58. Player: I doubt you're here out of the goodness of your heart.['Shadowheart 1', 'Minthara 1']
47. : I have no heart.
21. Player: What good is murder if it isn't done in the name of the divine? It would be an honour to punish her.CLERIC_EVIL
11. : You see it as I do.
16. : I seek a record of this one's crimes - written in her own hand.
56. : Through it, I can summon her spirit - and force her to face trial for her crimes.
80. Player: Why would you do that?
60. : [TagAnswer]
PALADIN
53. [Jump]
Jump to Node 55 (1)
15. : My reasons are of no consequence.
- Link to Node 50
- Link to Node 33
59. Player: That's some powerful magic - how do you do it? Can you show me?,
SORCERER,
WARLOCK,
WIZARD
4. : Such spells are ancient secrets, and closely guarded - but I could be convinced to share them with an ally.devnote
50. : Your soul sparks with vengeance. With fury. This is your chance to torment a murderer. To make her suffer. devnoteCLERIC_EVIL
33. : Your soul sparks with justice. With fortitude. This is your chance to bring a murderer to justice. To avenge her victims. devnote
83. Player: That's some powerful magic. ,
SORCERER,
WARLOCK,
WIZARD
20. : Not for one such as I.
- Link to Node 50
- Link to Node 33
52. Player: What do you need me to do?
54. [Jump]
Jump to Node 70 (1)
77. Player: Hardly a fair trial - you've already decided her guilt. Why?PALADIN
55. [Alias]
- Alias to Node 15
75. [Alias]
PALADIN_EVIL
- Alias to Node 50
- Link to Node 35
48. [Alias]
PALADIN_VENGEANCE
- Alias to Node 50
- Link to Node 35
10. [Alias]
OATHBREAKER
- Alias to Node 50
35. : Will you take it?
5. Player: I will - what must I do?['Gale 1', 'Astarion 1', 'Lae'zel 1', 'Wyll 1', 'Shadowheart 1', 'Minthara 1', 'Halsin 1', 'Karlach 1']
12. : I thank you - as do those who died by her words.
70. : Go to the distillery, the one she calls The Waning Moon. Find the ledger - and bring it to me.devnoteSCL_ServantOfTheRaven_State_DialogUnlockedEnd
82. Player: So long as I get paid.
23. : The death of heroism is close, I see.
8. Player: No. You're on your own.
67. : A pity - I thought I sensed the spark of heroes in you.End
68. [Alias]
- Alias to Node 33
- Link to Node 35
36. Player: You are not an impartial judge. Why have you decided her guilt already?MONK
14. [Jump]
Jump to Node 15 (1)
9. Player: Kill the dead. Kill the killed dead. Kill the killed dead again and again.REALLY_DARK_URGE
2. : *Your mind swoons with possibilities, this blessed loon may murder the same soul as many times as he wishes.*
40. : No. I seek only justice - not murderous deviancy.
27. : I offer you a chance to avenge this murderer's victims. Will you take it?
37. [Jump]
Jump to Node 35 (2)
76. Player: It sounds like she must be punished - thoroughly. CLERIC_EVIL = False
24. Player: Then we should seek revenge on her behalf. PALADIN_VENGEANCE
34. Player: It is an honour to meet one of the Raven Queen's scions. What brings you here?e7083a50-b95e-0d18-df87-c1c021e34f9c_bardhistorysuccess, BARD
32. : For your kind to know Her ways is rare. You will suit the task at hand well.
19. [RollResult] False
7. [Jump]
Jump to Node 74 (2)
64. [Jump]
Jump to Node 74 (2)
0. Player: Not many people out here in the darkness.
25. : I am not 'people'. Though many would question how wise it is to approach a stranger in the dark. Be on your way. devnote
63. Player: That spell - Speak With Dead, correct? Your technique is impeccable.WIZARD
46. : When you have lived as long as I, such simple magic becomes second nature.
18. Player: You look tough - good. It's more fun that way.BARBARIAN
72. : Stay your hand, and be on your way. I'll not raise mine against you.devnote
28. Player: Ready yourself for a fight.