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    Synopsis:

    Player summons flesh golem but the player's enemies are the golem's allies. Player character comments on this to clarify this to the actual player

    How to trigger:

    Start a combat agains one of the golem's allies and summon it using the bell. When the golem is summoned it will play SHA_FleshGolem_AD_TurnsAgainstPlayer - this AD is played in response to that finishing or failing


  • 0. Player: Oh what - it won't fight its friends? Coward., REALLY_ASTARION
    End
  • 0. Player: It won't fight its allies? Just what I needed, a golem with principles., REALLY_GALE
    End
  • 0. Player: It won't fight its... friends. Siblings?, REALLY_KARLACH
    End
  • 0. Player: It won't turn against the others. Vexing., REALLY_LAEZEL
    End
  • 0. Player: I suppose it was wishful thinking to hope that thing'd attack its own..., REALLY_SHADOWHEART
    End
  • 0. Player: It won't turn on its own kind. Of course., REALLY_WYLL
    End
  • 0. Player: Not keen on fighting its allies. Should've figured.
    End