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Synopsis:
Player summons flesh golem but the player's enemies are the golem's allies. Player character comments on this to clarify this to the actual player
How to trigger:
Start a combat agains one of the golem's allies and summon it using the bell. When the golem is summoned it will play SHA_FleshGolem_AD_TurnsAgainstPlayer - this AD is played in response to that finishing or failing
0. Player: Oh what - it won't fight its friends? Coward.,
REALLY_ASTARIONEnd
0. Player: It won't fight its allies? Just what I needed, a golem with principles.,
REALLY_GALEEnd
0. Player: It won't fight its... friends. Siblings?,
REALLY_KARLACHEnd
0. Player: It won't turn against the others. Vexing.,
REALLY_LAEZELEnd
0. Player: I suppose it was wishful thinking to hope that thing'd attack its own...,
REALLY_SHADOWHEARTEnd
0. Player: It won't turn on its own kind. Of course.,
REALLY_WYLLEnd
0. Player: Not keen on fighting its allies. Should've figured.End