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    Synopsis:

    A merregon - a footsoldier from hell assigned to assist the Orthon ( a huge infernal bounty hunter). Outside of combat, the merregon is unspeaking and unreactive, uttering only slight groans and rattling sighes. Upon attempting to read the thoughts of one of its comrades, you realise it's little more than an empty vessel, without personality or thought.vessel, without personality or thought.

    How to trigger:

    Speak to the merregon after peacefully resolving SHA_Orthon_TrespassLair / goto -646; -6; -754
    teleport S_SHA_Merregon_006



  • 0.
    Merregon
    : *Gurgle.*devnoteSFXSHA_Merregon_006_HasMet = FalseSHA_Merregon_006_HasMet
    End
  • 1.
    Narrator
    : *The merregon gapes at you. An empty vessel - able to fight, die, and obey.*SHA_Merregon_006_HasMet = False, SHA_Merregon_Event_DetectThoughtsSuccessSHA_Merregon_006_HasMet
    End
  • 2.
    Narrator
    : *The merregon stares, missing even the faintest echo of personality.*SHA_Merregon_006_HasMet, SHA_Merregon_Event_DetectThoughtsSuccess
    End
  • 3.
    Merregon
    : *Sigh.*devnoteSFXSHA_Merregon_006_HasMet
    End