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Synopsis:
A merregon - a footsoldier from hell assigned to assist the Orthon ( a huge infernal bounty hunter). Outside of combat, the merregon is unspeaking and unreactive, uttering only slight groans and rattling sighes. Upon attempting to read the thoughts of one of its comrades, you realise it's little more than an empty vessel, without personality or thought.
How to trigger:
Speak to the merregon after peacefully resolving SHA_Orthon_TrespassLair / goto -646; -6; -754
teleport S_SHA_Merregon_007
0. : *The merregon stares through you. It knows only to attend to its master.*SHA_Merregon_007_HasMet, SHA_Merregon_Event_DetectThoughtsSuccessEnd
1. : *Moan.*devnoteSFXSHA_Merregon_007_HasMet = FalseSHA_Merregon_007_HasMetEnd
2. : *A dead-eyed stare greets you. A hollow, unthinking minion.*SHA_Merregon_007_HasMet = False, SHA_Merregon_Event_DetectThoughtsSuccessSHA_Merregon_007_HasMetEnd
3. : *Croak.*devnoteSFXSHA_Merregon_007_HasMetEnd