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    Synopsis:

    One of the necromancer's ghoul servants barks a short, guttural warning if the player gets too close.

    How to trigger:

    Move too close to one of Balthazar's ghouls in his sanctum


  • 0.
    GROUP_SHA_Necromancer_Ghouls
    : Aaaway!devnote
    End
  • 0.
    GROUP_SHA_Necromancer_Ghouls
    : No clossser!devnote
    End
  • 0.
    GROUP_SHA_Necromancer_Ghouls
    : Back, or I feassst!devnote
    End