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Synopsis:
A one-liner for the Necromancer's skeletons. Used after shadowquake fight has concluded. If the player hasn't yet spoken to the necromancer in person, they're directed to see him. Otherwise, they're told to not bother the skeletons. The necromancer is in fact controlling the skeletons and speaking through them here.
How to trigger:
After fight with ghost dark justiciars in library (around -717; -816)
0.
GROUP_SHA_Necromancer_Skeletons
: Enough - my creations have nothing to say to you.devnoteSHA_Necromancer_Skeletons_State_PostFight_Met, SHA_Necromancer_HasMet_AtTemple End
1.
GROUP_SHA_Necromancer_Skeletons
: Head inside, now.devnoteSHA_Necromancer_Skeletons_State_PostFight_Met = False, SHA_Necromancer_HasMet_AtTemple = FalseSHA_Necromancer_Skeletons_State_PostFight_Met End
2.
GROUP_SHA_Necromancer_Skeletons
: Enough dawdling - come to my inner chambers.devnoteSHA_Necromancer_Skeletons_State_PostFight_Met, SHA_Necromancer_HasMet_AtTemple = False End
3.
GROUP_SHA_Necromancer_Skeletons
: Leave my creations be - they must focus on their duties.devnoteSHA_Necromancer_Skeletons_State_PostFight_Met = False, SHA_Necromancer_HasMet_AtTempleSHA_Necromancer_Skeletons_State_PostFight_Met End