Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    The player spots the trap in the aasimar survivor booster.

    How to trigger:

    Approach 107.235; 7.23; -862.99 in SCL_Main and pass or fail the passive perception check.


  • 0. Player: |What an unsettling place...|
    End
  • 1. Player: |Some runes on the floor over there.|TWN_AasimarSurvivor_Trapspotted
    End