Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Secret room in SCL_Main_A, beneath the Central Square. This statue has a dogma of Shar and asks you whether you accept it. Accepting it require a saving throw, on a failure you get a debuff and guardians appear. If you are a follower of Shar / Shadowheart you get have a special option which gives you auto-success.
How to trigger:
SCL_Main_A - (228 0 -847)
Click on the statue
1. : *The Lady of Loss has abandoned you. Whatever boon found here is no longer for you, surely... yet what harm in reading on?*devnoteSHADOWHEART_ENEMYOFSHARPATH
15. [Jump]
Jump to Node 7 (2)
3. : *The statue gazes at you impassively. Its challenge has been met.*devnoteTWN_CentralSquare_State_PlaqueOfWisdomActivatedEnd
7. : *Do you think yourself wise enough to be granted Shar's blessing?*devnoteTWN_CentralSquare_HasMet_PlaqueOfWisdom = FalseTWN_CentralSquare_HasMet_PlaqueOfWisdom
0. Player: Bow your head modestly. You are wise if Shar deems so. Ignorant if she deems so.,
CLERIC_SHAR,
PALADIN_SHAR,
REALLY_SHADOWHEARTSHADOWHEART_ENEMYOFSHARPATH = False
9. : *The strength of your conviction seems to confuse the statue. Incredibly, you are deemed worthy.*,
SHADOWHEART_ENEMYOFSHARPATHdevnoteTWN_CentralSquare_State_PlaqueOfWisdomActivatedEnd
9. : *A warm swell rises through you. Acceptance - you are worthy.*devnoteTWN_CentralSquare_State_PlaqueOfWisdomActivatedEnd
14. Player: You are wise enough to recognise Shar as a capricious, lying tyrant, yes.CAMP_Shadowheart_State_HadNightsongMeeting, SHADOWHEART_ENEMYOFSHARPATHRoll (Wisdom, ) vs 14 (2)
- Link to Node 4
- Link to Node 16
2. Player: Show wisdom through understanding of how you have angered Lady Shar - that it cannot be undone.CAMP_Shadowheart_State_HadNightsongMeeting = False, SHADOWHEART_ENEMYOFSHARPATHRoll (Wisdom, ) vs 14 (2)
4. [RollResult] True
16. [RollResult] False
5. : *The air seems to chill around you. Your claims of wisdom are rebuffed.*devnoteTWN_CentralSquare_Event_FailedSaveEnd
11. Player: Nod. You feel like a veritable sage, after all you've experience of late.REALLY_SHADOWHEART = FalseRoll (Wisdom, ) vs 14 (0)
- Link to Node 4
- Link to Node 16
12. Player: Nod. Your life is richer, wiser, with your god on your side.CLERIC, SHADOWHEART_ENEMYOFSHARPATH = FalseRoll (Wisdom, ) vs 14 (1)
- Link to Node 4
- Link to Node 16
6. Player: Leave.End
8. : *The statue offers a mute stare, and nothing more. Any secret it guards will remain secret.*TWN_CentralSquare_State_TrialFailedEnd
17. [Alias]
TWN_CentralSquare_HasMet_PlaqueOfWisdom
- Alias to Node 7
10. [Jump]
Jump to Node 7 (2)