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5.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |I explicitly told you to leave and I'm not interested in what you have to say|TWN_Hospital_RooftopRaven_HasMet, TWN_Hospital_RooftopRaven_State_PersuasionFailed, PETPAL End
: |*The raven is unnerved by your presence and clearly wants you to leave*|TWN_Hospital_RooftopRaven_State_Persuaded = False, PETPAL = FalseTWN_Hospital_RooftopRaven_HasMet
23.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Ca-caw!|
1. Player: |*Calm raven down with your im-peck-able animal handling techniques*|Roll (Wisdom, AnimalHandling) vs 6 (0)
22. [RollResult] True
28.
Narrator
: |*Hard to say whether raven was impressed by your skillcheck or a pun, but it isn't threatened by you anymore*|TWN_Hospital_RooftopRaven_State_Persuaded
48.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Ca-Caw!| End
55. [RollResult] False
39.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |*That didn't work and raven seems upset and agressive now*|
12.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Ka-kaw!|FactionHostileToPlayerGroupAfterDialog End
41. Player: |*Notice all the cool stuff raven gathered and complinet its scavenging squills*|Roll (Strength, ) vs 00000000-0000-0000-0000-000000000000 (0)
40. [RollResult] True
19. [Jump] Jump to Node 28 (1)
57. [RollResult] False
29. [Jump] Jump to Node 39 (1)
15. Player: |*Just prepare to fight raven for no good reason*|
10.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Ka-kaw!|FactionHostileToPlayerGroupAfterDialog End
34. Player: |*Slowly back off *|
42.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |*Raven is still concerned but not hostile*| End
31.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |*Raven is calmed down and unconcerned with you being around*|TWN_Hospital_RooftopRaven_State_Persuaded, PETPAL = FalseTWN_Hospital_RooftopRaven_HasMet End
36.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |H... Hi? What are you doing at my home?|TWN_Hospital_RooftopRaven_HasMet = False, PETPALTWN_Hospital_RooftopRaven_HasMet
21. Player: |This literally is just a rooftop though? I just stumbled into you|
7.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Yeah. But I still live here. And you're invading on my living space|
17. Player: |Actually, I just wanted your feedback on my stand up routine? It goes something like that...|Roll (Charisma, Performance) vs 6 (0)
32. [RollResult] True
16.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Ha! Those are some nice jokes!|
52.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Sure, you do seem like a nice enough person. Consider yourself my guest, but nothing more|TWN_Hospital_RooftopRaven_State_Persuaded
20. Player: |So, what do you do here?|
26.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Uh, live?|
3.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Well, okay, most of the time I just scavenge the area.|
27.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Lately there has been an influx of those cultists - provide quite a nice food source. Not much else to say|
18. [Jump] Jump to Node 52 (2)
35. Player: |Can I have those very cool ingredients?|
4.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |No, they're mine. No touchy.|
43. [Jump] Jump to Node 52 (2)
49. Player: |*Take your leave*|
45.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Bye| End
37. [RollResult] False
13.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Your jokes suck and so do you. Leave my home now|TWN_Hospital_RooftopRaven_State_PersuasionFailed
44. [Jump] Jump to Node 47 (2)
60. Player: |Oh, I see there are some cool ingredients you have lying around? I'd really like to discuss those!|Roll (Intelligence, Nature) vs 6 (0)
11. [RollResult] True
14.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Oh, you noticed! Yeah, it was quite a hassle to get them!|
0. [Jump] Jump to Node 52 (1)
54. [RollResult] False
47.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Those are MINE! Don't come any closer to them!|TWN_Hospital_RooftopRaven_State_PersuasionFailed
51. Player: |Okay, I'll take my leave|
58.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |About time| End
53. Player: |I'm not gonna take orders from a harpy *attack*|
25.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Tsk! What else did I expect|FactionHostileToPlayerGroupAfterDialog End
33. [Jump] Jump to Node 6 (1)
46. [Jump] Jump to Node 56 (1)
6. Player: |Oh, I'm sorry, I did't realize. I'll take my leave now.|
9.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Bye and don't come any closer| End
56. Player: |I'm not gonna take orders from a harpy *attack*|
24.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Th.. The audacity!|FactionHostileToPlayerGroupAfterDialog End
38.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |Didn't I tell you to leave?|TWN_Hospital_RooftopRaven_HasMet, TWN_Hospital_RooftopRaven_State_PersuasionFailed = False, PETPAL
2. [Jump] Jump to Node 7 (2)
50.
ade29cab-0f28-42f5-b5bb-4f8911171a9d
: |We haven't talked yet, but your friends seem nice enough to let you hang around|TWN_Hospital_RooftopRaven_HasMet = False, TWN_Hospital_RooftopRaven_State_Persuaded, PETPAL