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Synopsis:
The Visage of Guilt, hovering in front of several skeletons (dead adventurers that found their end by the hands of the Tollhouse Collector).
How to trigger:
loadlevel SCL_Main_A
god on
peace
teleport S_TWN_Tollhouse_Face_Guilt
7. : They gave me what they had. Should I have let them leave? devnoteTWN_Tollhouse_HasMet_Guilt = FalseTWN_Tollhouse_HasMet_Guilt
5. Player: Who are you talking about?
27. : So many. Too many.devnote
28. Player: Yes. But I guess you didn't.
4. : No. I thought there might be more to take. Hidden inside.devnote
24. : I opened them. Searched inside them.devnote
25. Player: That sounds like it might have proved fatal.
23. : Yes. Many died - all for trying to pass. I took too much from them.<br>devnote
12. Player: Smart - the most precious things are often hidden deepest.
0. : I thought so too - but I found nothing. And regretted everything.
20. [Jump]
Jump to Node 14 (2)
2. Player: Why would you do something like that?
22. : Some wouldn't pay their dues. Some couldn't.devnote
14. : They paid a different price in the end.devnote
1. Player: If you can tell right from wrong, maybe we can still fix this. Roll (Charisma, Persuasion) vs 14 (0)
19. [RollResult] True
11. : Yes - yes yes. Help me. Make me pay.devnoteEnd
6. [RollResult] False
3. : I can't, I can't. It's too late.devnoteEnd
10. Player: Perhaps you'd feel less guilty if you paid for your crimes too.Roll (Wisdom, Insight) vs 14 (0)
30. [RollResult] True
16. : Yes, yes. I have gold. So much gold. Take it.
29. : Take it all, whatever the cost.End
17. [RollResult] False
9. : My guilt is my payment. My debts, bottomless.End
13. Player: People die all the time. Stop being dramatic, and get over it.
31. [Jump]
Jump to Node 3 (1)
21. Player: No - there's always more to take.
18. : That's what I thought. But I found nothing.
8. Player: Leave.End
15. : They paid more than their share.devnoteEnd