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Synopsis:
JLatino: This is where creatures of the night: illithid player, emperor, and Astarion states are dealt with.
Could likely start on the docks, would be nice to start them walking back to the warehouse area at Trunk Point to get a staging change into the scene.
EXITS:
END_BrainBattle_CombatOver_Nested_Conclusion
Terminus
53. Player: [TagGreeting]
0. [Alias]
- Alias to Node 240
45. : *You could stay, and help. Your considerable strengths would not be unwelcome in such an endeavour...*GLO_Origin_PartOfTheTeam_Karlach, END_CombatOver_State_HasCompanions = False, FULL_CEREMORPH
186. [Visual State]
225. : *At least you would not be alone... as long as Karlach, despite her change, stays Karlach.*FULL_CEREMORPHEnd
139. : *At least you would not be alone... if only Karlach's heart were healed.*ORI_State_PartneredWithKarlachEnd
15. : *At least you would not be alone... if only you knew where Karlach was.*devnoteEnd
103. Player: [TagAnswer]
END_BrainBattle_Event_GaleAscendsTheStalkAloneEND_RandomCompanion_Find
13. [Visual State]
206. : We honour the fallen. Starting with Gale. devnoteEND_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_LAEZEL
164. : We raise a glass to Gale. Perhaps the Elfsong still stands? <br>devnoteEND_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_SHADOWHEART
133. : I suppose we'd better honour Gale - perhaps there's a library somewhere that has a bar and a room full of virgins.devnoteORI_Astarion_State_BecameVampireLord, END_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_ASTARION
145. : I suppose we'd better honour Gale, - perhaps there's a library somewhere that has a bar... devnoteORI_Astarion_State_BecameVampireLord = False, END_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_ASTARION
233. : We honour Gale. A plaque perhaps, or better yet a statue. devnoteEND_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_WYLL
135. : We should honour the wizard's sacrifice. I shall plant a forest in his name. <br>devnoteEND_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_HALSIN
24. : We can spare more than a moment for Gale. And more than one drink. devnoteEND_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_JAHEIRA
111. [Jump]
Jump to Node 137 (2)
70. : We will drink for Gale. Boo and I are banned from most of the inns in the city, but you may order for us. devnoteEND_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_MINSC
180. : We should claim whatever's left of the Elfsong as spoils, and drink it dry. We will raise the first glass to our memories of Gale.devnoteEND_RandomCompanion_Picked, END_BrainBattle_Event_AskedWhatNext = False, REALLY_MINTHARA
198. : *Rest, rejoice, and remember Gale - the wizard who sacrificed himself to save the world.*
28. : [TagAnswer]
1. Player: A quick rest, and then - to work. There's a lot of good a mind flayer could do in this world, and I intend to do it.END_CombatOver_Event_GaleWantsDrink, FULL_CEREMORPH
51. Player: [TagAnswer]
END_RandomCompanion_Find
179. : Then let us hope your intentions remain as they are and do not undergo any further corruption. devnoteEND_RandomCompanion_Picked, REALLY_LAEZEL
212. [Jump]
Jump to Node 137 (2)
71. : We've certainly benefited from your gifts. It stands to reason that others may do so also. END_RandomCompanion_Picked, REALLY_SHADOWHEART
54. : How wonderful, but do try not to limit yourself. You've just saved the world, now is not the time to become boring.devnoteORI_Astarion_State_BecameVampireLord, END_RandomCompanion_Picked, REALLY_ASTARION
72. : Just remember who your friends are, will you? In case you start to become... well, you know, hungry.devnoteORI_Astarion_State_BecameVampireLord = False, END_RandomCompanion_Picked, REALLY_ASTARION
11. : It seems you've found peace with yourself - I'm glad. Just as long as your intentions remain as pure as they are now. END_RandomCompanion_Picked, REALLY_WYLL
118. [Jump]
Jump to Node 179 (2)
41. : Your intellect will be valuable indeed. So long as it remains uncorrupted. END_RandomCompanion_Picked, REALLY_GALE
19. : I can't pretend to understand your ambitions, or what drives them, but I wish you well. END_RandomCompanion_Picked, REALLY_HALSIN
36. : Were it any other mind flayer, I would put an end to this right now. But - I suppose you have earned the benefit of the doubt.END_RandomCompanion_Picked, REALLY_JAHEIRA
203. : Boo thinks you are very wise. He only wishes to remind you that his brain - while vast - would not make much of a meal. END_RandomCompanion_Picked, REALLY_MINSC
87. : As long as you have no designs on my mind, I do not much care what your intentions are.devnoteEND_RandomCompanion_Picked, REALLY_MINTHARA
35. Player: I'll stay in the city. The world could use a mind flayer with good intentions. And a mind flayer's intellect.END_CombatOver_Event_GaleWantsDrink = False, FULL_CEREMORPHEND_BrainBattle_Event_PlayerAndEmperorRule
59. [Visual State]
97. : It's true. Whatever benefits one illithid could bring will only be doubled when there are two. MINDFLAYER
259. Player: I'm a mind flayer. I'll do whatever I please. FULL_CEREMORPHEND_BrainBattle_Event_PlayerAndEmperorRule
246. [Visual State]
117. : Quite right. MINDFLAYER
62. Player: [TagAnswer]
END_RandomCompanion_Find
26. [Visual State]
173. : Fine. But do not let your guard down, even for a moment. Any hunter worth their blade seeks an illithid head as a trophy.devnoteEND_RandomCompanion_Picked, REALLY_LAEZEL
17. [Jump]
Jump to Node 137 (2)
83. : I can't guarantee you a warm welcome in the city, but should you find me, you'll have a seat at my table.GLO_Wyll_State_GrandDuke, END_RandomCompanion_Picked, REALLY_WYLL
38. : Then we'll both be carving our own paths. I wish you well in yours.GLO_Wyll_State_GrandDuke = False, END_RandomCompanion_Picked, REALLY_WYLL
10. : And so long as it doesn't please you to munch on my cerebellum, I'll be right behind you.END_RandomCompanion_Picked, REALLY_GALE
104. [Jump]
Jump to Node 173 (2)
90. : Easier said than done, I fear. You may find yourself welcome in some circles... but set upon in far more.END_RandomCompanion_Picked, REALLY_HALSIN
47. : As you should, you have earned the right. END_RandomCompanion_Picked, REALLY_MINTHARA
16. : As long as it's still you in there, and you haven't completely lost your mind.<br>END_RandomCompanion_Picked, REALLY_SHADOWHEART
254. : By all means, go and live however you wish. As long as we don't get in each other's way, I'm sure all will be well.devnoteORI_Astarion_State_BecameVampireLord, END_RandomCompanion_Picked, REALLY_ASTARION
266. : At this point, you've earned it. Just don't start any grand designs, and I'm sure we'll all stay friends.devnoteORI_Astarion_State_BecameVampireLord = False, END_RandomCompanion_Picked, REALLY_ASTARION
221. : And so long as they remain your wants, and not those of any hivemind - I wish you well.devnoteEND_RandomCompanion_Picked, REALLY_JAHEIRA
249. : Minsc and Boo will be keeping many eyes on you. For friendship, of course - and to be sure you sup only on sinful brains.END_RandomCompanion_Picked, REALLY_MINSC
149. Player: I think it's best I find somewhere to go into hiding.FULL_CEREMORPH
91. [Visual State]
132. : A wise decision. You will not be welcome here, no matter what miracles you perform. MINDFLAYER
55. Player: [TagAnswer]
END_RandomCompanion_Find
115. : Far from the fate you deserve for the sacrifices you have made, but... I understand.END_RandomCompanion_Picked, REALLY_LAEZEL
244. : [TagAnswer]
MINDFLAYER
229. [Jump]
Jump to Node 141 (1)
268. [Jump]
Jump to Node 46 (2)
119. : A poor reward, considering the sacrifices you made. But I understand. May Lady Shar bless you.devnoteEND_RandomCompanion_Picked, REALLY_SHADOWHEART, SHADOWHEART_SHARPATH
57. : A poor reward, considering the sacrifices you made. But I understand. devnoteEND_RandomCompanion_Picked, REALLY_SHADOWHEART
236. : It's not so bad in the dark. Only about half of the Baldurian sewers are active.<br>devnoteORI_Astarion_State_BecameVampireLord, END_RandomCompanion_Picked, REALLY_ASTARION
75. : You are braver than I could ever dream to be. I hope we will meet again, on a cloudy night.devnoteORI_Astarion_State_BecameVampireLord = False, END_RandomCompanion_Picked, REALLY_ASTARION
270. : It's unfair. All you've done for me, for the Sword Coast - only to be forced into the dark. I'll miss you dearly.END_RandomCompanion_Picked, REALLY_WYLL
27. : It's far from the fate you deserve for the scale of your sacrifice, but I understand why you feel the need to do it. END_RandomCompanion_Picked, REALLY_GALE
194. [Jump]
Jump to Node 115 (2)
252. : You deserve so much better, but alas... I understand. Do as you must.END_RandomCompanion_Picked, REALLY_HALSIN
32. : To hide your face from the city you saved. You see now why this hero's business is not all story and song.devnoteJaheira_InParty_HasMetJaheirasFamily, END_RandomCompanion_Picked, REALLY_JAHEIRA
213. : It is an injustice, that those you saved will not see the goodness behind an evil face. But Boo and I - we will visit!devnoteEND_RandomCompanion_Picked, REALLY_MINSC
215. [Visual State]
131. : I fear you must. These people are too short-sighted to recognise a saviour in an unfamiliar form.END_RandomCompanion_Picked, REALLY_MINTHARA
9. Player: Let's get out of this city. The Underdark calls to me...FULL_CEREMORPH
138. Player: [TagAnswer]
END_RandomCompanion_Find
204. [Visual State]
153. : The Underdark has its violent charms. I might just pay you a visit once you're settled.END_RandomCompanion_Picked, REALLY_LAEZEL
112. : It's not for everyone, but it is a wise choice for you. MINDFLAYER
166. : You have much to learn about yourself in your new form, and the Underdark will prove a fitting nursery.
14. [Jump]
Jump to Node 46 (2)
211. : *There was always going to be a moment when your sacrifice caught up with you. A threshold beyond which you would have to venture alone. This is that moment.*
199. : *You are a mind flayer, after all. You will have the rest of your long years ahead to understand what that means.*
210. : *Meanwhile your allies have rather inferior plans of their own.*
29. : The Underdark? As much as I appreciate its shadows, I think Lady Shar will have use for me elsewhere...devnoteEND_RandomCompanion_Picked, REALLY_SHADOWHEART, SHADOWHEART_SHARPATH
224. [Jump]
Jump to Node 153 (2)
271. : The Underdark? I've had my fill of lurking in the shadows, if it's all the same.devnoteEND_RandomCompanion_Picked, REALLY_SHADOWHEART, SHADOWHEART_SHARPATH = False
50. : The Underdark? You poor thing. I have a palace, you can sleep on one of a hundred couches until you're on your feet.devnoteORI_Astarion_State_BecameVampireLord, END_RandomCompanion_Picked, REALLY_ASTARION
182. : The Underdark? Now that's a thought. Just not to the Drow - they don't treat pretty boys too kindly. Or any boys at all, really.devnoteLOW_CazadorsPalace_RitualRoom_State_ReleasedPrisoners = False, ORI_Astarion_State_BecameVampireLord = False, END_RandomCompanion_Picked, REALLY_ASTARION
169. : The Underdark is a popular option. Just try to avoid the vampire spawn - I can't promise they'll be as friendly as yours truly. devnoteLOW_CazadorsPalace_RitualRoom_State_ReleasedPrisoners, ORI_Astarion_State_BecameVampireLord = False, END_RandomCompanion_Picked, REALLY_ASTARION
107. : Answer it, then - but you'll be going without me. I'm sorry.END_RandomCompanion_Picked, REALLY_WYLL
96. : The Underdark? Not exactly on the top of my list, but I think I understand why the idea appeals to you. END_RandomCompanion_Picked, REALLY_GALE
49. : The Underdark? All part of nature's creation, of course, but perhaps not its most hospitable corner, after all we've been through...END_RandomCompanion_Picked, REALLY_HALSIN
129. : Then you must answer. But far more deadly terrain awaits me here. Home.devnoteJaheira_InParty_HasMetJaheirasFamily, END_RandomCompanion_Picked, REALLY_JAHEIRA
134. : I am not sure it is a call that Boo can answer.END_RandomCompanion_Picked, REALLY_MINSC
187. : It calls to me too, but I can never return. I have executed enough heretics in my time to know what horrors await an exile from Lolth.END_RandomCompanion_Picked, REALLY_MINTHARA
228. Player: A celebration sounds perfect. END_CombatOver_Event_GaleWantsDrink, FULL_CEREMORPH = False
105. Player: I think a celebration is in order. END_CombatOver_Event_GaleWantsDrink = False, FULL_CEREMORPH = False
165. Player: [TagAnswer]
END_RandomCompanion_Find
185. [Visual State]
43. : A wise choice, ra'stil, perhaps the wisest you've ever made.devnoteEND_RandomCompanion_Picked, REALLY_LAEZEL
65. [Jump]
Jump to Node 137 (2)