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Synopsis:
Avatar Shadowheart has a moment of reflection by herself in a room in the elfsong tavern, the night after the battle for Baldur's Gate and defeat of the Netherbrain. She considers what comes next, with reactivity for how her personal story played out.
10. : *Quiet, at last. The din of battle has ceased. The voice of the Netherbrain has been silenced.*
7. : *In the days to come, the dead will be buried, rubble will be cleared, and life will go on. For the city, and for you.*
5. : *For the first time in too long, you can afford to dream of the future. So what shall it be?*
0. Player: You are Lady Shar's right hand. Your place is wherever she commands you to be.ORI_Shadowheart_State_Shar_KilledParentsORI_Shadowheart_State_LeadHouseOfGriefAlone
15. : *Your authority is new - untested. Perhaps there will be dissent to quash, examples to be made. And once your place is secure, who knows...?*
16. : *There are many in the city and beyond who are in desperate need of Lady Shar's embrace. You shall help them, of course. And relish every moment of it.*devnoteEnd
11. Player: You are free from Shar's grasp, but at the cost of your parents. Perhaps you can find peace where this all began.ORI_Shadowheart_State_RejectShar_KilledParentsORI_Shadowheart_State_FindHerselfAlone
20. : *There is a dark forest out there somewhere. A place where a frightened little girl became Shadowheart. You must seek it out, and when you find it, offer a prayer for your parents.*
14. Player: A quiet life, perhaps. With your parents close at hand. You have a lot of lost time to make up for.ORI_Shadowheart_State_RejectShar_SavedParentsORI_Shadowheart_State_ReturnToFamilyFarm
3. : *For too long, you thought the only family you had was the one Shar forced upon you. But now you know the truth. Now you can reconnect, and heal - together.*
2. : *A long time ago, you never came home. Now is the time to correct that.*devnoteEnd
17. Player: A quiet life, perhaps. With your parents close at hand. You have a lot of lost time to make up for.ORI_Shadowheart_State_Shar_SavedParentsORI_Shadowheart_State_ReturnToFamilyFarm
4. Player: Take a break. See perhaps if you can find someone to spend the nights with...ORI_Shadowheart_State_FindACompanion
6. : *Who wouldn't want to spend some time with the saviour of Baldur's Gate? Oh the stories you could tell them...*devnoteEnd
1. Player: Who says it's too soon to strike out on another adventure? There's a whole world - and more - out there to explore...END_GameFinale_State_GoAdventure
9. : *Your mother and father are in no fit state for a life on the road... but once they have somewhere they can be comfortable, and you take care to visit often, what harm...?*ORI_Shadowheart_State_RejectShar_SavedParents
21. : *Besides, there are some adventures you wouldn't want your parents to know about.*devnoteEnd
13. [Alias]
ORI_Shadowheart_State_Shar_SavedParents
- Alias to Node 9
- Link to Node 21
12. : *Think of all the places where people live in ignorance of Lady Shar's teachings... it is nothing less than your solemn duty to usher them towards her embrace.ORI_Shadowheart_State_Shar_KilledParents
8. : *And if you should enjoy yourself in the process, well, what harm...?*devnoteEnd
19. : *Your parents wanted you to live your life on your own terms. This is how you can honour their memory.*ORI_Shadowheart_State_RejectShar_KilledParents
18. : *That's it settled then - you'll strike out once again, and see what the roads untravelled reveal to you. Hard to abandon the adventuring life, once you gain a taste for it...*devnoteEnd