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Synopsis:
The player's allies are gathered in a building before the High Hall combats to reach the Netherbrain. They have been warned that one of us might be an illithid. This dialogue carries that reactivity, followed by the 'and my axe' battle rally from all of our allies.
How to trigger:
Debug book > Set Quest> Act 3 > Endgame > Master Setup
Repeat the step above
Follow follow all the steps up until choosing mindflayer
Either go through the default options of go through manual setup
Choose either Good or Evil Allies
Proceed as normal
48. : Thou art alone, but for thy friends. Didst thou not make allies?END_GatherYourAllies_State_NoAlliesPresent
111. : I fear thy final confrontation will prove quite a challenge.
82. : Hadst thou allies, the yoke of salvation may not have weighed down on thee so.
184. : But, since thou didst not convince others to join thy cause, thou wilt face the Netherbrain's assault armed only with thine own faculties.
61. : Let us hope they are enough, lest this plane fall to illithid ruin.
60. : I wish thee good fortune, and good grace. End
70. : We have lost much already. And we will lose more before the day is out. devnote
179. : You may not have expected to be here. You may not have wanted this fight.END_GatherYourAllies_State_PlayerHasMoreEvilAllies
53. : The soldiers around you may not be friends. In fact, they may be strangers, antagonists, enemies.
110. : But today, they are your allies. For today, we fight a greater evil than any of you have ever known. And we cannot fight it alone.
187. : Though it may not be your city, though it may not be your cause, you must find it within you to fight side by side. For today - devnote
40. [Jump]
Jump to Node 183 (2)
51. : But even when the last soul falls, Baldur's Gate will stand. For Baldur's Gate is more than just a city.
143. : It is more than a place of opportunity for those of mercantile spirit, more than a place of refuge for those who are lost, more than a home for friends, loved ones, and adventuring souls...
0. : Baldur's Gate is a place where anyone can find what they need - if they're just willing to fight for it.
183. : Today - Baldur's Gate needs us. Today, we fight for - devnote
120. : You're late, friend.devnoteEND_GatherYourAllies_HasMet_IllithidAlly
56. : This is the one you spoke of?devnote
160. : The very same. The champion we've been waiting for.
78. : The one who will save Baldur's Gate from ruin.
34. : *The Fist eyes you with suspicion. He was not expecting the saviour of Baldur's Gate to be a mind flayer.*END_General_State_PlayerIsMindFlayer, FULL_CEREMORPH
142. : *The Fist examines your illithid ally with suspicion. He was not expecting the saviour of Baldur's Gate to be accompanied by a mind flayer.*END_General_State_EmperorIsPartyMindFlayer, FULL_CEREMORPH
28. : *The Fist examines your illithid ally with suspicion. He was not expecting the saviour of Baldur's Gate to be accompanied by a mind flayer.*END_General_State_OrpheusIsMindFlayer, FULL_CEREMORPH
31. : Appearances may change, but they do not mask the one within. This one I know.FULL_CEREMORPH = False
107. [Alias]
END_General_State_PartyMemberIsMindFlayer
- Alias to Node 117
133. : This mind flayer will fight with thee. It will save thy city and thy lives.
84. : *The Fist's suspicion softens to curiosity, his hostility melting at the recognition that there's more beyond those eyes than malice.*END_General_State_PlayerIsMindFlayer, FULL_CEREMORPH
68. : *The Fist eyes your illithid ally with suspicion, softening to curiosity. His hostility melting at the recognition that there's more beyond those eyes than malice.*END_General_State_EmperorIsPartyMindFlayer, FULL_CEREMORPH
164. : My steel is yours... mind flayer.,
FULL_CEREMORPHdevnote
164. : My steel is yours. devnote
26. : And I'm not alone. END_GatherYourAllies_State_NoAlliesPresent = False
42. : Never thought I'd be fighting alongside a mind flayer! But I'll fight with you. With magic. END_General_State_PlayerIsMindFlayerEND_GatherYourAllies_Event_ArabellaReinforcementAwarded
1. : You helped me, once. I figured it's time I paid you back. With magic. END_GatherYourAllies_Event_ArabellaReinforcementAwarded
119. : I'm better at crafting steel than wielding it - your friend here is armoured and potion-fuelled and ready for battle! devnoteEND_GatherYourAllies_Event_OwlbearCubReinforcementsAwarded
66. : *Screech!*
79. : I have marshalled the best the Flaming Fist has to offer. We will fight to the last.END_GatherYourAllies_Event_FlorrickReinforcementAwarded
150. : My Ironhand Gnomes brought enough explosives to level the Upper City. Just show us where we're needed.END_GatherYourAllies_Event_IronhandReinforcementsAwarded
73. : You may have changed, but my debt to you still stands. The Ironhand Gnomes' firepower is yours to command. Just show us where it's needed.END_General_State_PlayerIsMindFlayerEND_GatherYourAllies_Event_IronhandReinforcementsAwarded
23. : You've unexpected friends, but my debt to you still stands. The Ironhand Gnomes' firepower is yours to command. Just show us where it's needed.END_General_State_PartyMemberIsMindFlayerEND_GatherYourAllies_Event_IronhandReinforcementsAwarded
93. : Your safety is of paramount importance, citizen. My services are at your disposal.END_GatherYourAllies_Event_SteelWatcherReinforcementsAwarded
172. : The Moonmaiden's silver light is a shield in dark times. Today, it is mine to wield.END_GatherYourAllies_Event_IsobelReinforcementsAwarded
141. : And I hold her sword.END_GatherYourAllies_Event_IsobelReinforcementsAwardedEND_GatherYourAllies_Event_NightsongReinforcementsAwarded
131. : The Moonmaiden's silver light can cut as sharp as any sword. I wield it this day.END_GatherYourAllies_Event_NightsongReinforcementsAwarded
81. : Whatever strength I have to lend, I will lend it. Son - let us make our city proud again.,
REALLY_WYLLEND_GatherYourAllies_Event_RavengardReinforcementAwarded
81. : Whatever strength I have to lend, I will lend it. I will make my city proud again. END_GatherYourAllies_Event_RavengardReinforcementAwarded
71. Player: [TagAnswer]
END_GatherYourAllies_Event_RavengardReinforcementAwardedORI_Inclusion_Wyll
83. : Our city, father. Today, I fight in your honour.
69. Player: [TagAnswer]
ORI_Inclusion_End_Wyll
178. : Did you think I was going to let you have all the fun? Mol looks out for her friends, mind flayers included, and she'll have your back. Trust me.END_General_State_PartyMemberIsMindFlayerEND_GatherYourAllies_Event_MolReinforcementsAwarded
166. : Did you think I was going to let you have all the fun? Mol looks out for her friends, and she'll have your back. Trust me.END_GatherYourAllies_Event_MolReinforcementsAwarded
58. : You carried me once, friend, and now I'll carry you. Ho-ho! END_GatherYourAllies_Event_PhasmReinforcementAwarded
88. : You can count on me, little squid. I thirst for the hunt. END_General_State_PlayerIsMindFlayerEND_GatherYourAllies_Event_OrthonReinforcementAwarded
5. : Ramazith's arcane artillery is more than ready to demolish your enemies and mine. Give the word, and you will not be disappointed. LOW_SorcerousSundries_State_PlayersSideWithLorroakanEND_GatherYourAllies_Event_LorroakanReinforcementAwarded
43. : You've bought yourself some Zhentish steel. Use it well.END_GatherYourAllies_Event_ZhentReinforcementAwarded
170. : I'm in the mood to crack some skulls after that fuckery in the Temple of Bhaal. The City Watch will be glad to oblige me.END_GatherYourAllies_Event_ValeriaReinforcementsAwarded
122. : Not sure what I have to offer a mind flayer, if I'm honest, but I hope my words of encouragement and reassurance will strengthen your - ah - resolve.END_General_State_PartyMemberIsMindFlayerEND_GatherYourAllies_Event_VoloReinforcementsAwarded
16. : The journey has been brutal, but I stand here a Hellrider once more, and I would die a proud man if I died this day.devnoteEND_GatherYourAllies_Event_HellriderReinforcementsAwarded
37. : I have gathered Lady Shar's faithful. They wait in the shadows for your order.END_GatherYourAllies_Event_ViconiaReinforcementAwarded
75. : The blood god asks tribute. The kuo-toa answer the call!END_GatherYourAllies_Event_KuoToaReinforcementAwarded
102. : Congratulations, petal - you've got a hag on your side. And if that doesn't save your arse, nothing can.END_GatherYourAllies_Event_HagReinforcementAwarded
118. : I want my city back, and I've brought the toughest bastards from the Guild to get the job done.END_GatherYourAllies_Event_KeeneReinforcementAwarded
155. : Your Father has sent me to your aid again, Chosen one. Together we will bring new glory to His name. I will bless you in the coming battles. Let us bathe the way in blood. END_GatherYourAllies_Event_SarevokReinforcementAwarded
- Link to Node 116
- Link to Node 162
22. : The Murder Lord's own tributes will be yours to command. Use us violently, and slaughter well.END_GatherYourAllies_Event_SarevokReinforcementAwarded
116. : My dark forces are at your command today. We have a common goal.ORI_Astarion_State_BecameVampireLordEND_GatherYourAllies_Event_AstarionLordReinforcmentAwarded
154. : I was the first Dark Justiciar in a generation, but soon we'll be legion. And today, we fight at your side.ORI_Shadowheart_State_Shar_KilledParentsEND_GatherYourAllies_Event_ShadowheartReinforcementsAwarded
49. : All the strength of the lands we healed flows through me. And from me, to you. No matter what form you take.END_General_State_PlayerIsMindFlayerEND_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded
67. : All the strength of the lands we healed flows through me. And from me, to you. And whatever company you keep. END_General_State_PartyMemberIsMindFlayerEND_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded
12. : All the strength of the lands we healed flows through me. And from me, to you.END_GatherYourAllies_Event_SpiritOfTheLandReinforcementAwarded
165. : I wouldn't miss this for all the souls in the city. Call my name, and I'll bring the hellfire.END_GatherYourAllies_Event_MizoraReinforcementAwarded
17. : Nature's servant awaits.devnoteEND_GatherYourAllies_Event_JaheiraReinforcementsAwarded
3. : Glad to have you with us, and not a moment too soon.
10. : *The air is thick with anticipation. All eyes are on you.*END_GatherYourAllies_State_NoAlliesPresent = False
128. Player: [PassiveRoll]
Roll (Wisdom, Insight) vs 10 (0)
19. [RollResult] True
32. : *They're expecting a speech, something to stir their hearts and put fire in their bellies for the fight ahead.*
136. : *What will a mind flayer say that could encourage them on the threshold of battle?*END_General_State_PlayerIsMindFlayer, FULL_CEREMORPH
169. Player: Why speak at all? Infiltrate their minds, and stir whatever motivations you find within.
125. [TagCinematic]
devnote
108. [Alias]
- Alias to Node 168
127. [Jump]
Jump to Node 13 (1)
130. [Jump]
Jump to Node 29 (1)
62. [Jump]
Jump to Node 33 (1)
14. [Jump]
Jump to Node 57 (1)
65. Player: Our freedom depends on you. Fight with everything you have.
121. : *Uncertainy ripples through them. That a mind flayer could appeal to freedom is... a confusing notion.*
140. [Jump]
Jump to Node 129 (1)
76. [Jump]
Jump to Node 132 (1)
158. [Jump]
Jump to Node 156 (1)
137. : [TagAnswer]
29. Player: Look to Wyll - the Grand Duke's words will surely inspire them. ,
FULL_CEREMORPHGLO_Wyll_State_GrandDuke, ORI_Wyll_State_IsInParty, REALLY_WYLL
29. Player: Look to Wyll - the Grand Duke's words will surely inspire them. GLO_Wyll_State_GrandDuke, ORI_Wyll_State_IsInParty, REALLY_WYLL