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    Synopsis:

    the final words of a Flaming Fist cleric who sought to protect the inhabitants of the house at all costs. This is meant to give the player some idea that the High Hall is currently made of swiss cheese and that a full frontal assault isn't the only option available here

    How to trigger:

    Cast Speak with Dead on Halfar at (329, -31)


  • 30.
    Narrator
    : *The corpse does not stir. It will answer no more questions.*GLO_SpeakWithDead_State_QuestionsLimitReached
    End
  • 31.
    Narrator
    : *The corpse regards you lifelessly.*GLO_SpeakWithDead_State_QuestionsLimitReached = False
    • 3. Player: Who are you?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 24.
        Dead Flaming Fist
        : Halfar... cleric... Ilmater...
        • 37.
          Dead Flaming Fist
          : [TagAnswer]
    • 14. Player: What were you doing here? GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 8.
        Dead Flaming Fist
        : Trying to... help... survivors... flee...
        • 32.
          Dead Flaming Fist
          : Never... even... made it... past... gate...
          • 16.
            Dead Flaming Fist
            : [TagAnswer]
    • 12. Player: Where did you come from?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 10.
        Dead Flaming Fist
        : Baldur's... Gate... Flaming Fist... reserve...
        • 35.
          Dead Flaming Fist
          : [TagAnswer]
    • 23. Player: Did you see where the Netherbrain went? GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 15.
        Dead Flaming Fist
        : Up... high up...
        • 34.
          Dead Flaming Fist
          : Huge shadow... rising... covering... all...END_GatherYourAllies_HalfarSawBrain
          • 9.
            Dead Flaming Fist
            : Transformation... chaos... illithids... everywhere...
            • 22.
              Dead Flaming Fist
              : [TagAnswer]
    • 25. Player: How do I get to the brain from here? END_GatherYourAllies_HalfarSawBrain, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 4.
        Dead Flaming Fist
        : Must go... up...
        • 20.
          Dead Flaming Fist
          : But... courtyard... heavily guarded... END_GatherYourAllies_HalfarSaidBrainHeavilyGuarded
          • 6.
            Dead Flaming Fist
            : Will not... make it... that way...
            • 36.
              Dead Flaming Fist
              : [TagAnswer]
    • 27. Player: Is there another way to reach the brain? END_GatherYourAllies_HalfarSaidBrainHeavilyGuarded, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 21.
        Dead Flaming Fist
        : Enemies... came... from... mountainside...
        • 13.
          Dead Flaming Fist
          : Not sure... where...
          • 17.
            Dead Flaming Fist
            : [TagAnswer]
    • 7. Player: What forces await in the courtyard?END_GatherYourAllies_HalfarSaidBrainHeavilyGuarded, END_GatherYourAllies_WarnedAboutIllithids = False, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 29.
        Dead Flaming Fist
        : Illithids... and... others... many... END_GatherYourAllies_WarnedAboutIllithids
        • Link to Node 33
    • 2. Player: Who killed you?END_GatherYourAllies_HalfarSaidBrainHeavilyGuarded = False, END_GatherYourAllies_WarnedAboutIllithids = False, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 5.
        Dead Flaming Fist
        : Illithid... one of... many... END_GatherYourAllies_WarnedAboutIllithids
        • 33.
          Dead Flaming Fist
          : Too many...
          • 28.
            Dead Flaming Fist
            : [TagAnswer]
    • 26. Player: How many illithids are there?END_GatherYourAllies_WarnedAboutIllithids, GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 19.
        Dead Flaming Fist
        : Enough... to keep... survivors... from leaving...
        • 0.
          Dead Flaming Fist
          : ...and rescuers... from... entering...
          • 1.
            Dead Flaming Fist
            : [TagAnswer]
    • 11. Player: Leave.GLO_SpeakWithDead_State_QuestionsLimitReached = False
      End
    • 18.
      Narrator
      : *The spell's power wanes. You can ask no more questions.*GLO_SpeakWithDead_State_QuestionsLimitReached
      End
  • 38.
    Narrator
    : *The corpse seems willing to speak - but not to its killer.*GLO_SpeakWithDead_State_Killer
    End