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    Synopsis:

    When the player approaches the safe area at the foot of the brainstem.

    In gameplay, all enemies are killed. The player is not because they're protected by Orpheus' magic.



  • 2.
    Narrator
    : [TagCinematic] devnoteEND_HighHallInterior_State_BombardmentStarted
    • 5.
      Narrator
      : [TagCinematic] END_HighHallInterior_Event_MovePlayersToSafeRoom
      • 0. [Visual State]
        • 4.
          GROUP_GLO_ElderBrain
          : --- you -- are -<br>- persistent-- devnote
          • 3.
            GROUP_GLO_ElderBrain
            : -- You -- have - function.devnote
            • 7.
              GROUP_GLO_ElderBrain
              : LEAVE THEM. Join us. Witness perfection.devnote
              • 1.
                GROUP_GLO_ElderBrain
                : WITNESS THE GRAND DESIGN.devnote
                End
  • 6.
    Narrator
    : [TagCinematic] devnote
    • Link to Node 5