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Synopsis:
The players are making their way up to the Netherbrain while being bombarded by the Nautiloid. Swarms of enemies are joining the combat in an attempt to stop the players. This dialog is to reinforce the goal of moving towards the Netherbrain and that fighting the endless onslaught of enemies is pointless.
How to trigger:
Load END_Main
Proceed to High Hall Interior
Proceed till combat starts
Pass turns till player AD is triggered
0. Player: There's so many to kill! Just push through - reach the brain!,
REALLY_ASTARIONEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: We can't stem this tide of enemies. We must get to the brain!,
FULL_CEREMORPH,
REALLY_LAEZELEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: We can't stem this tide of enemies. We must get to the brain!<br>,
REALLY_LAEZELEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: Stay here and we'll be swarmed. We must keep going, find a way through!,
REALLY_GALEEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: There's too many of them - just focus on the brain!,
REALLY_SHADOWHEARTEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: We're not getting anywhere. We need to make for the brain!,
FULL_CEREMORPH,
REALLY_WYLLEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: We're not getting anywhere. We need to make for the brain!,
REALLY_WYLLEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: This will never stop. We need to get to the brain!,
REALLY_KARLACHEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: Let them empty the skies upon us. It doesn't matter - we have to reach the brain!,
REALLY_JAHEIRAEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: There are too many foes to defeat - reaching the brain is the only hope!,
REALLY_HALSINEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: We could drown the city in their blood, and more would still come. We need to reach the brain!,
REALLY_MINTHARAEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: Let us return and have fun with the endless horde afterward - first, the brain!,
REALLY_MINSCEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: There's too many of them, we need to get to the brain - now!,
FULL_CEREMORPHEND_HighHallInterior_Event_KeepGoingADEnd
0. Player: There's too many of them, we need to get to the brain - now!<br>END_HighHallInterior_Event_KeepGoingADEnd
1. Player: We can't win - not like this. Punch through them and get to the brain!,
REALLY_ASTARIONEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: This onslaught will never cease - we must forge ahead!,
FULL_CEREMORPH,
REALLY_LAEZELEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: This onslaught will never cease - we must forge ahead!<br><br>,
REALLY_LAEZELEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: There's no end to them! This is futile - we need to move!,
REALLY_GALEEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: They won't stop coming! We have to press forward!,
REALLY_SHADOWHEARTEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: They just keep coming. Push past them, get to the Netherbrain!,
FULL_CEREMORPH,
REALLY_WYLLEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: They just keep coming. Push past them, get to the Netherbrain!,
REALLY_WYLLEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: They won't stop coming! We need to get past them!,
REALLY_KARLACHEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: Forward! It is not here that the battle will be won!,
REALLY_JAHEIRAEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: The enemies numbers are too great - we must press forward, before they swamp us!,
REALLY_HALSINEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: They are legion, and we are few. We must push onward to the brain - defeat it, and they will all fall.<br>,
REALLY_MINTHARAEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: Bah, we swat at endless flies - when the great turd awaits us above!<br>,
REALLY_MINSCEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: They just keep coming - we can't keep fighting them forever!,
FULL_CEREMORPHEND_HighHallInterior_Event_KeepGoingADEnd
1. Player: They just keep coming - we can't keep fighting them forever!END_HighHallInterior_Event_KeepGoingADEnd