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Synopsis:
Roles: No Compromise, At Any Cost, Bridge, Karlach
, Orpheus Path Lae'zel
All companions can fill all these roles, so the roles should not be seen as a hard stance in a debate, but the speakers to highlight the risks and options of the big decision. So player questions should remain open ended, asking for party feedback and not telling the party what they will do.
No Compromise: Why they can't be the one to transform, the risks involved, can they trust the Emperor? Some sub nodes should have different reactivity in the case they are already partial illithid, or were open to using the powers but never did
At Any Cost: Why the player needs to be the one to transform, why these decisions may be necessary, the stakes at hand
Bridge: The bridge between the two other topics, to facilitate the and direct the discussion and return the questions back to the player.
Karlach: The only one who can take the players place as the party Mind Flayer. With three companions, she replaces the bridge in most cases. Two companions she replaces the At Any Cost.
Orpheus Path Lae'zel:Always in the "No Compromise" speaker slot, her only mission is to save Orpheus. If the player decides to allow Orpheus to be assimilated, she will interect with a high possibility of leaving the party and fighting the player if they refuse to change their mind.
This dialog is about the avatar and what they should do, but the decision is not made here as it's possible the player can change their mind when they return to gameplay or talk to the Emperor. This is a discussion of their available options, their feelings towards them, and why the player needs to be the one to transform (exception being Karlach).
Their is a risk the player may feel sour towards their team for the perceived cowardice, as almost all of them are not willing to transform. This dialog will need to sell why the player is the hero of this story.
0. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, REALLY_LAEZEL
- Alias to Node 125
156. Player: Sacrifice Orpheus, sacrifice the githyanki people to an eternity of Vlaakith's tyranny.,
REALLY_LAEZEL
113. Player: You will take the hammer, and you will smash the bonds that trap Gith's blessed spawn.,
REALLY_LAEZELEND_IllithidOptions_State_ArrivedWithOrphicHammer
211. Player: Orpheus will lead the charge against the Netherbrain. First, the Grand Design will be thwarted; next, the Comet will raze the Undying Queen!,
REALLY_LAEZELEND_IllithidOptions_State_ArrivedWithOrphicHammer
131. Player: If we're to defeat the brain, transformation may be the better option.
30. Player: Do what you will. Do not expect me to stand quietly by.devnote
161. Player: Becoming a mind flayer seems unthinkable, after all we've done to avoid it.
54. Player: Unthinkable, and unnecessary. I cannot have been clearer. You know what must be done.,
REALLY_LAEZEL
26. Player: We could give the stones to the Emperor. Better to trust a mind flayer than become one.
169. [Alias]
- Alias to Node 98
69. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, END_IllithidOptions_Knows_AssimilationKillsOrpheus, REALLY_LAEZEL
- Alias to Node 14
- Link to Node 176
126. Player: Freeing Orpheus may very well be the best option here.END_IllithidOptions_State_ArrivedWithOrphicHammer, REALLY_LAEZEL
13. [Alias]
- Alias to Node 135
91. [Alias]
ORI_State_PartneredWithLaezel, REALLY_LAEZEL
- Alias to Node 178
- Link to Node 176
166. Player: We have no means of freeing Orpheus. What else can we do?END_IllithidOptions_State_ArrivedWithOrphicHammer = False, REALLY_LAEZEL
15. [Alias]
END_IllithidOptions_Knows_AssimilationKillsOrpheus, REALLY_LAEZEL
- Alias to Node 35
176. Player: Today, the illithid falls and the Comet flies free. You either stand with me, or against me.,
REALLY_LAEZELEnd
79. [Alias]
REALLY_LAEZEL
- Alias to Node 155
- Link to Node 176
71. Player: Enough talk. It's time to act.
163. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, ORI_State_PartneredWithLaezel, REALLY_LAEZEL
- Alias to Node 192
- Link to Node 176
97. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, REALLY_LAEZEL
- Alias to Node 134
- Link to Node 176
36. Player: The Emperor might be right, but we're not out of options yet.,
REALLY_KARLACHdevnoteREALLY_KARLACH
189. Player: Let me transform. I'm... I'm not long for this world. I can feel it. ,
REALLY_KARLACHdevnoteREALLY_KARLACH
148. Player: There'll be no risk in the Emperor controlling me - it's the perfect solution.devnote
132. Player: Say you agree. Please.,
REALLY_KARLACHdevnoteREALLY_KARLACH
62. Player: This should be my sacrifice to make. Not yours.
22. Player: Soldier, my heart feels like a live grenade - gonna blow any minute. You still have a life to live. I don't.
1. Player: Let me do this for you. For me. Please, darling. I want to.devnoteORI_State_WasPartneredWithKarlach, REALLY_KARLACH
207. Player: If this is the end for me, let me be the motherfucker who saved the world.devnote
12. Player: All right. If this is what you really want, all I can say is thank you.END_IllithidOptions_State_AllowKarlachToTransform
11. Player: You're very fucking welcome, soldier.devnote
158. Player: If anyone was gonna be able to pull off a few tentacles, it was going to be me. Let's do this.End
190. Player: I can't, Karlach. I'm sorry. I want it to be me, not you.END_IllithidOptions_State_AllowKarlachToTransform = False
162. Player: I know you. I know you know your own mind. If this is what you want, then all I can say is give 'em Hell, soldier.
112. Player: I won't have to look at you much longer anyway, so I'm really getting the good end of the deal.devnoteEnd
205. Player: No - none of us is turning into a mind flayer. If that means giving them the stones, then so be it.END_IllithidOptions_GD_State_AgreedGiveStonesEmperor
67. Player: We should at least free Orpheus first. There might be another solution here.END_IllithidOptions_State_ArrivedWithOrphicHammer
183. Player: I trust you. Do what you think is right, and I'll stand by you.
120. Player: But if you change your mind, just say so. I'm here. And I'm ready for whatever comes next.End
106. Player: If this is the end for you, you should go out as yourself, not a mind flayer.
175. Player: I'd rather be a mind flayer than have to watch you become one. You still get to live. Do it as you.
89. Player: Are you sure this is what you want?
167. Player: I've never been more sure of anything. This heart inside me is about to blow. Doesn't matter which body it takes out with it, right?
202. Player: Thank you, darling.devnoteORI_State_WasPartneredWithKarlach, REALLY_KARLACH
80. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, 25c1ac70-f65f-4869-8a74-eff5827d9cde, AVATAR = False, REALLY_LAEZEL
- Alias to Node 125
49. Player: Come on, Lae'zel. Even you're not so stubborn to know that isn't the only way forward.,
REALLY_KARLACH,
REALLY_LAEZELdevnoteREALLY_KARLACH
49. Player: |The Emperor could be right, but that doesn't mean we're out of options.|devnoteREALLY_KARLACH
116. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, REALLY_LAEZEL
- Alias to Node 119
43. Player: Let me do it. Let me transform. I don't have much time left. I can feel it. And once I'm gone, the Emperor won't be able to control me.,
REALLY_KARLACHdevnoteREALLY_KARLACH
38. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, END_IllithidOptions_State_ArrivedWithOrphicHammer, END_IllithidOptions_Knows_AssimilationKillsOrpheus, REALLY_LAEZEL
- Alias to Node 77
- Link to Node 111
59. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, END_IllithidOptions_State_ArrivedWithOrphicHammer, REALLY_LAEZEL
- Alias to Node 16
- Link to Node 111
188. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, REALLY_LAEZEL
- Alias to Node 64
- Link to Node 111
105. [Alias]
END_IllithidOptions_State_ArrivedWithOrphicHammer
- Alias to Node 45
- Link to Node 111
7. [Alias]
- Alias to Node 136
111. Player: Make the next moments count. They cannot be undone.devnoteORI_Laezel_State_IsOnOrpheusPath, REALLY_LAEZEL
107. Player: This should be my sacrifice Karlach, not yours.REALLY_KARLACH
104. Player: Soldier, my heart feels like a live grenade - gonna blow any minute. You still have a life to live. I don't.REALLY_KARLACH
29. Player: Let me do this for you. For me. Please, darling. I want to.ORI_State_WasPartneredWithKarlach, REALLY_KARLACH
179. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, END_IllithidOptions_Knows_AssimilationKillsOrpheus, REALLY_LAEZEL
- Alias to Node 170
110. Player: You heard what the Emperor said. Even if we kill it, we still need a mind flayer to be able to use the stones.REALLY_KARLACH
191. [Alias]
- Alias to Node 100
- Link to Node 157
37. Player: Are you really willing, Karlach?REALLY_KARLACH
72. Player: Willing? I'm eager. I'd rather be a mind flayer than have to watch you become one. You still get to live. Do it as you.REALLY_KARLACH
90. Player: This heart inside me is about to blow. Doesn't matter which body it takes out with it, right?<br>REALLY_KARLACH
157. Player: If this is the end for me, let me be the motherfucker who saved the world.REALLY_KARLACH
121. Player: All right. If this is what you really want, all I can say is thank you.END_IllithidOptions_State_AllowKarlachToTransform
58. Player: You're very fucking welcome, soldier.devnoteREALLY_KARLACH
208. [Alias]
ORI_Laezel_State_IsOnOrpheusPath, REALLY_LAEZEL
- Alias to Node 145
83. Player: |Let's hope it doesn't come to that Lae'zel.|End
168. [Alias]
End
127. Player: I can't, Karlach. I'm sorry. I want it to be me, not you.END_IllithidOptions_State_AllowKarlachToTransform = False
143. Player: I know you. I know you know your own mind. If this is what you want, then all I can say is give 'em Hell, soldier.
174. [Jump]
Jump to Node 47 (2)
65. Player: No, Karlach, I won't let you make this sacrifice. If that means giving the stones to the Emperor, then so be it.END_IllithidOptions_GD_State_AgreedGiveStonesEmperor
32. Player: I trust you. Do what you think is right, and I'll stand by you.
199. Player: But if you change your mind, just say so. I'm here. And I'm ready for whatever comes next.End
34. Player: |We should at least free Orpheus before we consider all lost.|END_IllithidOptions_State_ArrivedWithOrphicHammer
130. [Alias]
- Alias to Node 101
149. [Jump]
Jump to Node 32 (1)
82. [Jump]
Jump to Node 103 (1)
10. [Jump]
Jump to Node 19 (1)
124. [Jump]
Jump to Node 84 (1)
2. [Jump]
Jump to Node 47 (1)
94. Player: I'll become a mind flayer. It's our best option.REALLY_KARLACH = FalseEND_IllithidOptions_GD_State_PlayerDecidedBecomeMindflayer
51. [Alias]
103. Player: Freeing Orpheus may very well be the best option here.ORI_Laezel_State_IsOnOrpheusPath, END_IllithidOptions_State_ArrivedWithOrphicHammer, REALLY_LAEZEL
172. [Alias]
- Alias to Node 135
8. [Alias]
ORI_State_PartneredWithLaezel, REALLY_LAEZEL
19. Player: We have no means of freeing Orpheus. What else can we do?ORI_Laezel_State_IsOnOrpheusPath, END_IllithidOptions_State_ArrivedWithOrphicHammer = False, REALLY_LAEZEL
53. [Alias]
END_IllithidOptions_Knows_AssimilationKillsOrpheus, REALLY_LAEZEL
- Alias to Node 35
137. [Jump]
Jump to Node 154 (2)
177. [Alias]
REALLY_LAEZEL
- Alias to Node 155
75. [Jump]
Jump to Node 154 (2)
84. Player: Maybe it's worth freeing Orpheus instead, Lae'zel.ORI_Laezel_State_IsOnOrpheusPath = False, END_IllithidOptions_State_ArrivedWithOrphicHammer, 692975d2-ed69-3a48-f644-feace65ac80e_AskedVlaakithLaezelToReconsider = False, REALLY_LAEZEL
142. [Alias]
692975d2-ed69-3a48-f644-feace65ac80e_AskedVlaakithLaezelToReconsider