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Synopsis:
The player has the last Netherstone, triggering a dialog with the Emperor to point them towards the Netherbrain. Main pieces of info he communicates here:
- The player has met the requirements needed to enter end game
- This trip is one-way
- Frame the upcoming confrontation with the Netherbrain in Morphic Pool
- Where to find the boat
How to trigger:
oe end_emperorprelude_bhaal or
oe end_emperorprelude_gortash
14. : The last stone - I need to see it for myself. devnoteGLO_EmperorPrelude_State_ReceivedGortashStoneLast
25. : There it is. So innocent, but such potential.devnote
16. : You have done very well indeed.
3. : *The Netherstones pulse with psionic energy - permeating you, pulling you in line with their rhythm.*devnote
0. : *The thrum quickens, rising, cresting on a single feeling, a location.*devnoteGLO_EmperorPrelude_State_ReceivedGortashStoneLast
20. : As I expected, the docks under the city must lead to a Morphic Pool - that's where the Chosen imprisoned the brain.devnoteEND_EmperorPreludeCave_State_BeenToCaveGLO_EmperorPrelude_Knows_BrainLocation
21. [Jump]
Jump to Node 30 (2)
31. : There it is - the Morphic Pool. The place where the Chosen imprisoned the brain. That is where we must go. devnoteGLO_BaldursGate_Knows_BrainUnderground
30. : A Morphic Pool beneath the city itself. So that's where the Chosen imprisoned the brain.devnoteGLO_EmperorPrelude_Knows_BrainLocation
29. Player: Why would they put it there?
10. : To conceal it, one would imagine.
33. : And to maintain the illusion of their own control above ground.
9. Player: Do you think we're ready to face the elder brain?
6. : With the stones in hand and the Chosen dead, we stand as good a chance as we ever will.
28. : As to how good a chance that is - I cannot say. But I have hope.
18. Player: We should go back to the undercity docks. END_EmperorPreludeCave_State_BeenToCave
15. [Jump]
Jump to Node 19 (1)
1. Player: You know Baldur's Gate best - how do we find this Morphic Pool?END_EmperorPreludeCave_State_BeenToCave = False, WYR_DaisyEmperorBalduran_PlayerKnowsBalduranIdentity
27. : If memory serves, there are smuggling routes beneath the city - they will take you underground.
26. Player: So how do we get to the Morphic Pool?END_EmperorPreludeCave_State_BeenToCave = False, WYR_DaisyEmperorBalduran_PlayerKnowsBalduranIdentity = False
2. : The same way one gets to the bowels of anything - the sewers.
19. : When we reach the Pool, we will find the brain and we will end this - in death, thralldom, or freedom.
12. : But a word of caution - once we cross into the elder brain's domain, there will be no turning back.
11. : Finish your business here before you proceed. The brain will be waiting for us. devnoteEnd
13. Player: I'm not ready.
5. : You are right to be cautious. A fight with the most powerful being in all the Realms is not to be entered into ill-prepared.
4. : Once we cross into the elder brain's domain, there will be no turning back.
23. : We will end this - one way or another - in death, thralldom, or freedom.
32. : *The thrum quickens, rising, cresting on a single feeling, a location.*devnote
- Link to Node 31
- Link to Node 30
17. : *The Netherstones pulse with psionic energy - permeating you, pulling you in line with their rhythm.*devnoteEND_General_State_CurrentlyInMorphicPool, GLO_EmperorPrelude_State_ReceivedGortashStoneLast
22. : The last stone - I need to see it for myself. devnote
8. : There it is. So innocent, but such potential.devnote
7. : You have done very well indeed.End
24. : So we have the final stone - I need to see it for myself. devnote