Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
In certain areas in the Undercity, Orin will abduct and impersonate a target companion. Choice of target is the same as the camp abduction, but method and impersonation is not tied to the camp.
How to trigger:
To trigger the In-World Abductions 1)
CTRL+SHIFT+9 (Debug book) Go to Region -> Act 3 -> Undercity -> Bhaal Temple -> In-World Abdcution 1.
2) CTRL+SHIFT+8 (Camp debug book) - Invite Individual -> Gale
3) Walk forward a bit down the stairs and you should trigger the event. Orin-as-Gale will run towards you and start the dialog. 4) If you want to try the other abduction location, you'll need to reload and use debug book to go to the other 3 locations.
10.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: Is that... is that truly you...? I thought I might never see you again.devnote
0.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: No... you need to leave. Put as much distance as you can between yourself and that monster. devnote
17. Player: What monster?
3.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: Orin. Orin the Red.
22. [Jump] Jump to Node 26 (1)
20. Player: Gale, you're hurt. What happened?
27.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: Orin happened.
Link to Node 22
21. Player: Hold on. What are you doing down here?
1.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: Orin. She snatched me up, from our camp. Brought me down here to her temple. A Bhaalist enclave.
15.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: How long has it been? A tenday? Longer? I can't even tell... She did things to me... such awful things. Even I don't have the words. She... she took things from me...devnote
24.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: She let me run. She likes the sport of it... told me I could earn back what she cut off. My trophy, she said, if I could outpace her...
13.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: Look, you can't fight her. She's too strong. Turn around. I'm done running. I'll buy you what time I can.devnote
6. Player: All right. We'll turn back and figure out a way to deal with her. Thank you.
23.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: That's it? You'd leave him, filleted and afraid, to fend for himself? So cold. So cruel.devnote
11.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: [TagCinematic] devnoteWYR_OrinsImpersonation_State_MetOrinOnceLOW_BhaalTemple_Event_TransformToOrin End
2.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: [TagCinematic] devnoteWYR_OrinsImpersonation_State_MetOrinOnce = FalseLOW_BhaalTemple_Event_TransformToOrin End
25. Player: I'm not leaving without you.
7.
GROUP_Act3_WYR_OrinsImpersonation_Gale
: That's not for you to decide.devnote
18. [Jump] Jump to Node 23 (2)
12. Player: You will not stand alone. We face her together.