Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Orin has abductee Laezel, and is impersonating Laezel. Orin-as-Laezel has also taken Yenna hostage pretending to the players that Yenna is in fact Orin-in-disguise.
During that camp-night confrontation, bad skill rolls or if players encouraged Orin-as-Laezel to kill Yenna, Yenna would be killed.
This is the SwD for this encounter on Yenna's body to get a little more information about what really happened.
17. : *The corpse does not stir. It will answer no more questions.*GLO_SpeakWithDead_State_QuestionsLimitReachedEnd
18. : *The corpse regards you lifelessly.*GLO_SpeakWithDead_State_QuestionsLimitReached = False
15. Player: Yenna... I didn't want this to happen.GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
19. : *The corpse doesn't speak.*
13. : [TagAnswer]
10. Player: Who can I inform of your death?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
21. : Grub... and you...
14. : [TagAnswer]
0. Player: Where are you from?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
16. : Outer... city... Baldur's... Gate...
11. : [TagAnswer]
1. Player: What can I do to honour your memory?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
9. : Eat... lots...
12. : [TagAnswer]
6. Player: What did you want to be when you grew up?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
4. : A cook... like... mummy...
8. : [TagAnswer]
5. Player: Why did this happen?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
3. : *The corpse remains silent. It does not know.*
7. : [TagAnswer]
2. Player: Leave.GLO_SpeakWithDead_State_QuestionsLimitReached = FalseEnd
20. : *The spell's power wanes. You can ask no more questions.*GLO_SpeakWithDead_State_QuestionsLimitReachedEnd
22. : *The corpse seems willing to speak - but not to its killer.*GLO_SpeakWithDead_State_KillerEnd