Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Emperor talks to player after they leave House of Hope.
All Emperor lines are telepathic.
How to trigger:
1. CTY_Main_A
2. Visit House of Hope
3. Kill Raphael
4. Go out
36. : You slaughtered a devil in his own home, and returned empty-handed? You've made better decisions. devnoteMINDMELD,
TELEPATHYLOW_HouseOfHope_State_RaphaelIsDeadEnd
59. : A curious thing - to enter into a devil's home, and make it out alive.devnoteMINDMELD,
TELEPATHY
16. : I trust you saw the error of your ways. Do not err again. MINDMELD,
TELEPATHYEnd
69. : So you wormed your way into the devil's lair.devnoteMINDMELD,
TELEPATHYLOW_HouseOfHope_State_RaphaelIsDead, LOW_HouseOfHope_State_PlayersStoleMainTreasure
11. : Risked mind, limb, and freedom.MINDMELD,
TELEPATHY
17. : All to steal the Orphic Hammer.MINDMELD,
TELEPATHYGLO_Monitor_State_MadeDeal = False
8. : I hope your ambitions end there.MINDMELD,
TELEPATHY
34. Player: [TagAnswer]
ORI_Inclusion_Laezel
27. : I have already told you that the githyanki prince only wants to see you dead. But it seems you still do not trust me.MINDMELD,
TELEPATHYORI_Laezel_State_IsOnOrpheusPath, 8a4a686d-6c47-411f-a0b3-d79ff33e2922
56. : Open the Prism. I trust Gith's heir over a wretched ghaik.
13. : No.MINDMELD,
TELEPATHY
14. Player: [TagAnswer]
ORI_Inclusion_End_Laezel
7. [Jump]
Jump to Node 33 (1)
25. [Alias]
ORI_Inclusion_End_Laezel
- Alias to Node 14
52. [Alias]
- Alias to Node 27
38. Player: Let me into the Prism. I trust Gith's heir over a wretched ghaik.LAEZEL_ORPHEUSPATH, REALLY_LAEZEL
10. : No.MINDMELD,
TELEPATHY
75. [Jump]
Jump to Node 33 (1)
3. Player: I do trust you. I just like to have insurance.
57. : That is not my definition of trust. MINDMELD,
TELEPATHY
23. Player: You're a mind flayer. Can you blame me for not trusting you?
44. Player: Not even a little bit.
48. Player: Orpheus should not be dominated.
33. : His domination is what keeps you free. You know this already. MINDMELD,
TELEPATHY
21. : Still, you would test our alliance.MINDMELD,
TELEPATHY
40. : You are falling into the same trap as the Chosen. MINDMELD,
TELEPATHY
53. : Their distrust of one another is their undoing. MINDMELD,
TELEPATHY
58. : We must not make the same mistake. We must work together. MINDMELD,
TELEPATHY
46. Player: I'll never trust you, for as long as you keep Orpheus chained.,
LAEZEL_ORPHEUSPATH,
REALLY_LAEZEL
46. Player: I'll work with you, but I'll never trust you.
12. : I'm disappointed to hear that.MINDMELD,
TELEPATHY
74. : After all we shared...MINDMELD,
TELEPATHYCAMP_DaisyAcknowledgement_SexWithEmperor
63. : Nonetheless, our fates are bound. And in the absence of a happier union, I will accept a useful one. MINDMELD,
TELEPATHY
73. : You may think yourself ingenious for having slain a devil. MINDMELD,
TELEPATHY
22. : But you have merely ironed out a wrinkle. MINDMELD,
TELEPATHY
76. : The elder brain will not be such an easy foe.MINDMELD,
TELEPATHY
82. : It is time we resume our journey to find it. MINDMELD,
TELEPATHYEnd
6. Player: I promise I won't use the hammer.
68. : I wish I could trust you, but that you felt you needed to have it at all tells me that you are not worthy of that trust. MINDMELD,
TELEPATHY
31. Player: I never asked to be stuck with you.
67. : I could say the same of you.MINDMELD,
TELEPATHY
5. Player: Be that as it may, Orpheus deserves to be free.
70. : And what then? MINDMELD,
TELEPATHY
79. : When he wakens from his incarceration, what do you think he will make of you? The one who bears the spawn his very nature bends him to revile? MINDMELD,
TELEPATHY
15. : And even if you survived him, what of the elder brain? Without the protection I leverage for you, you would be enthralled in an instant. MINDMELD,
TELEPATHY
49. Player: All right. You've made your point.
26. Player: I'll find another way to survive. One that doesn't involve abusing a githyanki.
61. : Careful. You will make a mind flayer laugh.MINDMELD,
TELEPATHY
50. Player: I... don't know.
37. : That's what I thought.MINDMELD,
TELEPATHY
78. Player: So you keep saying, but why should I believe you?
9. : Act upon your disbelief, and you will not even live to regret your actions.MINDMELD,
TELEPATHY
41. [Jump]
Jump to Node 73 (1)
72. : And destroyed the contract that bound you.MINDMELD,
TELEPATHYGLO_Monitor_State_MadeDeal
30. : The contract you tried to hide from me.MINDMELD,
TELEPATHYGLO_Emperor_Knows_PlayersTookDeal = FalseGLO_Emperor_Knows_PlayersTookDeal
0. : Did you think I wouldn't find out?MINDMELD,
TELEPATHY
32. : Did you think that you would quietly infiltrate the devil's home with me nestled right within your thoughts, and mask your true intentions from me?MINDMELD,
TELEPATHY
55. [Jump]
Jump to Node 29 (1)
65. : The contract you never should have signed.MINDMELD,
TELEPATHYGLO_Emperor_Knows_PlayersTookDeal
4. Player: I regretted it the moment I signed it.
60. : Good. Then you did the right thing by destroying it. MINDMELD,
TELEPATHY
19. Player: I destroyed it. You should be happy.
2. : You realised the error of your ways, and corrected them.MINDMELD,
TELEPATHY
42. : But you would do better not to err in the first place. Especially when there is so much at stake. MINDMELD,
TELEPATHY
18. : You saw for yourself what the Chosen are capable of. MINDMELD,
TELEPATHY
24. : But did you also see their weakness?MINDMELD,
TELEPATHY
54. Player: Us?
28. : Yes, in a manner of speaking.MINDMELD,
TELEPATHY
71. : It was their union that made them. MINDMELD,
TELEPATHY
51. : They had an almost flawless plan to dominate Faerûn. But their distrust is their undoing. MINDMELD,
TELEPATHY
81. : We must not fall into the same trap. We must trust one another.MINDMELD,
TELEPATHY
62. Player: Fine. From now on, I trust you.
20. : Good. If we can count upon each other, then we may count one advantage in our favour. MINDMELD,
TELEPATHY
45. [Jump]
Jump to Node 73 (1)
80. [Jump]
Jump to Node 46 (1)
77. [Jump]
Jump to Node 31 (1)
66. Player: Each other?
43. : Yes. Precisely.MINDMELD,
TELEPATHY
39. Player: Ego?
64. [Jump]
Jump to Node 28 (1)
1. Player: No...
35. [Jump]
Jump to Node 71 (1)
47. Player: I was curious. I wanted to understand what the devil had to offer.
29. : There is only one thing to understand about a devil - it serves only itself. Anything it promised to deliver, it would recover tenfold. MINDMELD,
TELEPATHY