Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
It's another debtor that players can meet in Feast Hall.
He is the reference to a character that was mentioned in Act 2, Mason
Currently he's placed in the Feast Hall (as it will only win from adding another character), and it makes sense for him to clean the surrounding mess.
How to trigger:
1. CTY_Main_A
2. Talk to the debtor
teleport S_LOW_HouseOfHope_Debtor_Mason
26. : I know you. LOW_HouseOfHope_HasMet_Mason = False, GLO_Monitor_State_MadeDealLOW_HouseOfHope_HasMet_Mason
10. Player: Who are you?
50. : A builder. A creator. A saviour.
62. : But at my foundation, I am a lost soul. We share that foundation.
76. Player: Unless I'm mistaken, we've never met.
8. : I know you nonetheless. Not by name, not by reputation.
1. : As the steeple knows the arch, and the keystone knows the clay, I know you, for we are both parts of the same design.
95. : Like me, you made a deal with the devil, and authored your own damnable fate for the greater good.
5. Player: What greater good did you sell your soul for?
85. : Alas, it was a good that never came to be.
19. : I was an architect in life, a builder of tombs and temples, but mostly of towers. My proudest work reached for the stars and sought to dry Selûne's tears.
20. : It was a monument to life and to virtue, and a happy home to my master for many years.
36. Player: Just as the moon wanes, Selûne's blessings always fade.SHAR
23. : I wish I could say it were not so.
44. : When tragedy came, my master fell into darkness and despair.
32. : He marshalled a great army to ruin the world and bring all into shadow. I could not let it happen.
49. : I sought out the devil Raphael and signed an infernal pact with him. He promised to destroy my master's army, and I promised him my soul in return.
12. : The devil was true to his word. Fiends slaughtered my master's forces, but he endured somehow, and blighted the land.
89. Player: This is a familiar tale. Are you the architect of Moonrise Towers?LOW_HouseOfHope_Mason_KnowsMaster = False
14. : You know my work? I am glad that it endures. Perhaps you also have the misfortune of knowing my master - general Ketheric Thorm.LOW_HouseOfHope_Mason_KnowsMaster
97. Player: Who was your master?LOW_HouseOfHope_Mason_KnowsMaster = False
11. [Alias]
LOW_HouseOfHope_Mason_KnowsMaster
64. Player: Ketheric is no more. I killed him.LOW_HouseOfHope_Mason_KnowsMaster
87. : Then all came to pass as I had hoped, though a century too late for my family and friends.
56. : Your actions may have justified the price of my soul. I thank you.
81. : Tell me - what became of my pride? What became of Moonrise Towers?
3. Player: We restored the spirit of the land around Moonrise. Nature is healing, and the tower can yet be restored to glory.GLO_LiftingTheCurse_State_BreathHasBeenRestored, DRUID
35. [Jump]
Jump to Node 17 (1)
25. Player: Moonrise is an affront to nature. It should be destroyed.GLO_LiftingTheCurse_State_BreathHasBeenRestored = False, DRUID
2. [Jump]
Jump to Node 68 (1)
102. Player: The tower still stands, but it is a hollow place now.
99. : Perhaps one day, new life will find it. Thank you.
65. : Now, go. Finish your business here, and leave while you can.End
98. Player: Sadly, the curse still grips the tower, and the lands around it.GLO_LiftingTheCurse_State_BreathHasBeenRestored = False, DRUID = False
31. : Perhaps it will fade into a long night and be forgotten, as I have. Perhaps that is for the best.End
57. Player: Moonrise is a cursed place - your legacy is in ruins.GLO_LiftingTheCurse_State_BreathHasBeenRestored = False
68. : All towers fall in the end. Thorm is vanquished - that was my purpose.
70. : Perhaps it is best that I remain here, and that the long centuries erode my memories and leave me empty. There is a certain peace in that.End
21. Player: We healed the land and lifted the shadow curse. Moonrise will be a beacon of light again.GLO_LiftingTheCurse_State_BreathHasBeenRestored, DRUID = False
17. : I did not think it possible. Thank you - my spirit smiles for the first time in a century.
38. [Jump]
Jump to Node 99 (2)
28. Player: The curse is no more, but Moonrise is tainted. It would be best reduced to rubble.GLO_LiftingTheCurse_State_BreathHasBeenRestored
15. [Jump]
Jump to Node 68 (1)
90. Player: Your intervention pushed Ketheric deeper into darkness. He became a Chosen of Myrkul.LOW_HouseOfHope_Mason_KnowsMaster
71. : Then my pact, the loss of my eternal soul... it was all for nothing.
29. Player: Not quite. Ketheric Thorm is dead, by my hand.
53. [Jump]
Jump to Node 87 (1)
33. Player: Dealing with devils never ends well.WARLOCK_FIEND = False
40. : And yet here you are, having made the same mistake. Find your contract, and undo it if you can.GLO_Monitor_State_MadeDealEnd
58. : You may be right, but those who live in desperate times often reach for desperate solutions. Be sure not to do the same.
37. : Finish what business brought you here as quickly as possible, and then leave. Otherwise, you will be lost, like the rest of us.End
82. Player: Dealing with devils rarely ends well - I speak from extensive experience.WARLOCK_FIEND
101. : Whatever mistakes you have made in the past, your deal with Raphael can still be undone. Find your contract, and then leave while you can.GLO_Monitor_State_MadeDealEnd
96. : Those who live in desperate times often reach for desperate solutions. I fear we have both lived in such times, but there is still hope for you.
6. Player: Pacts have great value. If yours did not, you were careless in making it.WARLOCK
13. [Jump]
Jump to Node 58 (1)
60. Player: By my oath, I did what the fiends could not, and vanquished Ketheric Thorm.LOW_HouseOfHope_Mason_KnowsMaster, PALADIN
0. [Jump]
Jump to Node 87 (1)
45. Player: Leave.End
47. Player: A life with Our Lady of Silver is a good life.SELUNE
80. : It was a good life. I only wish our Lady had not averted her gaze from us.
69. Player: What went wrong?
46. : Deaths in the family. Happiness rarely lasts a lifetime.
18. Player: Who was your master?
30. : A great general, a greater man. Ketheric Thorm.LOW_HouseOfHope_Mason_KnowsMaster
55. Player: I don't have time for this - I came here to find my contract.GLO_Monitor_State_MadeDeal
100. : You are right to hurry. My sorrows will only burden you.
67. : Now go, find your contract and save your soul.
73. : Perhaps you should seek out the Archive...LOW_HouseOfHope_Knows_TreasureInArchive
34. : But beware, the House is architecturally unstable. Left is sometimes right, but more often it is wrong.End
22. Player: I don't have time for this. I came here to find the Orphic Hammer.GLO_Monitor_State_MadeDeal = False, GLO_Orpheus_Knows_OrphicHammerIsTheKey
83. [Jump]
Jump to Node 73 (1)
63. Player: How do you know about my deal?
42. : There is a stamp on your soul, as distinct as a mason's mark. Raphael owns you, just as he owns me.
27. Player: I need to find my contract to break the deal I made.
84. : Can you be sure that breaking the deal will do more good than harm?
16. Player: Yes, I already have what I needed from Raphael.
92. : Then I hope you find your contract and free yourself, but I fear for you. This is a dangerous place.
4. [Jump]
Jump to Node 94 (2)
74. Player: My soul hangs in the balance - that's all I care about.
91. Player: No. I made the deal to help save Baldur's Gate.
94. : Then perhaps the greater good would be to leave this House, and to abide by the terms of your deal.
86. Player: I'm not leaving until I find my contract.
93. [Jump]
Jump to Node 73 (1)
54. Player: Tell me about the deal you signed.
7. [Jump]
Jump to Node 19 (1)
79. Player: Leave.End
48. Player: Tell me what you know.
78. [Jump]
Jump to Node 1 (1)
39. : You linger here still? Or perhaps you have become lost, like the rest of us.LOW_HouseOfHope_HasMet_MasonEnd
51. : Another sorry soul come to wander these halls. What do you seek?LOW_HouseOfHope_HasMet_Mason = FalseLOW_HouseOfHope_HasMet_Mason
75. Player: What ties you to the House of Hope?LOW_HouseOfHope_Mason_KnowsPrisoner
77. [Jump]
Jump to Node 19 (1)
72. Player: Tell me what you know of this place.