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Synopsis:
Party read Raphael's Notes that contain a magic keyword that lifts up the defense on Orphic Hammer/Contract
How to trigger:
1. Launch CTY_Main_A
2.
Debug Book > 6. Set quest flags & options > 6. Act 3 (LOW) > 3. Lower City > ~27. House of Hope
Steal Master Keyword
3. Read Raphael's notes that you've received and close book UI
0. Player: So this is the key to lifting that dome. The archives will be a walk in the park now.,
REALLY_ASTARIONLOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: Words of power. These should lift the dome in the archive.<br>,
REALLY_LAEZELLOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: So, all it takes to lift the Archive's dome is a few magic words. Excellent. I'm rather good at those.,
REALLY_GALELOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: We should get back to the Archive and lift that dome.,
REALLY_SHADOWHEARTLOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: These words of power should open that blasted dome. Time to get to the archive.,
REALLY_WYLLLOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: Let's head to the Archive. We can lift the magic that's protecting Raphael's treasures.,
REALLY_KARLACHLOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: A phrase of power - that might grant us access to the devil's treasures, it seems.,
REALLY_JAHEIRALOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: We should return to the Archive, and see what that devil has locked away.<br>,
REALLY_HALSINLOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: We have the keyword. Now we should return to the Archive without drawing undue attention to ourselves.,
REALLY_MINTHARALOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: A wizarding word of power. We can use it to gain access to the devil's trinkets.,
REALLY_MINSCLOW_HouseOfHope_Event_SawMainTreasuresEnd
0. Player: A keyword - this'll help us get what we need from the Archive.LOW_HouseOfHope_Event_SawMainTreasuresEnd
1. Player: Ah, the phrase to unlock our treasures. Best get to the archive if we want to use it.,
REALLY_ASTARIONLOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: Words of power. We'll put them to use in the archive.<br>,
REALLY_LAEZELLOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: Magic words? I'm rather good at those. Time to find the Archive, and see what speaking them reveals.,
REALLY_GALELOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: A magic keyword. We need to put this to use in the Archive.,
REALLY_SHADOWHEARTLOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: These words of power should be more than helpful. Time to get to the archive.,
REALLY_WYLLLOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: A magic keyword, huh? That'll help us get what we need.,
REALLY_KARLACHLOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: A phrase of power - to be spoken in the Archive, it seems.,
REALLY_JAHEIRALOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: A magic keyword - to be used in the Archive.,
REALLY_HALSINLOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: We need to return to the Archive now that we have the keyword.,
REALLY_MINTHARALOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: A wizarding word of power. We must be in this 'Archive' to use it.,
REALLY_MINSCLOW_HouseOfHope_Event_SawMainTreasures = FalseEnd
1. Player: A magic keyword. That'll help us in the Archive.<br>LOW_HouseOfHope_Event_SawMainTreasures = FalseEnd