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Synopsis:
One-liner for Blushing Memraid patron. He's drunk and trying to work out which he should 'choose'. (he's trying to decide what to order for his next drink).
How to trigger:
- Load up GustavDev/CTY_Main_A
- Talk to S_LOW_BlushingMermaid_Patron_05_6c50ccb1-1215-4e98-8dc1-70d42478e2fc
0. : If you had to choose the red one or the blonde one, which should I - which would you choose?devnoteLOW_BlushingMermaid_HasMet_Patron_05 = FalseLOW_BlushingMermaid_HasMet_Patron_05
13. Player: What are you talking about?
8. : Shhh. Red one or blonde one?devnote
5. Player: Blonde - every time.LOW_BlushingMermaid_Event_Patron_05_ChoseBlonde
2. : You're right - you're so right.devnote
6. : BOSUN! A BLONDE LAGER, PLEASE.devnoteLOW_BlushingMermaid_Event_Patron_05_ChoseBlondeEnd
9. : BOSUN! A RED ALE, PLEASE.devnoteEnd
10. Player: Red - it's the easy choice.LOW_BlushingMermaid_Event_Patron_05_ChoseRed
4. Player: Neither.
1. : Aw.devnoteEnd
3. : I - I need a drink. Bloody hells.devnoteLOW_BlushingMermaid_State_HadLongRestAfterPermaDefeatingRedcaps = False, LOW_BlushingMermaid_State_DisguisedRedcapsDroppedDisguiseEnd
7. : Blonde lager - the old reliable. She doesn't need to pretend - she knows who she is.devnoteLOW_BlushingMermaid_Event_Patron_05_ChoseBlonde, LOW_BlushingMermaid_HasMet_Patron_05End
11. : I just wanted a drink...devnoteLOW_BlushingMermaid_Event_Patron_05_ChoseBlonde = False, LOW_BlushingMermaid_Event_Patron_05_ChoseRed = False, LOW_BlushingMermaid_HasMet_Patron_05End
12. : Beautiful red ale - the taste, the feel. How could I have doubted her?devnoteLOW_BlushingMermaid_Event_Patron_05_ChoseRed, LOW_BlushingMermaid_HasMet_Patron_05End