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    Synopsis:

    Door to the Ballroom in Cazador's Palace.
    Requires you to use the Szarr Family Ring and read some text in an ancient language - Kozakuran).

    How to trigger:

    -84; 55; 36
    click on the door in front of you

    use ReCon command
    give S_LOW_CazadorsPalace_Bedrooms_AncientLanguageBook
    and/or
    give S_LOW_CazadorsPalace_Kennel_SzarrRing
    to see other nodes in the dialog



  • 3.
    Narrator
    : *The door is covered in intricate text, but you can't see anywhere a key might fit - only a small, round hollow engraved with a family crest.*LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor = FalseLOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor
    • 9.
      Narrator
      : *Looking closer, you recognise the writing - it's the same Kozakuran script from the dictionary you found.*devnoteLOW_CazadorsPalace_State_ReadBook
      • 27. Player: Press the Szarr signet ring against the hollow and read the door's inscription aloud.LOW_CazadorsPalace_State_ReadBook, LOW_CazadorsPalace_State_HasAnySzarrRing
        • 28. [TagCinematic] devnote
          • 20.
            Narrator
            : *The ring slots perfectly into place and the door swings open.*LOW_CazadorsPalace_Ballroom_Event_OpenDoor
            End
      • 1. Player: Press the Szarr signet ring against the hollow in the door.LOW_CazadorsPalace_State_ReadBook = False, LOW_CazadorsPalace_State_HasAnySzarrRing
        • 11. [Alias]
          • Alias to Node 28
          • 15.
            Narrator
            : *The ring slots perfectly into place, but nothing happens. However, you get a... feeling from the door, as if it expects something else.*
            • 23.
              Narrator
              : *The strange writing on the door glints in the candlelight. Perhaps it's significant.*LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedRingOnly
              End
      • 30. Player: Read the inscription aloud, recalling what you learned from the Kozakuran book.LOW_CazadorsPalace_State_ReadBook, LOW_CazadorsPalace_State_HasAnySzarrRing = False
        • 13.
          Narrator
          : *Your voice echoes in the chamber, but nothing happens. The door remains resolutely shut.*
          End
      • 19. Player: Try to decipher the text on the door.LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedToDeciperText = False, LOW_CazadorsPalace_State_ReadBook = FalseLOW_CazadorsPalace_Ballroom_MainDoor_State_TriedToDeciperTextRoll (Intelligence, History) vs 25 (0)
        • 16. [RollResult] True
          • 5.
            Narrator
            : *It's written in archaic Kozakuran - a rare version of an already-obscure language.*devnoteLOW_CazadorsPalace_Ballroom_MainDoor_Knows_Language
            • 0.
              Narrator
              : *The palace is full of inscriptions like this. Cazador always forbade you from learning the language, but you have picked up a few words.*REALLY_ASTARION
              • 25. Player: [TagAnswer] ORI_Inclusion_Astarion
                • 24.
                  Astarion
                  : There are inscriptions like this all over the palace. Cazador strictly forbade us from learning the language.
                  • 7. Player: [TagAnswer] ORI_Inclusion_End_Astarion
                    • 31.
                      Narrator
                      : *You can make out enough to recognise an incantation, but the specifics elude you.*
                      • 17.
                        Narrator
                        : *You can tell you're missing something, though - you spot a reference to 'the family signet'.*LOW_CazadorsPalace_State_HasAnySzarrRing = False
        • 4. [RollResult] False
          • 29.
            Narrator
            : *The writing means nothing to you. You can't even recognise the script.*
            • 2. Player: [TagAnswer] ORI_Inclusion_Astarion
              • 12.
                Astarion
                : There's writing like this all over the palace - some old, probably dead language of Cazador's. We were strictly forbidden from learning it.
                • 33. Player: [TagAnswer] ORI_Inclusion_End_Astarion
      • 21. Player: Examine the hollow in the door.LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedToExamineHollow = False, LOW_CazadorsPalace_State_HasAnySzarrRing = FalseLOW_CazadorsPalace_Ballroom_MainDoor_State_TriedToExamineHollowRoll (Intelligence, Investigation) vs 15 (0)
        • 34. [RollResult] True
          • 14.
            Narrator
            : *The indentation seems to be the right size and shape to fit a signet ring bearing the family crest.*
            • 8.
              Narrator
              : *Only a few people wear such a ring. Cazador and Godey, your old kennel master.*REALLY_ASTARION
        • 10. [RollResult] False
          • 32.
            Narrator
            : *The indentation is small and features an engraving of the family crest. Beyond that, it's a perfectly normal mysterious door.*
      • 6. Player: Leave.
        End
  • 18.
    Narrator
    : *The door to Cazador's ballroom, where he hosted his most hedonistic nights. You've never seen it closed, let alone locked before.*LOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor = False, REALLY_ASTARIONLOW_CazadorsPalace_Ballroom_MainDoor_State_TriedDoor
    • 26.
      Narrator
      : *The door is covered in intricate text, but you can't see anywhere a key might fit - only a small, round hollow engraved with the Szarr family crest.*
      • 35. [Jump] Jump to Node 3 (2)
  • 22.
    Narrator
    : *The door remains sealed, with naught to see but strange writing and a small hollow.*
    • Link to Node 9