Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    Dialog with a prisoner in Cazador's Dungeon.

    How to trigger:

    Fallback dialog (player shouldn't be able to trigger it naturally).
    Use oe startDialog to test.



  • 0.
    Wensleydale
    : No, please, master. Not again, master.devnoteLOW_CazadorsPalace_Cells_HasMet_Prisoner_002
    End
  • 1.
    Wensleydale
    : I'm sorry, master. I'm so sorry.devnoteLOW_CazadorsPalace_Cells_HasMet_Prisoner_002
    End