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    Synopsis:

    Dialog with a giant rat in Guard Tower.

    How to trigger:

    Origin Debug Book - Astarion - Act 3 Lower City - Teleport To Guard Tower
    enter the guard tower and go to the third floor
    convince the guards to let you in
    click on the rat



  • 2.
    Giant Rat
    : *Squeak?*devnoteSFX_OnlyLOW_CazadorsPalace_GuardTower_HasMet_Rat001, PETPAL = False
    • 10. [Jump] Jump to Node 21 (2)
  • 4.
    Narrator
    : *Squeak!*devnoteSFX_Onlyfb06ce40-2f67-3336-6da6-db4dca84bda2_AnimalHandlingSuccess, PETPAL = False
    End
  • 8.
    Giant Rat
    : *S-s-squeak.*devnoteLOW_CazadorsPalace_GuardTower_HasMet_Rat001_SwAFail
    End
  • 16.
    Giant Rat
    : Y-y-you one of them? The fangy ones?LOW_CazadorsPalace_GuardTower_HasMet_Rat001_SwA = False, PETPALLOW_CazadorsPalace_GuardTower_HasMet_Rat001_SwA
    • 17. Player: What is a 'fangy one'?
      • 5.
        Giant Rat
        : Big. Hairy. Teeth. They're mean. Real mean. Stay away.
        End
    • 9. Player: I don't think so?<br>
      • 15.
        Giant Rat
        : Good. Don't like when they change. Get big. Hairy. Mean. Make sure you stay away.
        End
    • 22. Player: Yes, I believe I am.REALLY_ASTARION
      • 20.
        Giant Rat
        : No. Your teeth are pointy but tiny. The mean, hairy fangy ones would maul you.
        End
    • 19. Player: Leave.
      End
  • 18.
    Giant Rat
    : OH - it's just you.LOW_CazadorsPalace_GuardTower_HasMet_Rat001_SwA, PETPAL
    End
  • 21.
    Giant Rat
    : *Squeak.*devnoteSFX_OnlyLOW_CazadorsPalace_GuardTower_HasMet_Rat001 = False, PETPAL = FalseLOW_CazadorsPalace_GuardTower_HasMet_Rat001
    • 7. Player: HISS.
      • 6. [Jump] Jump to Node 1 (1)
    • 11. Player: Stay still - allowing the rat to come closer.LOW_CazadorsPalace_GuardTower_HasMet_Rat001_SwAFail = FalseRoll (Wisdom, AnimalHandling) vs 15 (0)
      • 14. [RollResult] True
        • 12.
          Narrator
          : *The rat cautiously sniffs you. With a squeak, she visibly relaxes.*fb06ce40-2f67-3336-6da6-db4dca84bda2_AnimalHandlingSuccess
          • 0.
            Narrator
            : *Someone, or something, has scared her - badly. You, however, are neither foe nor food. Perhaps even a friend.*
            End
      • 3. [RollResult] False
        • 1.
          Narrator
          : *She cowers - terrified of you.*LOW_CazadorsPalace_GuardTower_HasMet_Rat001_SwAFail
          End
    • 13. Player: Leave.
      End