Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Dialog with a giant rat in Guard Tower.
How to trigger:
Origin Debug Book - Astarion - Act 3 Lower City - Teleport To Guard Tower
enter the guard tower and go to the third floor
convince the guards to let you in
click on the rat
2. : *Squeak!*SFX_OnlyLOW_CazadorsPalace_GuardTower_HasMet_Rat003, PETPAL = FalseEnd
7. : Bleedin' hells, it's you! Made it out afterall, eh? LOW_CazadorsPalace_GuardTower_HasMet_Rat003_SwA, ORI_Astarion_State_CazadorPermaDefeated, PETPALEnd
8. : Another visitor? Staying long? The others are.LOW_CazadorsPalace_GuardTower_HasMet_Rat003_SwA = False, PETPALLOW_CazadorsPalace_GuardTower_HasMet_Rat003_SwA
9. Player: What others? Who are these visitors?
4. : Guests. Came for a party. Never left, though.
1. : Dunno what happened to them. Don't want to know.
0. : But I'm sure you're different. I'm sure you'll be fine.devnoteEnd
5. Player: I'll be leaving as quickly as possible.
6. : 's what you think. But no one else leaves.
3. : So many visitors recently. All came for a party. Didn't see none of 'em again.
11. Player: Leave.End
10. : All goes in, none comes out.LOW_CazadorsPalace_GuardTower_HasMet_Rat003_SwA, PETPALEnd
12. : *Squeak?*SFX_OnlyLOW_CazadorsPalace_GuardTower_HasMet_Rat003 = False, PETPAL = FalseLOW_CazadorsPalace_GuardTower_HasMet_Rat003End