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Synopsis:
Lobby warning guard AD that points players to the main guard in case it spots players right in front of the lobby door
How to trigger:
- Load up GustavDev/CTY_Main_A
- Run up to - S_LOW_CountingHouse_LobbyCheckpointWarning_Trigger - 61fa3f8c-8297-4b22-9da5-2f0d4978fffd - (-111 11 -234) while the main guard is busy (talking to another player or away)
0. : Bank. Pass.LOW_CountingHouse_HasMet_LobbyWarningGuardEnd
1. : Best behaviour down in the vaults - there's worse than us guarding the place.LOW_CountingHouse_State_PassedLobbyCheckpointEnd
2. : Captain needs to see your pass!LOW_CountingHouse_HasMet_LobbyWarningGuard = FalseLOW_CountingHouse_HasMet_LobbyWarningGuardEnd