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    Synopsis:

    Dialog from Dammon in the Act3, when we meet him while in his shop.

    How to trigger:

    Dammon has to survive in the first act and in CTY goto -7; 40; 5


  • 13.
    Dammon
    : Thank the gods! I should've known you'd make it to the city all right, but you never know.devnoteHAV_Weaponsmith_HasMetLOW_Dammon_HasMet
    • 21. [Jump] Jump to Node 24 (2)
  • 24.
    Dammon
    : What can I do for you?LOW_Dammon_HasMet
    • 48. Player: Nice workshop you have here.LOW_Dammon_State_AskedAboutWorkshop = FalseLOW_Dammon_State_AskedAboutWorkshop
      • 25.
        Dammon
        : I'm shocked by my good fortune, quite honestly. Rent is fair, and the setup is just what I need to start making a living again.
        • 19.
          Dammon
          : Without you, I'd be dead in a ditch twice over. Instead, I have my own smithy in the city. At least, until the Absolute's army mows us down.
          • 27.
            Dammon
            : But hey. Anything could happen in the meantime. Optimism, right?
    • 40. Player: Could I take a look at your wares?
      • 32.
        Dammon
        : Of course. Wouldn't be alive to hold 'em if it weren't for you.
        • 35.
          Dammon
          : [Trade]
          End
    • 2. Player: I've got this metal I found in Avernus itself - will that do?GLO_Dammon_State_ReceivedThirdReward = False, HAV_TieflingSurvivors_Weaponsmith_Knows_AboutWeapon, TUT_UpperDeck_State_HasInfernalMetal
      • 14.
        Dammon
        : [TagAnswer] TUT_UpperDeck_State_HasInfernalMetalTUT_UpperDeck_Event_GiveInfernalMetal
        • 46. [Jump] Jump to Node 5 (2)
      • 47. [Jump] Jump to Node 18 (1)
    • 22. Player: I found this metal in a place called Grymforge - what do you make of it?GLO_Dammon_State_ReceivedThirdReward = False, HAV_TieflingSurvivors_Weaponsmith_Knows_AboutWeapon, UND_InfernalPlate_HasPlate
      • 7.
        Dammon
        : [TagAnswer] UND_InfernalPlate_HasPlateUND_InfernalPlate_GivePlate
        • 20. [Jump] Jump to Node 5 (2)
      • 45. [Jump] Jump to Node 18 (1)
    • 8. Player: I think I found a material you could work with. What can you make of it?devnoteGLO_Dammon_State_ReceivedThirdReward = False, HAV_TieflingSurvivors_Weaponsmith_Knows_AboutWeapon, GLO_ForgingOfTheHeart_State_HasInfernalMetal_A
      • 5.
        Dammon
        : [TagAnswer] GLO_ForgingOfTheHeart_State_HasInfernalMetal_AGLO_ForgingOfTheHeart_Event_GiveInfernalMetal_A
        • 52.
          Dammon
          : Absolutely. Rare to get your hands on this stuff - well done keeping it to hand.devnoteGLO_Dammon_State_ReceivedFirstReward = FalseGLO_Dammon_State_ReceivedFirstReward, HAV_TieflingSurvivors_Event_GiveReward_001
          • Link to Node 11
        • 1.
          Dammon
          : It's perfect, really. Just a moment - I'll be able to work this one quickly.devnoteGLO_Dammon_State_ReceivedSecondReward = FalseGLO_Dammon_State_ReceivedSecondReward, HAV_TieflingSurvivors_Event_GiveReward_002
          • 11.
            Dammon
            : There you are. And be careful who you show that to. It might draw the wrong kind of attention.
            End
        • 16.
          Dammon
          : Well, well, well... I knew I smelled something. And I know just what to do with it. One moment.devnoteGLO_Dammon_State_ReceivedThirdReward, HAV_TieflingSurvivors_Event_GiveReward_003
          • Link to Node 11
      • 42.
        Dammon
        : [TagAnswer] GLO_ForgingOfTheHeart_State_HasInfernalMetal_BGLO_ForgingOfTheHeart_Event_GiveInfernalMetal_B
        • 28. [Jump] Jump to Node 5 (2)
      • 50.
        Dammon
        : [TagAnswer] GLO_ForgingOfTheHeart_State_HasInfernalMetal_CGLO_ForgingOfTheHeart_Event_GiveInfernalMetal_C
        • Link to Node 28
      • 18.
        Dammon
        : Perhaps you've misplaced it? I'll be here should you find it again.
        End
    • 29. Player: I found some hellish masks, can you make anything of these?HAV_TieflingSurvivors_Weaponsmith_Knows_AboutWeapon, 09ca858e-4bac-48ae-9aca-52602199f813
      • 0.
        Dammon
        : Using something that's already fabricated is tough, but I can try. How many do you have?
        • 34. Player: Here's one mask. 09ca858e-4bac-48ae-9aca-52602199f813
          • 33.
            Dammon
            : Hm. I thought I sniffed a Merregon's scent somewhere. These must've been a pain to get a hold of. 09ca858e-4bac-48ae-9aca-52602199f813HAV_TieflingSurvivors_Event_GiveMaskReward1, HAV_TieflingSurvivors_Event_GiveMask1
            • Link to Node 26
          • 4. [Jump] Jump to Node 38 (1)
        • 51. Player: I can spare two.a20e81d5-e22e-47ea-a32d-8817932acf8d
          • 54. [Alias] a20e81d5-e22e-47ea-a32d-8817932acf8dHAV_TieflingSurvivors_Event_GiveMask2, HAV_TieflingSurvivors_Event_GiveMaskReward2
            • Alias to Node 33
            • Link to Node 26
          • 41. [Jump] Jump to Node 38 (1)
        • 30. Player: I've got three masks.38b96730-eb03-455b-ba54-bafc5aa145bd
          • 6. [Alias] 38b96730-eb03-455b-ba54-bafc5aa145bdHAV_TieflingSurvivors_Event_GiveMaskReward3, HAV_TieflingSurvivors_Event_GiveMask3
            • Alias to Node 33
            • Link to Node 26
          • 15. [Jump] Jump to Node 38 (1)
        • 37. Player: Here's six masks I don't need.1ae0ef34-eede-467e-b612-508d48b1ef7a
          • 3. [Alias] 1ae0ef34-eede-467e-b612-508d48b1ef7aHAV_TieflingSurvivors_Event_GiveMaskReward4, HAV_TieflingSurvivors_Event_GiveMask4
            • Alias to Node 33
            • 26.
              Dammon
              : Merregon masks are brittle, so what I make won't last as long as my usual pieces.
              • 23.
                Dammon
                : There. Be careful who sees you using that, might draw the wrong sort of eyes.
                End
          • 9. [Jump] Jump to Node 38 (1)
        • 31. Player: I've got nine masks for you.46382d61-4319-49ad-aac3-84465a1af940
          • 44. [Alias] 46382d61-4319-49ad-aac3-84465a1af940HAV_TieflingSurvivors_Event_GiveMaskReward9, HAV_TieflingSurvivors_Event_GiveMask9
            • Alias to Node 33
            • Link to Node 26
          • 38.
            Dammon
            : That's not as many as you said you had.
            End
        • 43. Player: Actually, I'll hang on to them.
          • 39.
            Dammon
            : Fair enough, they might have use as they are.
            • 10.
              Dammon
              : If you want me to have another look, you know where to find me.
              End
    • 12. Player: Leave.
      End
  • 36.
    Dammon
    : Hey now - I know you. You probably don't know me though.LOW_Dammon_HasMet
    • 17.
      Dammon
      : I'm Dammon. You helped me and mine out of a few scrapes - first with the druids, then at Last Light Inn.
      • 49.
        Dammon
        : I owe you. Maybe I can repay you with some metalware - finest in the city, if you don't know where to look.devnote
        • Link to Node 21
  • 53. [Alias] DEN_Weaponsmith_HasMetLOW_Dammon_HasMet
    • Alias to Node 13
    • Link to Node 21