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Synopsis:
For a brief momemnt the first player to get trapped insdie the djinni lamp talks with the trapped djinni before it gets released.
The dialog should be very brief, with not input from the player.
How to trigger:
- Load up GustavDev/CTY_Main_A
- Try to move/loot |Peculiar lamp| - S_LOW_DjinniTrap_Lamp 41743414-bbea-4f42-8c2f-9c9fe3de1d1e - (-37; 24; -108)
- You will be teleported inside the djinni lamp and the djinni will stat the dialog with you
15. : A rescuer?! Oh, you've arrived in the nick of time, saintly adventurer - I've been trapped for so long, I daresay I'm half mad, ho-ho!devnote
24. : Thank you for sacrificing yourself to save me - such courage brings a tear to the eye!devnote
12. Player: What are you talking about?
2. : You see, this glorious lamp is both an oasis and a prison. Someone must be inside it at all times - but you're the first brave enough to take my place.devnote
3. : Thank you ever so much - TOODLES!devnoteEnd
1. Player: I have done nothing of the sort.
22. : So modest - oh, it warms the heart. Now, remember - someone must be in the lamp at all times. TOODLES!devnoteEnd
4. Player: Release me, or you'll regret it.SORCERER = False, WARLOCK = False
19. : No need for such bluster! All you have to do is swap with someone and you're as free as a sounding bird. TOODLES.devnoteEnd
20. Player: Clever trap - but my patron will do much worse than bind you in a lamp. Free me.WARLOCK
21. : You have a patron? WONDROUS! I'm sure it will happily take your place.devnote
9. : But until someone swaps you with you, I'm afraid you're stuck in here. TOODLES!devnoteEnd
7. Player: Interesting, this is the lamp, correct? Every cushion and rug in this place thrums with magic.SORCERER
14. : Ah, a sorcerer! Such relief - I know one of your prowess will have no issue escaping.devnote
16. : Simply get someone to swap places with you, or you'll be stuck in here for all eternity. TOODLES!devnoteEnd
17. Player: High level magic is afoot here, but what?WIZARDRoll (Intelligence, Arcana) vs 10 (1)
18. [RollResult] True
5. : *Touching the lamp seemed to satisfy a condition to the magic trapping the djinni. You realise what this must be.*
23. : *Imprisonment. One of the most powerful incantations a wizard can cast. You may be stuck here indefinitely.*
11. : I sense you are deep in thought, my brave new friend.
10. : Do not fret. Until another takes your place - you will have all the time in the many worlds to ponder. TOODLES!devnoteEnd
25. [RollResult] False
13. : *Try as you might, you can't recall what arcana might be at play here.*
0. [Jump]
Jump to Node 11 (1)
6. Player: Attack.
8. : It's too late - the lamp has sunk her claws into you, and is booting me out! Don't like it? Swap with someone else! TOODLES.End