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    Synopsis:

    Single dialog for one of the guards in front of the Private Room. Only if the other guard is defeated.

    How to trigger:

    Kill or knock-out the guard S_LOW_Elfsong_FlamingFist_002_971f5890-e0ae-49ef-9a04-5e69ebdf8159 and later make click on S_LOW_Elfsong_FlamingFist_001_990ad029-d291-4788-86f9-dfceacdf771c


  • 0.
    Fist Rusk
    : Beat it, I said. No more warnings. LOW_Elfsong_GuardingFlamingFist001_HasMet
    End
  • 1.
    Fist Rusk
    : Move quickly and I'll let you go, stranger. We've had enough trouble for one day. LOW_Elfsong_GuardingFlamingFist001_HasMet = FalseLOW_Elfsong_GuardingFlamingFist001_HasMet
    End