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Synopsis:
Single dialog for one of the guards in front of the Private Room. Only if the other guard is defeated.
How to trigger:
Kill or knock-out the guard S_LOW_Elfsong_FlamingFist_001_990ad029-d291-4788-86f9-dfceacdf771c and later make click on S_LOW_Elfsong_FlamingFist_002_971f5890-e0ae-49ef-9a04-5e69ebdf8159
0. : Still here, troublemaker? I told you to leave. LOW_Elfsong_GuardingFlamingFist002_HasMetEnd
1. : I just lost my patrol partner, and I've got no patience for talk. Get out of here.LOW_Elfsong_GuardingFlamingFist002_HasMet = FalseLOW_Elfsong_GuardingFlamingFist002_HasMetEnd